
Cosmic Cyclone
Partner: Storm
Changes Soul Bond so linked allies get a 20% movement boost, and its link range grows from 15 to 20 m. With Storm on the team the boost rises to 30% and linked allies also deal 12% more damage, which makes it the loadout for a coordinated push.
Ranked win rate with Storm: 63.4% (+12.1 vs Adam Warlock's 51.3% overall, 1,696 matches)
Stats
- Movement Boost
- 20%
- Soul Bond Linking Range
- 20m spherical radius
- Enhanced Effect
- Damage Boost
- 12%
- Movement Boost
- 30%

Flawless Design
Partner: Ultron
Cosmic Cluster can now hit allies and heal them for 18 per orb, and the shared ammo rises from 15 to 25. With Ultron on the team each orb also bursts in 3 m for 5 damage and 7 healing; pick it when the team needs steadier healing.
Ranked win rate with Ultron: 63.5% (+12.2 vs Adam Warlock's 51.3% overall, 5,472 matches)
Stats
- Healing
- 18 per round
- Quantum Magic Ammo
- 25
- Enhanced Effect
- Explosion Spell Field Range
- 3m spherical radius
- Explosion Damage
- 5
- Explosion Healing
- 7
Adam Warlock is the partner for: Luna Snow's Duality Dance, Mantis's Vitality Pact, Star-Lord's Star-Soul

Odin's Unacknowledged
Partner: Loki
A new 20-second ability: Angela sends a 150-health illusion ahead that uses Assassin's Charge and briefly carries any enemy it meets head-on through the air. With Loki on the team it holds 2 charges, so she can drag two targets out of position in the same fight.
Ranked win rate with Loki: 56.8% (+6.3 vs Angela's 50.5% overall, 2,506 matches)
Stats
- Cooldown
- 20s
- Illusion Health
- 150
- Enhanced Effect
- Special Effect
- Odin's Unacknowledged has 2 charges.

Asgardians of the Galaxy
Partner: Star-Lord
A new 25-second ability: the first press reveals enemies within 50 m, and the second slams down for 65 damage in 10 m and Grounds them for 2 seconds. With Star-Lord each enemy hit gives Angela 75 bonus health, up to 200, a strong pick against flyers.
Ranked win rate with Star-Lord: 53.3% (+2.7 vs Angela's 50.5% overall, 1,635 matches)
Stats
- Cooldown
- 25s
- Reveal Range
- 50m spherical radius
- Ground Slam Spell Field Range
- 10m spherical radius
- Ground Slam Damage
- 65
- Ground Slam Earthbound Duration
- 2s
- Enhanced Effect
- Bonus Health Gained
- 75 per enemy hit
- Max Bonus Health
- 200
Angela is the partner for: Thor's Divine Armory

Feline Alliance
Partner: Black Panther
Taking 50 damage charges a new ability: an 8 m blast that deals 45 damage, knocks enemies back and gives her 25 bonus health, a speed boost and up to 100 Fortune. With Black Panther on the team it is ready at any time, a solid escape from a failed dive.
Ranked win rate with Black Panther: 49.7% (+1.6 vs Black Cat's 48.1% overall, 1,191 matches)
Stats
- Cooldown
- 12s
- Damage Taken Threshold
- 50
- Spell Field Range
- 8m spherical radius
- Spell Field Damage
- 45
- Movement Boost
- 3m/s (which instantly begins decaying to 0m/s over 3s)
- Bonus Health Gained
- 25 (on activation)
- Fortune Gained On Hit
- 50 (max of 100)

Binding Ties
Partner: Spider-Man
Swaps Turn of Fortune for a Spider-Web Grapple with 2 charges that steals Fortune and tags enemies; hitting a tagged enemy with any other ability pops the tag for 45 bonus damage. With Spider-Man on the team, grappling an already tagged enemy also stops them in place for 0.5 seconds.
Ranked win rate with Spider-Man: 49.9% (+1.8 vs Black Cat's 48.1% overall, 4,845 matches)
Stats
- Charges
- 2
- Recharge Time
- 5s per charge
- Spider-tracer Bonus Damage
- 45
- Enhanced Effect
- Stun Duration
- 0.5s
Black Cat is the partner for: White Fox's Lucky Loan

Damisa-Yao
Partner: Storm
Releases the energy in his suit in an 8 m burst that deals 30, slows enemies by 35% for 2 seconds and marks them all, on a 15-second cooldown. With Storm on the team it pulls enemies toward him and slows by 45%, setting up Spirit Rend resets.
Ranked win rate with Storm: 59.7% (+10.9 vs Black Panther's 48.8% overall, 1,974 matches)
Stats
- Spell Field Range
- 8m spherical radius
- Damage
- 30
- Slow Rate
- 35%
- Slow Duration
- 2s
- Cooldown
- 15s
- Enhanced Effect
- Slow Rate
- 45%
- Slow Duration
- 2s

Dimensional Shortcut
Partner: Magik
Teleports him back to where he was a few seconds ago with 50 Bonus Health, then the disc explodes for 40 in 8 m and marks enemies, on a 35-second cooldown. With Magik on the team he can end the teleport early, a second escape for deep dives.
Ranked win rate with Magik: 55.3% (+6.5 vs Black Panther's 48.8% overall, 2,058 matches)
Stats
- Cooldown
- 35s
- Bonus Health Gained
- 50
- Collapse Spell Field Range
- 8m spherical radius
- Collapse Damage
- 40
Black Panther is the partner for: Black Cat's Feline Alliance, Peni Parker's Vibranium Mech

Allied Agents
Partner: Hawkeye
A passive: each Red Room Rifle hit adds 1 Focus and each crit adds 2, and at 3 stacks her next round pierces and deals 55 instead of 45. With Hawkeye on the team, a crit while Focused keeps all stacks, so take it if you can hit heads consistently.
Ranked win rate with Hawkeye: 44.4% (-0.5 vs Black Widow's 44.8% overall, 856 matches)
Stats
- Focus Gained On Hit
- 1
- Focus Gained On Critical Hit
- 2
- Focused Shot Damage
- 55 per round

Burning Bullets
Partner: Phoenix
Raises the Red Room Rifle's fire rate by 15% and makes Electro-Plasma Blast an instant hitscan laser that hits for 70 in 5 m and slows by 40% for 3 seconds. With Phoenix on the team it holds 2 charges; pick it for faster damage and an easier slow.
Ranked win rate with Phoenix: 48.3% (+3.4 vs Black Widow's 44.8% overall, 2,465 matches)
Stats
- Red Room Rifle Attack Speed Buff
- 15%
- Damage
- 70
- Cooldown
- 10s
- Explosion Range
- 5m spherical radius
- Slow Rate
- 40%
- Slow Duration
- 3s
- Enhanced Effect
- Special Effect
- Plasma Cannon has 2 charges.
Black Widow is the partner for: Daredevil's Devilish Affair

Blade of Khonshu
Partner: Moon Knight
A new ability: Blade dashes in with a heavy sword cleave, then slashes four times, each slash throwing a 40-damage moon blade that bounces to nearby enemies at 35% less damage per jump. With Moon Knight every Whirlwind Slash adds another moon blade, so pick it against grouped teams.
Ranked win rate with Moon Knight: 54.9% (+5.3 vs Blade's 49.6% overall, 2,778 matches)
Stats
- Cooldown
- 12s
- Dash Duration
- 0.15s
- Dash Speed
- 60m/s
- Moonblade Damage
- 40
- Moonblade Projectile Speed
- 150m/s
- Moonblades Launched
- 4
- Moonblade Damage Loss
- 35% per bounce
- Enhanced Effect
- Special Effect
- Each Whirlwind Slash launches an additional moonblade projectile.

Bleed for Battle
Partner: Captain America
A passive: Blade gets one Bloodline Awakening stack for every 40 damage he takes, and his stack cap rises from 10 to 12. With Captain America on the team, falling below 65% health starts Bloodline Awakening at once with 5 bonus stacks and a cap of 14.
Ranked win rate with Captain America: 61.3% (+11.7 vs Blade's 49.6% overall, 4,021 matches)
Stats
- Max Bloodline Awakening Stacks
- 12
- Enhanced Effect
- Max Bloodline Awakening Stacks
- 14
- Critical Health Threshold
- Below 65% of Max Health
- Bonus Stacks Gained
- 5 (upon reaching critical health)
Blade is the partner for: Jubilee's Vampiric Kin, Venom's Blood Leech

Voltaic Union
Partner: Thor
A C ability on a 15-second cooldown that turns Sentinel Strike into Lightning Shield throws for 10 seconds: after two hits he hurls 4 piercing shields for 45 each. With Thor every shield hit also bursts for 5 in 3 m, so pick it for more ranged pressure.
Ranked win rate with Thor: 58.3% (+6.0 vs Captain America's 52.3% overall, 3,353 matches)
Stats
- Cooldown
- 15s
- Duration
- 10s
- Lightning Shield Throw Damage
- 45
- Enhanced Effect
- Splash Damage
- 5
- Splash Damage Range
- 3m spherical radius

Stars Aligned
Partner: Winter Soldier
Lets Captain America leap to a teammate every 12 seconds, giving both 150 bonus health while he absorbs part of the ally's damage for 2 seconds. With Winter Soldier the two can rally into each other, giving nearby allies bonus health and speed, a way to save a focused ally.
Ranked win rate with Winter Soldier: 54.5% (+2.2 vs Captain America's 52.3% overall, 6,448 matches)
Stats
- Cooldown
- 12s
- Bonus Health Gained
- 150 (self and ally)
- Damage Absorption Duration
- 2s
- Special Effect
- Gain a short boost of movement speed after landing.
- Enhanced Effect
- Movement Boost
- 1.5m/s
Captain America is the partner for: Blade's Bleed for Battle, Hulk's Savage Slam

Oblivion Shroud
Partner: The Hood
Light Explosion and Terror Cape keep their effects but halt partway as 6 m veils for 4 seconds, cutting enemy damage (light) or enemy healing (dark) through them by 20%. With The Hood they widen to 8 m and give allies crossing them 15% damage, good for holding a choke.
Ranked win rate with The Hood: 49.0% (+3.8 vs Cloak & Dagger's 45.2% overall, 33,379 matches)
Stats
- Veil Linger Duration
- 4s
- Veil Size
- Width: 6m, Height: 4.5m
- Light Veil Damage Loss
- 20%
- Dark Veil Healing Loss
- 20%
- Enhanced Effect
- Veil Size
- Width: 8m, Height: 6m
- Damage Boost
- 15%

Frozen Haven
Partner: Luna Snow
A C ability on a 20-second cooldown that seals Cloak & Dagger in ice for 2 seconds, protected but rooted, while allies can heal her and she heals those within 8 m for 50 per second. With Luna Snow the aura heals 90 per second, a panic button against divers.
Ranked win rate with Luna Snow: 45.5% (+0.2 vs Cloak & Dagger's 45.2% overall, 23,674 matches)
Stats
- Cooldown
- 20s
- Duration
- 2s
- Healing
- 50/s
- Healing Aura Range
- 8m spherical radius
- Enhanced Effect
- Healing
- 90/s
Cloak & Dagger is the partner for: Hawkeye's Moonlit Slash, Moon Knight's Luminous Moon, Psylocke's Light & Dark Darts

Slim and Red
Partner: Phoenix
Ricochet Force (E) now ignites its targets for 7 damage every 0.5 seconds over 3 seconds, and an Optic Blast or Concussive Beam hit on a burning target deals half the remaining burn at once. Pick it with Phoenix, whose Spark detonations each cut 0.5 seconds off Ricochet Force's cooldown.
Ranked win rate with Phoenix: 50.5% (+5.6 vs Cyclops's 44.9% overall, 14,005 matches)
Stats
- Charges
- 2
- Recharge Time
- 15s per charge
- Cooldown
- 2s
- Burn Damage
- Deal 7 damage every 0.5s
- Burn Duration
- 3s
- Detonation Damage
- 50% of remaining burn damage
- Enhanced Effect
- Ricochet Force Cooldown Reduction
- 0.5s per ignition detonation

Kinetic Kin
Partner: Gambit
Adds a C ability on a 15-second cooldown that gives Cyclops 8 seconds of 40% extra movement speed and higher jumps, good for reaching high ground or a flank. With Gambit on the team, Optic Blast fires 25% faster and Concussive Beam ticks 15% faster while it lasts.
Ranked win rate with Gambit: 47.7% (+2.8 vs Cyclops's 44.9% overall, 18,571 matches)
Stats
- Cooldown
- 15s
- Duration
- 8s
- Movement Boost
- 40%
- Enhanced Jump Speed
- 5m/s
- Enhanced Effect
- Optic Blast Attack Speed Boost
- 25%
- Concussive Beam Tick Rate Boost
- 15%
Cyclops is the partner for: Wolverine's Blast Slash

Comprehensive Defense
Partner: Iron Fist
Objection! now spins all the way around him: it deflects projectiles from every direction, damages enemies in range, makes him immune to damage and refunds Fury on each deflect. With Iron Fist on the team he also heals 60 per second while it lasts, a strong pick against projectile-heavy teams.
Ranked win rate with Iron Fist: 55.7% (+3.2 vs Daredevil's 52.4% overall, 2,552 matches)
Stats
- Enhanced Effect
- Healing
- 60/s (self)

Devilish Affair
Partner: Black Widow
Adds a 12-second chain swing (C) that hits a 120° cone up to 8.5 m for 55 damage, slows by 40% and opens Righteous Cross. With Black Widow on the team it widens to 180° and gives 30 Fury per hit, the better pick for an aggressive brawl.
Ranked win rate with Black Widow: 54.5% (+2.1 vs Daredevil's 52.4% overall, 1,653 matches)
Stats
- Cooldown
- 12s
- Damage
- 55
- Attack Range
- 8.5m radius, 5m tall, 120° cone spell field
- Slow Rate
- 40%
- Slow Duration
- 1.5s
- Special Effect
- Enable the window for Righteous Cross after the ability ends.
- Enhanced Effect
- Attack Range
- 8.5m radius, 5m tall, 180° cone spell field
- Fury Gained
- 30 (upon hit)
Daredevil is the partner for: The Punisher's Bestial Hunt

Gumbo Chimichangas
Partner: Gambit
Adds a 15-second leap (C) that lands in a 5 m ring of chimichangas for 60 damage; as a Strategist the ring heals allies too. With Gambit on the team it comes back every 10 seconds and stuns for 0.3 seconds on landing, a good dive opener.
Ranked win rate with Gambit: 49.8% (+2.9 vs Deadpool's 46.8% overall, 25,349 matches)
Stats
- Landing Damage
- 60
- Landing Spell Field Range
- 5m spherical radius
- Cooldown
- 15s
- Enhanced Effect
- Cooldown
- 10s
- Stun Duration
- 0.3s

"Hel-Yeah, Honey"
Partner: Hela
A passive that lets Deadpool upgrade either his Desert Eagles or his Katanas one extra time: the pistols pierce and fire homing bubbles, while every third katana hit detonates for 5 plus 1.5% of max health as true damage. With Hela, both weapons get the extra upgrade together.
Ranked win rate with Hela: 51.3% (+4.4 vs Deadpool's 46.8% overall, 16,901 matches)
Stats
- Kick@$$ Katanas Detonation Damage
- 5 + 1.5% Max Health
Deadpool is the partner for: Elsa Bloodstone's Loudmouth Mercs, Jeff The Land Shark's Mr. Pool's Interdimensional Toy Box

Surf & Turf
Partner: Jeff the Land Shark
Swaps Impact Beam for a 20 m water jet that runs up to 5 seconds, hurting enemies and healing teammates for 60 per second. If Jeff the Land Shark is on the team he can climb onto Devil Dinosaur's head, and both then take 12.5% less damage and heal 15 per second.
Ranked win rate with Jeff the Land Shark: 55.0% (+1.0 vs Devil Dinosaur's 53.9% overall, 13,768 matches)
Stats
- Beam Range
- 20m
- Max Beam Duration
- 5s
- Healing
- 60/s
- Enhanced Effect
- Damage Reduction
- 12.5%
- Healing
- 15/s

Primal Punishment
Partner: The Punisher
A new 12-second ability: for 8 seconds Primal Bite becomes two magnetic cannons that fire every 0.25 seconds and burst in 3 m on impact, applying Bleed. With The Punisher he can ride on top, taking 25% less damage while the dinosaur absorbs half of what hits him.
Ranked win rate with The Punisher: 52.4% (-1.6 vs Devil Dinosaur's 53.9% overall, 8,692 matches)
Stats
- Cooldown
- 12s
- Duration
- 8s
- Damage
- Projectile: 5, Spell Field: 20
- Spell Field Range
- 3m spherical radius
- Firing Interval
- 0.25s
- Projectile Speed
- 150m/s
- Enhanced Effect
- Damage Reduction
- 25% (ally)
- Damage Absorption
- 50%
Devil Dinosaur is the partner for: Elsa Bloodstone's Prehistoric Trap

Gamma Maelstrom
Partner: Hulk
Replaces Maelstrom of Madness (E) with Gamma Maelstrom, which charges Dark Magic much faster, reaches 10 m instead of 8 and removes the Anti-Heal curse. With Hulk on the team he keeps up to 50 Dark Magic after each release and the meter stops decaying; pick it for frequent blasts.
Ranked win rate with Hulk: 59.1% (+7.5 vs Doctor Strange's 51.6% overall, 19,294 matches)
Stats
- Damage
- Deal 1.3 damage per point of Dark Magic
- Cooldown
- 6s
- Spell Field Range
- 10m spherical radius
- Enhanced Effect
- Max Dark Energy Retained
- 50

Psionic Vortex
Partner: Invisible Woman
Turns Maelstrom of Madness into Psionic Vortex, which pulls enemies within 8 m toward him, and raises Shield of the Seraphim to 1,000 health. With Invisible Woman on the team, Vortex damage gives bonus health, 50% to him and 30% to allies, up to 150; pick it against divers.
Ranked win rate with Invisible Woman: 54.0% (+2.4 vs Doctor Strange's 51.6% overall, 62,987 matches)
Stats
- Damage
- Deal 1.3 damage per point of Dark Magic
- Cooldown
- 6s
- Spell Field Range
- 8m spherical radius
- Shield Of The Seraphim Health
- 1000
- Special Effect
- Pulls in enemies toward Doctor Strange.
- Enhanced Effect
- Damage-bonus Health Conversion
- Self: 50%, Ally: 30%
- Max Bonus Health
- 150
Doctor Strange is the partner for: Magik's Chain of Cyttorak, Scarlet Witch's Sorcerers Supreme

Prehistoric Trap
Partner: Devil Dinosaur
Smoky Snare (F) gets a guard: when an enemy comes within 5 m, Diablo holds them for 1.2 seconds and leaves a 3 m gas cloud dealing 35 per second for 2 seconds. With Devil Dinosaur on the team she can keep two traps out at once, one per flank.
Ranked win rate with Devil Dinosaur: 56.3% (+8.8 vs Elsa Bloodstone's 47.5% overall, 8,151 matches)
Stats
- Cooldown
- 15s
- Trap Trigger Range
- 5m spherical radius
- Trap Health
- 50
- Trapped Duration
- 1.2s
- Trigger Damage
- 30
- Gas Range
- 3m spherical radius
- Gas Damage
- 35/s
- Gas Active Duration
- 2s
- Double-barrel Blaster Damage
- 5 per pellet

Loudmouth Mercs
Partner: Deadpool
Living Bullet fires taunting rounds that slow enemies by 25% and damage them for 20 per second, then return and heal Elsa for 30% of the damage dealt; Inherited Instinct gains one extra level. With Deadpool on the team she fills Instinct much faster, a good pick for long fights.
Ranked win rate with Deadpool: 48.0% (+0.5 vs Elsa Bloodstone's 47.5% overall, 9,840 matches)
Stats
- Damage
- Initial Shot: 60, Shards: 40
- Damage Over Time
- 20/s
- Cooldown
- 8s
- Slow Rate
- 25%
- Effect Duration
- 2s
- Damage Dealt-healing Conversion
- 30%
- Special Effect
- Inherited Instinct can also reach one more level.
- Enhanced Effect
- Damage-instinct Conversion
- 0.012
Elsa Bloodstone is the partner for: Moon Knight's Blood Moon, Winter Soldier's Expert Instinct

Iced Out Diamond
Partner: Luna Snow
A 12-second ice blast (C) deals 50 damage and slows by 25%; in Diamond Form it becomes a 350-health wall that stops attacks and movement. With Luna Snow on the team every damaging ability in Diamond Form also slows by 20%, the pick for chasing mobile targets.
Ranked win rate with Luna Snow: 50.3% (+2.2 vs Emma Frost's 48.1% overall, 39,027 matches)
Stats
- Cooldown
- 12s
- Barrier Health
- 350
- Barrier Size
- 8m radius, 3m tall, 60° cone-shaped spell field
- Damage
- 50
- Slow Rate
- 25%
- Slow Duration
- 2s
- Enhanced Effect
- Diamond Form Slow Rate
- 20%
- Slow Duration
- 2s

Spirit Breaker
Partner: Mantis
Damage Emma deals to a Psychic Spear sentience comes back as bonus health at 150% of the amount, so spearing a target also shields her. With Mantis on the team, shattering a sentience adds 100 bonus health and takes 2 seconds off Psychic Spear, the sturdier pick for long brawls.
Ranked win rate with Mantis: 57.5% (+9.3 vs Emma Frost's 48.1% overall, 9,218 matches)
Stats
- Damage-bonus Health Conversion
- 150%
- Enhanced Effect
- Bonus Health Gained
- 100 (upon destroying sentience)
- Psychic Spear Cooldown Reduction
- 2s
Emma Frost is the partner for: Magneto's Magnetic Resonance, Psylocke's Mental Projection

Favorable Odds
Partner: Magneto
Adds a 15-second C throw: two magnetic cards spin where they land for 5 seconds, healing allies 55 per second and hitting enemies for 50 per second, launching them on first contact. With Magneto they finish by slamming together for 40 damage and 60 healing, ideal at a choke.
Ranked win rate with Magneto: 49.7% (+1.7 vs Gambit's 47.9% overall, 35,322 matches)
Stats
- Cooldown
- 15s
- Duration
- 5s
- Spell Field Range
- 5m spherical radius
- Damage
- 50/s
- Healing
- 55/s
- Special Effect
- Enemies are only Launched Up upon first impact.
- Enhanced Effect
- One-time Damage
- 40
- One-time Healing
- 60

Sparkling Staff
Partner: Jubilee
Adds a staff spin on a 12-second cooldown that heals allies within 8 m for 70 per second, hits enemies within 5 m for 45 per second and blocks most projectiles. With Jubilee, his Bayou Bash swings add 10 healing per second for 3 seconds, which suits brawling.
Ranked win rate with Jubilee: 51.1% (+3.2 vs Gambit's 47.9% overall, 28,656 matches)
Stats
- Cooldown
- 12s
- Duration
- 2s
- Damage
- 45/s
- Damaging Range
- 5m spherical radius
- Healing
- 70/s
- Healing Range
- 8m spherical radius
- Enhanced Effect
- Healing Over Time
- 10/s
- Healing Over Time Duration
- 3s
Gambit is the partner for: Cyclops's Kinetic Kin, Deadpool's Gumbo Chimichangas, Rogue's Mr. & Mrs. X, Wolverine's Pair of Threes

Ragnarök
Partner: Hela
Adds a 20-second C ability: All-Black turns into a scythe that sweeps 5 m around Gorr for 45 damage, grounds enemies for 1 second and leaves 4 Shadow Scythe charges. With Hela the reach doubles to 10 m and each hit gives him and nearby allies 10 bonus health.
Stats
- Cooldown
- 20s
- Damage
- 45
- Attack Range
- 5m spherical radius
- Grounded Duration
- 1s
- Special Effect
- Gain 4 charges for Shadow Scythe after activation.
- Enhanced Effect
- Shadow Scythe Range
- 10m
- Bonus Health Gained
- 10 per hit

Hive Mind
Partner: Venom
Adds a Symbiote Claw on a 15-second cooldown that pierces 25 m for 40 damage, then snaps back for 20 more and pulls caught enemies to Gorr. With Venom, Black Berserkers deal 33% more damage and slow their targets by 30%, the better pick against heroes who kite him.
Stats
- Cooldown
- 15s
- Damage
- Launch: 40, Retract: 20
- Range
- 25m
- Enhanced Effect
- Berserker Damage Boost
- 33%
- Slow Rate
- 30%
- Slow Duration
- 1s

Wild Wall
Partner: Mantis
Adds a 200-health Wild Wall that heals allies within 15 m for 20 per second and gives 10 Bonus Health per second, on a 10-second cooldown. With Mantis on the team the wall evolves after healing 200, then heals 35 per second; pick it for long fights on a point.
Ranked win rate with Mantis: 60.0% (+9.8 vs Groot's 50.2% overall, 3,360 matches)
Stats
- Cooldown
- 10s
- Bonus Health Rate
- 10 (every 1s; only while buff is active)
- Healing
- 20/s
- Boost Range
- 15m spherical radius
- Wall Health
- 200
- Buff Duration
- 6s (lingers when out of awakening radius)
- Enhanced Effect
- Healing Required To Evolve
- 200
- Evolved Healing
- 35/s
- Evolved Wall Health
- 250

Bubble Buddies
Partner: Jeff the Land Shark
Groot hides in a 400-health bubble for 4 seconds, invincible and healing 40 per second, on a 20-second cooldown. With Jeff the Land Shark on the team the healing doubles to 80 per second and half the excess becomes Bonus Health, so take it against divers.
Ranked win rate with Jeff the Land Shark: 51.4% (+1.2 vs Groot's 50.2% overall, 5,201 matches)
Stats
- Cooldown
- 20s
- Bubble Health
- 400
- Bubble Duration
- 4s
- Healing
- 40/s (while active)
- Enhanced Effect
- Healing
- 80/s (while active)
- Excess Healing-bonus Health Conversion
- 50%
Groot is the partner for: Rocket Raccoon's Planet X Pals, Star-Lord's Flora Munitions

Moonlit Slash
Partner: Cloak & Dagger
Swaps Crescent Slash for a shockwave that deals 65 to enemies with 15% Vulnerability and heals allies for 65 with a 15% healing boost, and Hawkeye heals himself by the same amount. With Cloak & Dagger it chains into three 35-point waves, a good pick when your team lacks sustain.
Ranked win rate with Cloak & Dagger: 49.8% (+2.8 vs Hawkeye's 47.1% overall, 7,388 matches)
Stats
- Shockwave Damage/healing
- 65
- Healing Amplification
- 15%
- Vulnerability Effect
- 15%
- Status Effects Duration
- 4s
- Special Effect
- Hawkeye restores his own health equivalent to healing dealt.
- Enhanced Effect
- Shockwave Damage/healing
- 35
- Shockwaves Launched
- 3

Senbonzakura Strike
Partner: Psylocke
Replaces Blast Arrow with Psionic Arrow: holding the draw stores up to 5 arrows, one every 0.09 seconds, and releasing fires them in a fixed spread for 33 each. With Psylocke they stack every 0.07 seconds and explode in 2 m, which pays off against grouped enemies.
Ranked win rate with Psylocke: 53.3% (+6.2 vs Hawkeye's 47.1% overall, 2,545 matches)
Stats
- Arrow Accumulation Interval
- 0.09s
- Spread Type
- Fixed
- Max Arrows Accumulated
- 5
- Damage
- 33 per arrow
- Enhanced Effect
- Arrow Accumulation Interval
- 0.07s
- Projectile Damage
- 24 per arrow
- Explosion Damage
- 8 per arrow
- Explosion Range
- 2m spherical radius
Hawkeye is the partner for: Black Widow's Allied Agents

Hel Tendrils
Partner: Venom
Swaps Soul Drainer for Hel Tendrils (10-second cooldown), a 3 m blast that stuns for 0.3 seconds and tethers enemies together, slowing anyone who pulls away by up to 40%. With Venom, Piercing Night fires 6 thorns that heal her 20 per direct hit, a strong pick against divers.
Ranked win rate with Venom: 56.3% (+5.4 vs Hela's 50.8% overall, 7,218 matches)
Stats
- Damage
- Direct Hit: 1, Spell Field: 40
- Cooldown
- 10s
- Spell Field Range
- 3m spherical radius
- Projectile Speed
- 40m/s
- Stun Duration
- 0.3s
- Max Tether Distance
- 5m
- Max Tether Duration
- 2s
- Enhanced Effect
- Thorns Launched
- 6
- Health Restored
- 20 (per direct hit)

Deep Wrath
Partner: Namor
A passive: each KO Hela takes part in leaves a 150-health Undead Monstro where the enemy fell, and Piercing Night makes it spit a thorn at the closest enemy. With Namor every attack in Goddess of Death raises another Monstro, a good pick when your team is winning fights.
Ranked win rate with Namor: 50.4% (-0.4 vs Hela's 50.8% overall, 9,734 matches)
Stats
- Undead Monstro Spawn
- Health
- 150
- Damage
- 10 per shot
- Damage Falloff
- Begins at 20m, decreasing to 50% at 40m
- Attack Interval
- 0.33s
Hela is the partner for: Deadpool's "Hel-Yeah, Honey", Gorr's Ragnarök, Loki's Villain's Illusion, Phoenix's Circle of Life, Thor's Ragnarok Rebirth

Savage Slam
Partner: Captain America
Adds a 20-second-cooldown leap that slams for 40 in 8 m and cuts his other cooldowns more the healthier he is, up to 5 seconds off Indestructible Guard. With Captain America on the team the landing deals 50 and applies 20% Vulnerability for 3 seconds, a strong dive opener.
Ranked win rate with Captain America: 62.3% (+8.1 vs Hulk's 54.2% overall, 3,949 matches)
Stats
- Cooldown
- 20s
- Leap Speed
- 60m/s
- Landing Damage
- 40
- Landing Damaging Range
- 8m spherical radius
- Enhanced Effect
- Landing Damage
- 50
- Vulnerability Effect
- 20%
- Vulnerability Duration
- 3s

Gamma Fastball
Partner: Wolverine
Puts Hulk in a Furious state for 6 seconds with 25% more movement and attack speed, on a 15-second cooldown, and adds Scars of Rage, which grants Unstoppable at 400 health. With Wolverine on the team he can also throw Wolverine forward and turn Furious right after.
Ranked win rate with Wolverine: 54.0% (-0.2 vs Hulk's 54.2% overall, 4,404 matches)
Stats
- Cooldown
- 15s
- Duration
- 6s
- Movement Boost
- 25%
- Attack Speed Boost
- 25%
- Scars Of Rage
- Activation Health Threshold
- 400
- Cooldown
- 45s
- Duration
- 6s
- Enhanced Effect
- Throw Cooldown
- 15s
Hulk is the partner for: Doctor Strange's Gamma Maelstrom, Iron Man's Gamma Charge, Namor's Gamma Monstro

Fiery Sparks
Partner: Jubilee
For 5 seconds Human Torch fires tracking Firework Sparks at enemies within 10 m, one every 0.1 seconds for 9 damage each, on a 15-second cooldown. With Jubilee on the team each spark that lands gives him 4 Bonus Health, so pick it if you like to fight up close.
Ranked win rate with Jubilee: 56.5% (+6.1 vs Human Torch's 50.4% overall, 8,575 matches)
Stats
- Cooldown
- 15s
- Duration
- 5s
- Damage
- 9 per projectile
- Projectile Generation Interval
- 0.1s
- Detection Range
- 10m spherical radius
- Enhanced Effect
- Bonus Health Gained
- 4 per projectile hit

Storming Ignition
Partner: Storm
A 20-second-cooldown fire blast that hits for 30 and leaves a 5 m Fire Vortex for 4 seconds, pulling enemies in and burning them for 5 every 0.2 seconds. With Storm, her Omega Hurricane ignites when it crosses a Flame Tornado, and hurricanes passing his Flame Fields spawn new tornadoes.
Ranked win rate with Storm: 57.2% (+6.8 vs Human Torch's 50.4% overall, 1,076 matches)
Stats
- Cooldown
- 20s
- Impact Damage
- 30
- Damage Over Time
- Deal 5 damage every 0.2s
- Vortex Duration
- 4s
- Vortex Range
- 5m spherical radius
- Burning Hurricane
- Damage
- 75 per hit
- Damaging Interval
- 0.5s
- Damaging Range
- 10m spherical radius
- Duration Increase From Flame Fields
- 3s
- Max Duration
- 11s
- Flame Tornadoes
- Damage
- Deal 35 damage every 0.5s
- Range
- Spell field with a radius of 3m and height of 6m
Human Torch is the partner for: Invisible Woman's United Siblings, The Thing's Two-In-One

United Siblings
Partner: Human Torch
Turns Guardian Shield into a 300-health Flame Shield on an ally that heals everyone near it over time, slows enemies who walk through it and gives allied projectiles fired through it 20% more damage. With Human Torch on the team the shield covers a wider area and holds 400.
Ranked win rate with Human Torch: 54.6% (+4.9 vs Invisible Woman's 49.7% overall, 6,647 matches)
Stats
- Projectile Damage Boost
- 20%
- Shield Health
- 300
- Enhanced Effect
- Shield Health
- 400

First Family
Partner: Mister Fantastic
A new ability that turns Invisible Woman and nearby allies invisible for 4 seconds with 25 healing per second and 1.2 m/s extra speed, until they take damage; it returns after a while out of combat. With Mister Fantastic it lasts 6 seconds with a 1.8 m/s boost.
Ranked win rate with Mister Fantastic: 56.2% (+6.5 vs Invisible Woman's 49.7% overall, 14,087 matches)
Stats
- Cooldown
- 20s
- Healing
- 25/s
- Movement Boost
- 1.2m/s
- Duration
- 4s
- Enhanced Effect
- Movement Boost
- 1.8m/s
- Duration
- 6s
Invisible Woman is the partner for: Doctor Strange's Psionic Vortex, The Thing's Unbreakable Forces

Kumiho Palm
Partner: White Fox
A passive: every Yat Jee Chung Kuen hit heals allies within 6 m for 6, turning his counterattack flurry into group healing. With White Fox the heal rises to 7.5 per hit and the flurry locks on from 13 m, which suits a team that brawls together.
Ranked win rate with White Fox: 56.9% (+6.1 vs Iron Fist's 50.7% overall, 11,257 matches)
Stats
- Healing
- 6 per hit
- Healing Spell Field Range
- 6m spherical radius
- Enhanced Effect
- Healing
- 7.5 per hit
- Yat Jee Chung Kuen Dash Speed
- 16m/s (without target)
- Yat Jee Chung Kuen Max Lock-on Distance
- 13m

Iron & Stone
Partner: The Thing
Adds a C ability on a 12-second cooldown: a 5 m uppercut for 45 that launches enemies, then a sweeping kick for another 45. With The Thing on the team the kick hits for 50, a good pick for knocking a target out of position before a flurry.
Ranked win rate with The Thing: 52.5% (+1.8 vs Iron Fist's 50.7% overall, 4,614 matches)
Stats
- Uppercut Damage
- 45
- Uppercut Range
- 5m
- Cooldown
- 12s
- Roundhouse Kick Damage
- 45
- Roundhouse Kick Range
- 5m
- Enhanced Effect
- Roundhouse Kick Damage
- 50
Iron Fist is the partner for: Daredevil's Comprehensive Defense

Gamma Charge
Partner: Hulk
Turns Armor Overdrive (E) into Gamma Overdrive, adding a Gamma Shield, 50 plus 65 splash on Repulsor Blast and a 200-per-second Unibeam. With Hulk on the team, Invincible Pulse Cannon also grants a 75-point shield for 2 seconds and 45 bonus damage; pick it when Overdrive is your main damage.
Ranked win rate with Hulk: 58.4% (+8.3 vs Iron Man's 50.1% overall, 3,565 matches)
Stats
- Repulsor Blast
- Damage
- Projectile: 50, Spell Field: 65
- Spell Field Range
- 5m spherical radius
- Unibeam
- Damage
- 200/s
- Enhanced Effect
- Gamma Shield Health
- 75
- Gamma Shield Duration
- 2s
- Gamma Pulse Cannon Bonus Damage
- 45

Thunder Overdrive
Partner: Thor
Adds a lightning ring around Unibeam at all times: 80 damage per second in 0.75 m, or 90 in 1.2 m during Armor Overdrive. With Thor on the team, Armor Overdrive's cooldown drops from 20 to 15 seconds, a good pick for players who rely on the beam.
Ranked win rate with Thor: 58.4% (+8.3 vs Iron Man's 50.1% overall, 4,885 matches)
Stats
- Without Armor Overdrive
- Outer Ring Radius
- 0.75m
- Outer Ring Damage
- 80/s
- With Armor Overdrive
- Outer Ring Radius
- 1.2m
- Outer Ring Damage
- 90/s
- Enhanced Effect
- Armor Overdrive Cooldown
- 15s
Iron Man is the partner for: Squirrel Girl's Squirrel Missile, Ultron's Stark Protocol

Guardian of the Deep
Partner: Venom
Adds healing tendrils on C, every 20 seconds, that link allies within 15 m for 5 seconds: 45 healing at once, then 45 per second, with half the excess turned into bonus health. With Venom on the team they also hit nearby enemies for 35 per second; pick it for close brawls.
Ranked win rate with Venom: 52.0% (+5.5 vs Jeff The Land Shark's 46.5% overall, 9,193 matches)
Stats
- Cooldown
- 20s
- Healing Over Time
- 45/s
- Tether Range
- 15m spherical radius
- Tether Duration
- 5s
- One-time Healing
- 45
- Excess Healing-bonus Health Ratio
- 0.5
- Enhanced Effect
- Damage
- 35/s

Mr. Pool's Interdimensional Toy Box
Partner: Deadpool
Adds a Deadpool plushie that Jeff spits out: for 5 seconds it taunts nearby enemies and heals allies within 6 m for 30 per second. With Deadpool on the team the taunt gets stronger and the plushie deals 30 damage per second; pick it against divers rushing the backline.
Ranked win rate with Deadpool: 49.2% (+2.8 vs Jeff The Land Shark's 46.5% overall, 17,321 matches)
Stats
- Cooldown
- 15s
- Healing
- 30/s
- Spell Field Range
- 6m spherical radius
- Plushie Duration
- 5s
- Enhanced Effect
- Damage
- 30/s
Jeff The Land Shark is the partner for: Devil Dinosaur's Surf & Turf, Groot's Bubble Buddies, Storm's Jaws of Fate

Hellfire Sparks
Partner: The Hood
A passive that turns Energy Plasmoids into hitscan shots while her attack speed is boosted: each round deals 5 damage or heals 6.5, can crit and heals her for 2. With The Hood on the team popping a Sparkle Mark no longer removes it, so she can stay in hitscan mode.
Ranked win rate with The Hood: 53.3% (+3.3 vs Jubilee's 50.0% overall, 52,856 matches)
Stats
- Damage
- 5 per round
- Damage Falloff
- Falloff begins at 10m, decreasing to 70% at 30m
- Healing
- 6.5 per round
- Health Restored
- 2 per hit

Vampiric Kin
Partner: Blade
Adds a C field on a 15-second cooldown: for 6 seconds, allies within 12 m heal 15 per second and gain 30% lifesteal on their attacks. With Blade on the team the healing rises to 25 per second, a strong pick for a team that brawls up close.
Ranked win rate with Blade: 53.1% (+3.1 vs Jubilee's 50.0% overall, 11,188 matches)
Stats
- Cooldown
- 15s
- Duration
- 6s
- Lifesteal Proportion
- 30%
- Healing Over Time
- 15/s
- Vampiric Field Range
- 12m spherical radius
- Enhanced Effect
- Healing Over Time
- 25/s
Jubilee is the partner for: Gambit's Sparkling Staff, Human Torch's Fiery Sparks, Scarlet Witch's Hex Fireworks

Vibrant Vitality
Partner: Mantis
Regeneration Domain (Shift) widens from 5 m to 6.5 m and gives allies inside a 15% damage boost. With Mantis on the team, placing it releases a 45-damage shockwave that lightly launches enemies, so pick it when your team fights in a tight group.
Ranked win rate with Mantis: 63.7% (+12.3 vs Loki's 51.5% overall, 2,735 matches)
Stats
- Damage Boost
- 15%
- Healing Over Time
- 100/s
- Cooldown
- 30s
- Rune Duration
- 5s
- Rune Health
- 100
- Damage Taken-healing Conversion
- 30%
- Enhanced Effect
- Damage
- 45

Villain's Illusion
Partner: Hela
A 30-second-cooldown ability that turns Loki into a fallen hero from either team for 6 seconds, minus their ultimate. With Hela on the team it lasts 8 seconds, and lethal damage while transformed, even in God of Mischief, reverts him to Loki with 150 health; pick it for risky transformations.
Ranked win rate with Hela: 57.0% (+5.5 vs Loki's 51.5% overall, 5,584 matches)
Stats
- Cooldown
- 30s
- Duration
- 6s
- Enhanced Effect
- Duration
- 8s
- Health Retained Upon Death
- 150
Loki is the partner for: Angela's Odin's Unacknowledged

Atlas Bond
Partner: White Fox
Adds a 12-second C spirit fox that runs 40 m, healing allies it passes for 70 and hitting enemies for 35 with a short Charm; casting it also cleanses Luna. With White Fox on the team the fox runs back and the cooldown drops to 10 seconds.
Ranked win rate with White Fox: 53.4% (+5.8 vs Luna Snow's 47.6% overall, 24,236 matches)
Stats
- Cooldown
- 12s
- Damage
- 35
- Healing
- 70
- Travel Speed
- 60m/s
- Max Travel Distance
- 40m
- Damage Area Radius
- 3m
- Charm Area Radius
- 0.8m
- Charm Duration
- 0.35s
- Enhanced Effect
- Cooldown
- 10s

Duality Dance
Partner: Adam Warlock
Soul Bond links everyone within 20 m for 6 seconds, and Luna heals 50% of her damage to linked enemies and 25% of her healing on linked allies. With Adam Warlock, Light & Dark Ice crits cut 1.5 seconds off Ice Arts and 0.5 off Absolute Zero.
Ranked win rate with Adam Warlock: 50.7% (+3.0 vs Luna Snow's 47.6% overall, 5,103 matches)
Stats
- Cooldown
- 15s
- Max Linking Range
- 25m
- Linking Detection Range
- 20m spherical radius
- Link Duration
- 6s
- Damage-self Healing Conversion
- 50%
- Healing-self Healing Conversion
- 25%
- Enhanced Effect
- Ice Arts Cooldown Reduction
- 1.5s per crit
- Absolute Zero Cooldown Reduction
- 0.5s per crit
Luna Snow is the partner for: Cloak & Dagger's Frozen Haven, Emma Frost's Iced Out Diamond, Namor's Chilling Charisma

Chain of Cyttorak
Partner: Doctor Strange
A new 20-second ability: a chain binds two enemies for 4 seconds, dealing 10 damage per second and pulling them together, slowing them up to 40% the farther apart they are. With Doctor Strange one cast can bind a whole group, which lines them up for Eldritch Whirl.
Ranked win rate with Doctor Strange: 60.1% (+5.2 vs Magik's 54.8% overall, 16,157 matches)
Stats
- Cooldown
- 20s
- Damage Over Time
- 10/s
- Chain Duration
- 4s
- Enhanced Effect
- Special Effect
- Can chain multiple opponents with one usage.

Void Pentagram
Partner: The Hood
A new 20-second ability: an 8 m void circle lasts 5 seconds, and each Stepping Discs cast inside it recharges 3 seconds faster and summons a Limbo demon. With The Hood the demons get 125 health and a 9 m reach, so take it to hold one area.
Ranked win rate with The Hood: 59.6% (+4.8 vs Magik's 54.8% overall, 11,586 matches)
Stats
- Cooldown
- 20s
- Void Circle Range
- 8m spherical radius
- Void Circle Duration
- 5s
- Stepping Discs Charge Restored
- 3s
- Enhanced Effect
- Frontier Limbo Demon Health
- 125
- Frontier Limbo Demon Attack Range
- Length: 9m, Width: 3m, Height: 3m
Magik is the partner for: Black Panther's Dimensional Shortcut

Metallic Chaos
Partner: Scarlet Witch
Adds a Chaos Greatsword on C for 8 seconds, every 18 seconds, whose swings fire 45-damage projectiles plus 35 in a small area. With Scarlet Witch on the team, Mag-Cannon becomes a charged attack that spends his energy bar on a greatsword per tick; pick it for mid-range damage.
Ranked win rate with Scarlet Witch: 50.0% (+2.8 vs Magneto's 47.3% overall, 23,496 matches)
Stats
- Cooldown
- 18s
- Duration
- 8s
- Damage
- Projectile: 45, Spell Field: 35
- Projectile Damage Falloff
- Begins at 20m, decreasing to 70% at 30m
- Projectile Speed
- 120m/s
- Enhanced Effect
- Damage
- Projectile: 10, Spell Field: 25
- Projectile Gathering Interval
- 0.33s
- Projectile Speed
- 120m/s

Magnetic Resonance
Partner: Emma Frost
Adds a magnetic copy on C, on a 15-second cooldown: it has 300 health, lasts 6 seconds and repeats his movement and abilities for 50% of his damage, so enemies see two Magnetos. With Emma Frost on the team it gets 450 health and stays until destroyed or recalled.
Ranked win rate with Emma Frost: 48.2% (+1.0 vs Magneto's 47.3% overall, 21,315 matches)
Stats
- Cooldown
- 15s
- Clone Health
- 300
- Clone Damage Proportion
- 50%
- Clone Duration
- 6s
- Enhanced Effect
- Clone Health
- 450
Magneto is the partner for: Gambit's Favorable Odds, Rogue's Explosive Entanglement

Star Blossom
Partner: Star-Lord
Changes Healing Flower: casting it again on an ally who already has it raises their heal to 10 per second plus 3.5% of max health and spreads healing to anyone within 8 m. With Star-Lord on the team every first cast gets that boost at once, which saves orbs.
Ranked win rate with Star-Lord: 61.0% (+6.5 vs Mantis's 54.4% overall, 4,270 matches)
Stats
- Recast Healing
- 10/s + 3.5% Max Health/s
- Area One-time Healing
- 10 (upon activation)
- Area One-time Healing On Recast
- 15 (upon activation)
- Area Healing Over Time
- 7.5/s + 1.75% Max Health/s
- Healing Area Range
- 8m spherical radius
- Healing Flower Base Healing Over Time
- 10/s + 3% Max Health/s

Vitality Pact
Partner: Adam Warlock
When Mantis is defeated she roams as a soul, healing allies within 8 m for 5 per second, and picks where to come back, once every 90 seconds. With Adam Warlock the soul can also Soul Bond nearby allies to heal them and share damage, useful in long fights.
Ranked win rate with Adam Warlock: 58.7% (+4.3 vs Mantis's 54.4% overall, 1,946 matches)
Stats
- Cooldown
- 90s
- Healing
- 5/s
- Healing Range
- 8m spherical radius
- Healing Flower Healing Over Time
- 12/s + 3% Max Health/s
- Nature's Favor Healing
- 17.5/s (only while Natural Anger is active)
- Enhanced Effect
- Max Damage Shared Per Target
- 300
- Soul Bond Range
- 15m spherical radius
Mantis is the partner for: Emma Frost's Spirit Breaker, Groot's Wild Wall, Loki's Vibrant Vitality

Fantastic Amplifier
Partner: Rocket Raccoon
An F ability on an 8-second cooldown that raises max Elasticity to 200 and lets him Inflate on demand, though Elasticity drains at 12.5 per second while Inflated. With Rocket Raccoon on the team, each Brainiac Bounce slam launches enemies, so pick it for control and staying power.
Ranked win rate with Rocket Raccoon: 60.9% (+7.6 vs Mister Fantastic's 53.3% overall, 7,336 matches)
Stats
- Cooldown
- 8s
- Max Elasticity
- 200
- Elasticity Decay
- 12.5/s (while in inflated state)

Clobberin' Research Dept.
Partner: The Thing
A toggle (C) for a brawler stance: Stretch Punch becomes a charged Brawling Punch for 65 to 100 damage that turns 75% of it into bonus health, up to 75. With The Thing on the team, Distended Grip becomes a charged hammer that launches enemies; pick it for close brawls.
Ranked win rate with The Thing: 55.7% (+2.4 vs Mister Fantastic's 53.3% overall, 5,724 matches)
Stats
- Brawling Punch
- Damage
- 65 - 100 (increases with charge time)
- Max Charge Time
- 0.75s
- Damage-bonus Health Conversion
- 75%
- Max Bonus Health
- 75
- Distended Hammer
- Cooldown
- 3s
- Damage
- 70 - 100 (increases with charge time)
- Max Charge Time
- 1s
- Damage-bonus Health Conversion
- 75%
- Max Bonus Health
- 75
Mister Fantastic is the partner for: Invisible Woman's First Family

Luminous Moon
Partner: Cloak & Dagger
A C ability every 12 seconds: Moon Knight phases through a 15 m dash, then heals himself and allies within 5 m for 55. With Cloak & Dagger it heals 65 in 8 m, and he regains 20 health per second for 3 seconds, useful when healing is short.
Ranked win rate with Cloak & Dagger: 48.0% (+2.5 vs Moon Knight's 45.5% overall, 13,857 matches)
Stats
- Cooldown
- 12s
- Dash Duration
- 0.35s
- Dash Distance
- 15m
- Dash Speed
- 50m/s
- Shroud Duration
- 0.25s
- Wave Healing
- 55
- Healing Wave Range
- 5m spherical radius
- Enhanced Effect
- Shroud Duration
- 0.35s
- Wave Healing
- 65
- Healing Wave Range
- 8m spherical radius
- Healing Over Time
- 20/s (self)
- Healing Over Time Duration
- 3s
- Undocumentated
- Contrary to the ability description, the dash distance is not increased.

Blood Moon
Partner: Elsa Bloodstone
Adds a hidden Ankh Trap (C) on a 15-second cooldown: the enemy who sets it off is launched toward it by a 70-damage talon, and a normal Ankh appears there. With Elsa Bloodstone on the team 3 talons of 40 damage fall instead, so pick it to guard a flank.
Ranked win rate with Elsa Bloodstone: 46.5% (+1.0 vs Moon Knight's 45.5% overall, 2,120 matches)
Stats
- Cooldown
- 15s
- Trap Health
- 100
- Ankh Health
- 125
- Talon Damage
- 70
- Talon Explosion Range
- 5m spherical radius
- Special Effect
- The trap turns invisible after 1s of being deployed.
- Enhanced Effect
- Talon Damage
- 40
- Talons Generated
- 3
Moon Knight is the partner for: Blade's Blade of Khonshu, The Hood's New Moon's Shadow

Chilling Charisma
Partner: Luna Snow
Adds a C ability (15-second cooldown): a 6 m Frost Tide that deals 75 damage, pushes enemies back and slows them by 25%, and his Monstro Spawn slow by 15%. With Luna Snow it gets 2 charges and crashes at the end for 50 more, good for peeling divers.
Ranked win rate with Luna Snow: 48.6% (+2.6 vs Namor's 45.9% overall, 21,991 matches)
Stats
- Cooldown
- 15s
- Damage
- 75
- Slow Rate
- 25%
- Slow Duration
- 2s
- Tide Size
- Width: 6m, Height: 3m
- Tide Travel Speed
- 17.5m/s
- Tide Max Travel Duration
- 1s
- Frozen Monstro Spawn
- Slow Rate
- 15%
- Slow Duration
- 1s
- Chilling Charisma
- Crash Damage
- 50
- Slow Rate
- 40%
- Slow Duration
- 2s
- Special Effect
- Chilling Charisma now has 2 charges.

Gamma Monstro
Partner: Hulk
Summons an extra 150-health Gamma Monstro (25-second cooldown) that hits the nearest enemy for 55 per second and fires a beam when Wrath of the Seven Seas lands. With Hulk, standing in Blessing of the Deep's barrier speeds its recharge by 200% and adds 25% damage, good for steady pressure.
Ranked win rate with Hulk: 54.6% (+8.7 vs Namor's 45.9% overall, 10,569 matches)
Stats
- Cooldown
- 25s
- Gamma Monstro Spawn
- Damage
- 55/s (increases in damage by 10%/s while attacking)
- Berserk State Damage
- 70/s (increases in damage by 10%/s while attacking)
- Health
- 150
- Enhanced Effect
- Cooldown Recovery Boost
- 200%
- Gamma Monstro Damage Boost
- 25%
Namor is the partner for: Hela's Deep Wrath

Vibranium Mech
Partner: Black Panther
A C ability on a 15-second cooldown: Peni raises a 300-health vibranium barrier in front of her for 5 seconds while Cyber-Web Cluster fires every 0.18 seconds. With Black Panther on the team the barrier holds 400 health, a good pick when your team has no other shield.
Ranked win rate with Black Panther: 65.7% (+4.8 vs Peni Parker's 61.0% overall, 2,943 matches)
Stats
- Cooldown
- 15s
- Duration
- 5s
- Barrier Health
- 300
- Cyber-web Cluster Firing Interval
- 0.18s
- Enhanced Effect
- Barrier Health
- 400

Rocket Network
Partner: Rocket Raccoon
A C ability (25-second cooldown) that places a second, armored 250-health Spider-Nest, which sends out Spider-Drones and drops a 50 bonus health pack every 3 seconds. With Rocket Raccoon the nest heals 25 per second and his B.R.B. spawns webs, drones and mines, ideal for holding a point.
Ranked win rate with Rocket Raccoon: 68.6% (+7.7 vs Peni Parker's 61.0% overall, 10,976 matches)
Stats
- Cooldown
- 25s
- Secondary Nest Health
- 250
- Armor Pack Generation Interval
- 3s
- Armor Pack Bonus Health Generation
- 50 (when collected)
- Enhanced Effect
- Secondary Nest Healing
- 25/s
- B.r.b. Spider-drone Damage
- 40
- B.r.b. Spider-drone Generation Interval
- 8s
Peni Parker is the partner for: Spider-Man's Parker Power-Up, Ultron's SP//dr Sync

Circle of Life
Partner: Hela
Swaps Psionic Detonation for Phoenix Netherfire: a small blast that stuns for 0.3 seconds, then two 20-damage blasts that cut enemy healing by 40% for 3 seconds, each adding a Spark. With Hela on the team every blast adds 2 Sparks, so pick it against teams with strong healing.
Ranked win rate with Hela: 55.2% (+8.2 vs Phoenix's 47.0% overall, 8,618 matches)
Stats
- Damage
- First Explosion: 15, Subsequent Explosions: 20
- Stun Duration
- 0.3s
- Healing Reduction
- 40%
- Healing Reduction Duration
- 3s
- Sparks Applied On Hit
- 1
- Enhanced Effect
- Sparks Applied On Hit
- 2

Telekinetic Beatdown
Partner: Rogue
A C ability: a forward shockwave that, on a hit, punches for 55 and chains to up to 3 enemies within 8 m, each hit adding a Spark and healing Phoenix 50. With Rogue it reaches 4 targets, heals 65 per hit and adds another Spark, best against grouped enemies.
Ranked win rate with Rogue: 54.1% (+7.1 vs Phoenix's 47.0% overall, 6,425 matches)
Stats
- Cooldown
- 10s
- Damage
- 55
- Chain Attack Detection Range
- 8m spherical radius
- Health Restored
- 50 per hit
- Max Chain Attacks
- 3
- Sparks Applied On Hit
- 1
- Enhanced Effect
- Max Chain Attacks
- 4
- Health Restored
- 65 per hit
- Sparks Applied On Hit
- 2
Phoenix is the partner for: Black Widow's Burning Bullets, Cyclops's Slim and Red, Venom's Abyssal Flame

Light & Dark Darts
Partner: Cloak & Dagger
A new 20-second ability: a ring of darts deals 30 damage and heals Psylocke 20 per hit, then a 6 m shadow zone returns her to stealth if she stays in it. With Cloak & Dagger the zone widens to 8 m and each new stealth fires the ring again.
Ranked win rate with Cloak & Dagger: 50.3% (+0.2 vs Psylocke's 50.1% overall, 12,886 matches)
Stats
- Cooldown
- 20s
- Light Daggers Damage
- 30
- Health Restored
- 20 per hit
- Shadow Domain Range
- 6m spherical radius
- Shadow Domain Duration
- 5s
- Psionic Crossbow Damage
- 13 per pellet
- Enhanced Effect
- Shadow Domain Range
- 8m spherical radius

Mental Projection
Partner: Emma Frost
A new 20-second ability: Psylocke goes invisible while an illusion dashes ahead with Psi-Blade Dash and mirrors her attacks at 15% damage for 3 seconds. With Emma Frost she can press it once more to swap places with it, so it works as both bait and an escape.
Ranked win rate with Emma Frost: 53.1% (+3.0 vs Psylocke's 50.1% overall, 11,616 matches)
Stats
- Cooldown
- 20s
- Clone Damage Proportion
- 15%
- Clone Duration
- 3s
- Wing Shurikens Bonus Health Gained
- 12 per hit (on launch)
Psylocke is the partner for: Hawkeye's Senbonzakura Strike, White Fox's Psionic Fox

Planet X Pals
Partner: Groot
For 8 seconds Bombard Mode fires Thorny Spores that burst in 5 m, damaging enemies for 18 per round and giving allies 20 healing plus 20 Bonus Health, on a 12-second cooldown. With Groot on the team it lasts 12 seconds and Rocket can ride on Groot's shoulders.
Ranked win rate with Groot: 57.7% (+2.4 vs Rocket Raccoon's 55.3% overall, 6,863 matches)
Stats
- Cooldown
- 12s
- Duration
- 8s
- One-time Damage
- 18 per round
- Damage Over Time
- 5/s
- Healing
- 20 per round
- Bonus Health Gained
- 20 per round
- Firing Interval
- 0.2s
- Spore Explosion Range
- 5m spherical radius
- Enhanced Effect
- Duration
- 12s

Mammalian Bond
Partner: Squirrel Girl
Throws 5 Vitality Acorns that heal teammates for 30 and cut their cooldowns by 0.5 seconds, whether they are hit directly or pick one up; it has 2 charges at 20 seconds each. With Squirrel Girl on the team it holds 3 charges for more burst healing.
Ranked win rate with Squirrel Girl: 50.7% (-4.5 vs Rocket Raccoon's 55.3% overall, 5,204 matches)
Stats
- Charges
- 2
- Recharge Time
- 20s per charge
- Acorn Count
- 5
- Acorn Healing
- 30
- Global Cooldown Reduction
- 0.5s
- Enhanced Effect
- Charges
- 3
Rocket Raccoon is the partner for: Mister Fantastic's Fantastic Amplifier, Peni Parker's Rocket Network, The Punisher's Ammo Overload

Mr. & Mrs. X
Partner: Gambit
A new 30-second ability: for 8 seconds every attack Rogue lands releases a shockwave that deals 5 plus 1% max health to enemies within 8 m and heals allies there for 15. With Gambit on the team the shockwaves never switch off, which turns her into a healing brawler.
Ranked win rate with Gambit: 56.3% (+5.3 vs Rogue's 51.0% overall, 32,607 matches)
Stats
- Cooldown
- 30s
- Duration
- 8s
- Shockwave Damage
- 5 + 1% Max Health
- Shockwave Healing
- 15
- Shockwave Range
- 8m spherical radius
- Enhanced Effect
- Special Effect
- Hearts As One state is permanently active.

Explosive Entanglement
Partner: Magneto
A passive that upgrades Defensive Stance: blocking from the front cuts damage by 75% instead of 60%, and what the field soaks goes straight into Southern Brawl. With Magneto on the team Southern Brawl also knocks enemies back and adds 60 damage when they hit a wall.
Ranked win rate with Magneto: 52.5% (+1.5 vs Rogue's 51.0% overall, 10,675 matches)
Stats
- Defensive Stance Frontal Damage Reduction
- 75%
- Enhanced Effect
- Wall-impact Bonus Damage
- 60
Rogue is the partner for: Phoenix's Telekinetic Beatdown

Sorcerers Supreme
Partner: Doctor Strange
Replaces Chthonian Burst with Mystic Burst for 8 seconds on an 8-second cooldown: hold the button to fire a missile every 0.12 seconds, even while Chaos Control runs. With Doctor Strange on the team it becomes a toggle between the two bursts, so pick it for steadier damage.
Ranked win rate with Doctor Strange: 53.4% (+3.4 vs Scarlet Witch's 50.0% overall, 30,602 matches)
Stats
- Cooldown
- 8s
- Duration
- 8s
- Firing Interval
- 0.12s
- Special Effect
- Can be used simultaneously with Chaos Control.

Hex Fireworks
Partner: Jubilee
Dark Seal becomes a Plasmoid Seal: press E again while the field is up to detonate it for 52 damage in 6 m and 15% Vulnerability for 2 seconds. With Jubilee on the team Mystic Projection heals her 30 per second, so pick it for a safer, harder-hitting seal.
Ranked win rate with Jubilee: 54.1% (+4.1 vs Scarlet Witch's 50.0% overall, 40,307 matches)
Stats
- Cooldown
- 12s
- Detonation Damage
- 52
- Detonation Range
- 6m spherical radius
- Vulnerability Effect
- 15%
- Vulnerability Duration
- 2s
- Enhanced Effect
- Healing
- 30/s (self)
Scarlet Witch is the partner for: Magneto's Metallic Chaos, The Hood's Chaos Collision

Symbiote Bond
Partner: Venom
Adds a C ability on a 15-second cooldown: symbiote spikes hit enemies within 5 m for 30 and keep pushing them back while Spider-Man takes 90% less damage. With Venom on the team, tendrils tether those hit for 10 damage per second and a 50% slow, good for peeling divers.
Ranked win rate with Venom: 53.7% (+4.7 vs Spider-Man's 49.0% overall, 12,355 matches)
Stats
- Cooldown
- 15s
- One-time Damage
- 30
- Additional Damage
- 10 per hit
- Additional Damage Interval
- 1s
- Damage Reduction
- 90% (while active)
- Damaging Range
- 5m spherical radius
- Enhanced Effect
- Tendril Damage Over Time
- 10/s
- Slow Rate
- 50%

Parker Power-Up
Partner: Peni Parker
Adds a Sticky Spider-Bomb (C) every 10 seconds with 50 bonus health; throw it within 2 seconds for 50 damage and tracers on nearby enemies, or it blows up on him and refills Web Cluster. With Peni Parker on the team, popping Web Cluster tracers gives 40 bonus health.
Ranked win rate with Peni Parker: 66.2% (+17.2 vs Spider-Man's 49.0% overall, 9,799 matches)
Stats
- Cooldown
- 10s
- Web Bomb Damage
- 50
- Bonus Health Gained
- 50 (upon activation)
- Countdown Duration
- 2s
- Enhanced Effect
- Bonus Health Gained
- 40
Spider-Man is the partner for: Black Cat's Binding Ties, Squirrel Girl's ESU Alumnus

Squirrel Missile
Partner: Iron Man
A new 15-second ability: a homing squirrel flies at 40 m/s and explodes for 70 damage in an 8 m radius, a reliable way to hit flyers. With Iron Man on the team every Squirrel Blockade throw also fires a missile, so a trapped target is hit at once.
Ranked win rate with Iron Man: 55.1% (+12.4 vs Squirrel Girl's 42.6% overall, 3,697 matches)
Stats
- Cooldown
- 15s
- Damage
- 70
- Explosion Range
- 8m spherical radius
- Projectile Speed
- 40m/s

ESU Alumnus
Partner: Spider-Man
A new ability: a web bomb bursts on contact for 65 damage in 4 m and slows enemies by 35% for 3 seconds. With Spider-Man it also leaves a 4 m web for 3 seconds that deals 25 damage per second and stuns anyone still inside after 2 seconds.
Ranked win rate with Spider-Man: 47.1% (+4.5 vs Squirrel Girl's 42.6% overall, 4,496 matches)
Stats
- Cooldown
- 20s
- Spell Field Damage
- 65
- Spell Field Range
- 4m spherical radius
- Slow Rate
- 35%
- Slow Duration
- 3s
- Enhanced Effect
- Web Area Range
- 4m spherical radius
- Web Area Damage
- 25/s
- Web Area Duration
- 3s
Squirrel Girl is the partner for: Rocket Raccoon's Mammalian Bond

Flora Munitions
Partner: Groot
Adds a seed throw (C) on a 15-second cooldown that sprouts 5 snares; each deals 30 damage and roots the enemy who steps on it for 0.8 seconds. With Groot on the team it spawns 8 snares at 45 damage, good for closing a choke or stopping a diver.
Ranked win rate with Groot: 54.7% (+6.8 vs Star-Lord's 47.9% overall, 2,811 matches)
Stats
- Cooldown
- 15s
- Snare Damage
- 30
- Immobolize Duration
- 0.8s
- Snares Generated
- 5
- Snare Generation Delay
- 1s
- Snare Active Duration
- 4s
- Enhanced Effect
- Snare Damage
- 45
- Snares Generated
- 8

Star-Soul
Partner: Adam Warlock
Adds a Telekinetic Beacon (C) he can teleport back to from anywhere every 30 seconds, and on death he respawns at it, once per 120 seconds. With Adam Warlock on the team each KO he joins cuts 10 seconds off, a pick for aggressive dives.
Ranked win rate with Adam Warlock: 55.9% (+8.0 vs Star-Lord's 47.9% overall, 1,524 matches)
Stats
- Cooldown
- Teleport: 30s Revive: 120s Manual Cancelation: 5s
- Enhanced Effect
- Cooldown Reduction On Takedown
- 10s
Star-Lord is the partner for: Angela's Asgardians of the Galaxy, Mantis's Star Blossom

Gods of Thunder
Partner: Thor
Turns Wind Blade into a hitscan beam that can crit, hitting for 45 plus 15 in 3 m around the enemy it strikes. With Thor on the team, Bolt Rush becomes Chain Lightning on a 6-second cooldown, jumping between enemies within 8 m for 50 each; pick it if you aim well.
Ranked win rate with Thor: 60.8% (+5.6 vs Storm's 55.2% overall, 3,628 matches)
Stats
- Damage
- 45 per round
- Damage Falloff
- Begins at 20m, decreasing to 75% at 40m
- Spell Field Damage
- 15
- Spell Field Range
- 3m spherical radius
- Critical Hit
- Yes
- Chain Lightning
- Cooldown
- 6s
- Impact Damage
- 80
- Chain Damage
- 50 per hit
- Chain Detection Range
- 8m spherical radius
- Range
- 60m

Jaws of Fate
Partner: Jeff the Land Shark
Adds a rain shower on C, every 15 seconds, that heals Storm 35 and allies within 15 m 25 per second for 8 seconds. With Jeff the Land Shark on the team, he can swim into Omega Hurricane to form a Jeff-Nado that swallows enemies; take it for sustain.
Ranked win rate with Jeff the Land Shark: 58.7% (+3.5 vs Storm's 55.2% overall, 7,325 matches)
Stats
- Cooldown
- 15s
- Healing
- Self: 35/s, Ally: 25/s
- Healing Range
- 15m spherical radius
- Duration
- 8s
- Jeff-nado
- Damage
- 80 per hit
- Damaging Interval
- 0.5s
- Healing
- Self: 15/s, Ally: 10/s
- Range
- 10m spherical radius
- Duration Increase
- 2s (when triggered)
- Time To Swallow Enemies
- 2.5s
Storm is the partner for: Adam Warlock's Cosmic Cyclone, Black Panther's Damisa-Yao, Human Torch's Storming Ignition

Chaos Collision
Partner: Scarlet Witch
A new 16-second ability: a 5 m zone placed up to 20 m away deals 20 damage every 0.5 seconds and stacks up to 40% damage and healing loss; pressing again teleports The Hood inside. With Scarlet Witch the landing deals 60 damage and pulls nearby enemies to him.
Stats
- Cooldown
- 16s
- Damage
- Deal 20 damage every 0.5s
- Max Zone Generation Distance
- 20m
- Max Teleport Distance
- 30m
- Zone Duration
- 4s
- Zone Range
- 5m spherical radius
- Enemy Damage/healing Loss
- 5% per hit
- Max Damage/healing Loss
- 40%
- Enhanced Effect
- One-time Damage
- 60

New Moon's Shadow
Partner: Moon Knight
Turns Abyssal Veil into a 200-health barrier that stops projectiles and, once broken, explodes for 30 damage within 8 m and cuts enemy damage and healing by 35%. With Moon Knight the barrier holds 300 and shots The Hood fires through it bounce to up to 3 more enemies.
Stats
- Barrier Health
- 200
- Explosion Damage
- 30
- Explosion Range
- 8m spherical radius
- Enemy Damage/healing Loss
- 35%
- Enhanced Effect
- Barrier Health
- 300
- Max Bounces
- 3
- Attack Bouncing Range
- 6m
- Attack Damage Loss
- 50% per bounce
The Hood is the partner for: Cloak & Dagger's Oblivion Shroud, Jubilee's Hellfire Sparks, Magik's Void Pentagram

Ammo Overload
Partner: Rocket Raccoon
Adds a throwable device (C) on a 25-second cooldown: within 5 m of it Adjudication fires 35% faster and Deliverance 40% faster. With Rocket Raccoon on the team both guns also get unlimited ammo while he stays in range, so pick it when he plans to hold one angle.
Ranked win rate with Rocket Raccoon: 54.4% (+10.2 vs The Punisher's 44.2% overall, 12,953 matches)
Stats
- Cooldown
- 25s
- Ammo Device Boost Range
- 5m spherical radius
- Adjudication Attack Speed Boost
- 35%
- Deliverance Attack Speed Boost
- 40%

Bestial Hunt
Partner: Daredevil
A passive loadout with no button to press: Adjudication and Deliverance shots pierce through enemies and deal a little more, 20 per round and 10 per pellet. With Daredevil on the team they also do 40% more damage to barriers, the better choice against shields and summoned walls.
Ranked win rate with Daredevil: 53.2% (+9.0 vs The Punisher's 44.2% overall, 2,438 matches)
Stats
- Adjudication Damage
- 20 per round
- Deliverance Damage
- 10 per pellet
- Special Effect
- Adjudication and Deliverance shots pierce through enemies.
- Enhanced Effect
- Bonus Damage To Barriers
- 40%
The Punisher is the partner for: Devil Dinosaur's Primal Punishment, Winter Soldier's Timeless Veterans

Two-In-One
Partner: Human Torch
Adds 8 seconds of flaming fists (C) every 18 seconds: Rocky Jab reaches 6 m, Stone Haymaker 9.5 m, and each hit sends a shockwave into nearby enemies. With Human Torch on the team, Torch also drops him from the air for 45 damage and a 1-second stun in 8 m.
Ranked win rate with Human Torch: 53.6% (+6.8 vs The Thing's 46.8% overall, 2,678 matches)
Stats
- Cooldown
- 18s
- Duration
- 8s
- Rocky Jab Range
- 6m
- Stone Haymaker Range
- 9.5m
- Enhanced Effect
- Flight Cooldown
- 30s
- Flight Speed
- 12m/s
- Landing Damage
- 45
- Landing Impact Range
- 8m spherical radius
- Stun Duration
- 1s

Unbreakable Forces
Partner: Invisible Woman
Adds 5 seconds of Psionic Armor (C) every 15 seconds, turning missing health into 15 bonus health every 0.2 seconds, twice as often below half health. With Invisible Woman on the team each tick gives 20, and every 125 damage he takes heals allies within 8 m for 80.
Ranked win rate with Invisible Woman: 50.7% (+3.9 vs The Thing's 46.8% overall, 17,130 matches)
Stats
- Cooldown
- 15s
- Duration
- 5s
- Bonus Health Gained
- 15 every frequency
- Bonus Health Generation Frequency
- 0.2s
- Enhanced Effect
- Bonus Health Gained
- 20 every frequency
- Damage Taken To Trigger Healing Pulse
- 125
- Pulse Healing
- 80
- Healing Pulse Range
- 8m spherical radius
The Thing is the partner for: Iron Fist's Iron & Stone, Mister Fantastic's Clobberin' Research Dept.

Ragnarok Rebirth
Partner: Hela
A passive loadout: a killing blow leaves Thor alive with 600 decaying bonus health, 40% damage reduction and no healing; joining a KO revives him with at least 300 health. With Hela on the team her KOs count too, and he heals 50 per second for 3 seconds after reviving.
Ranked win rate with Hela: 57.4% (+5.0 vs Thor's 52.4% overall, 8,672 matches)
Stats
- Cooldown
- Revived: 50s, Failed: 30s
- Minimum Health On Revival
- 300
- Bonus Health Gained
- 600
- Damage Reduction
- 40% (while active)
- Special Effect
- Thor cannot receive any healing while active.
- Enhanced Effect
- Healing Over Time
- 50/s (self)
- Healing Over Time Duration
- 3s

Divine Armory
Partner: Angela
Adds a Thunder Spear (C) on a 15-second cooldown that hits for 30 in 5 m and refunds 1 Thorforce; Thor can then leap to it for another 45 damage. With Angela on the team the leap also gives 100 bonus health, a strong pick for diving.
Ranked win rate with Angela: 57.0% (+4.6 vs Thor's 52.4% overall, 2,495 matches)
Stats
- Cooldown
- 15s
- Spear Impact Damage
- 30
- Spear Impact Spell Field Range
- 5m spherical radius
- Leap Damage
- 45
- Leap Spell Field Range
- 5m spherical radius
- Special Effect
- Restore 1 Thorforce if the spear hits an enemy.
- Enhanced Effect
- Bonus Health Gained
- 100
Thor is the partner for: Captain America's Voltaic Union, Iron Man's Thunder Overdrive, Storm's Gods of Thunder

Stark Protocol
Partner: Iron Man
A C ability on a 20-second cooldown that turns Encephalo-Ray into Nano-Ray for 8 seconds, an unlimited stream dealing 70 damage and 70 healing per second. With Iron Man, Imperative: Firewall also launches 4 homing missiles at nearby enemies, so pick it for an aggressive lineup.
Ranked win rate with Iron Man: 62.4% (+5.5 vs Ultron's 56.9% overall, 3,372 matches)
Stats
- Cooldown
- 20s
- Duration
- 8s
- Damage
- 70/s
- Damage Falloff
- Begins at 20m, decreasing to 75% at 30m
- Healing
- 70/s
- Ammo
- ∞
- Enhanced Effect
- Missiles Launched
- 4
- Missile Damage
- 10
- Missile Explosion Range
- 1.5m spherical radius

SP//dr Sync
Partner: Peni Parker
Puts an Imperative: Patch drone on every ally for 3 seconds, healing each one 40 per second and those around them 15 per second. With Peni Parker, Imperative: Firewall works through all of those drones at once, so pick it to rescue a team spread across the map.
Ranked win rate with Peni Parker: 70.4% (+13.4 vs Ultron's 56.9% overall, 4,472 matches)
Stats
- Cooldown
- 20s
- Drone Duration
- 3s
- Healing
- Primary Target: 40/s, Radius: 15/s
Ultron is the partner for: Adam Warlock's Flawless Design

Blood Leech
Partner: Blade
Changes Cellular Corrosion: tethered enemies take 20 damage per second and all of it comes back to Venom as health, plus half the damage of the final tendril pop. With Blade he also heals 40 at once when he uses certain abilities, a good pick for long dives.
Ranked win rate with Blade: 53.0% (+3.2 vs Venom's 49.8% overall, 3,083 matches)
Stats
- Damage Over Time
- 20/s
- Damage Over Time-healing Conversion
- 100%
- Tendril Detonation Damage-healing Conversion
- 50%
- Enhanced Effect
- Healing
- 40 (when using an ability)

Abyssal Flame
Partner: Phoenix
A C ability on a 12-second cooldown that swaps Dark Predation for Avian Claw for 8 seconds, a 10 m frontal slash for 55 every 0.8 seconds. With Phoenix each claw adds a Spark and three Sparks explode for 20 in 3 m, which pays off against grouped enemies.
Ranked win rate with Phoenix: 53.5% (+3.7 vs Venom's 49.8% overall, 9,346 matches)
Stats
- Cooldown
- 12s
- Duration
- 8s
- Damage
- 55
- Range
- 10m
- Attack Interval
- 0.8s
- Enhanced Effect
- Spark Detonation Damage
- 20
- Spark Detonation Range
- 3m spherical radius
Venom is the partner for: Gorr's Hive Mind, Hela's Hel Tendrils, Jeff The Land Shark's Guardian of the Deep, Spider-Man's Symbiote Bond

Lucky Loan
Partner: Black Cat
A new 25-second ability: White Fox regains a Spirit Tail and for 5 seconds fires homing tails that heal and speed up allies while damaging and slowing enemies by 20%. With Black Cat on the team Spectral Surge and Fox Form Awakening then cost nothing for 6 seconds.
Ranked win rate with Black Cat: 53.7% (+5.0 vs White Fox's 48.7% overall, 5,155 matches)
Stats
- Cooldown
- 25s
- Damage
- 10 per hit
- Healing
- 15 per hit
- Duration
- 5s
- Projectile Launch Interval
- 1s
- Ally Movement Boost
- 20%
- Enemy Slow Rate
- 20%
- Movement Boost/slow Duration
- 2s
- Special Effect
- Restore 1 Spirit Tail upon activation.
- Enhanced Effect
- Duration
- 6s

Psionic Fox
Partner: Psylocke
A passive: Fox Form Awakening no longer spends Spirit Tail energy and always lasts its full 10 seconds. With Psylocke on the team its cooldown drops to 12 seconds, so pick it when you want to spend most of the fight healing in fox form.
Ranked win rate with Psylocke: 53.8% (+5.1 vs White Fox's 48.7% overall, 8,214 matches)
Stats
- Fox Form Awakening Duration
- 10s
- Enhanced Effect
- Fox Form Awakening Cooldown
- 12s
White Fox is the partner for: Iron Fist's Kumiho Palm, Luna Snow's Atlas Bond

Timeless Veterans
Partner: The Punisher
Adds Burst Spike on C: a bionic arm blast that hits for 85 up to 15.25 m ahead and knocks enemies back, every 12 seconds. With The Punisher on the team the push goes farther and briefly grounds enemies, cutting off movement abilities; pick it to peel divers.
Ranked win rate with The Punisher: 44.7% (-2.9 vs Winter Soldier's 47.6% overall, 7,575 matches)
Stats
- Cooldown
- 12s
- Damage
- 85
- Range
- 15.25m

Expert Instinct
Partner: Elsa Bloodstone
A passive that grants a Culling Instinct stack per 500 damage or takedown, up to 2, each cutting 1.5 seconds from his other cooldowns; dying costs one. With Elsa Bloodstone on the team, Ceaseless Charge gives 55 bonus health on every ability, so pick it for long fights.
Ranked win rate with Elsa Bloodstone: 49.1% (+1.5 vs Winter Soldier's 47.6% overall, 8,662 matches)
Stats
- Ability Cooldown Reduction
- 1.5s per stack
- Max Instinct Stacks
- 2
- Damage Dealt Requirement Per Stack
- 500
- Instinct Stacks Lost Upon Death
- 1
- Special Effect
- Earning a takedown automatically grants 1 stack of Instinct.
Winter Soldier is the partner for: Captain America's Stars Aligned

Pair of Threes
Partner: Gambit
A C ability on a 20-second cooldown: for 5 seconds he moves faster, jumps 3.5 m higher and tags enemies with kinetic particles that burst for 15% of his damage. With Gambit on the team he heals 25 per second for those 5 seconds, so pick it for deep dives.
Ranked win rate with Gambit: 53.3% (+5.0 vs Wolverine's 48.3% overall, 8,616 matches)
Stats
- Cooldown
- 20s
- Duration
- 5s
- Jump Height Increase
- 3.5m
- Targeted Explosion Damage Proportion
- 15%
- Targeted Explosion Interval
- 0.5s
- Enhanced Effect
- Healing
- 25/s (self)

Blast Slash
Partner: Cyclops
For 8 seconds, on a 20-second cooldown, his claws reach 1 m further and Vicious Rampage becomes Kinetic Claws, a short lunge into a 1-second spinning flurry on a 3-second cooldown. With Cyclops on the team Blast Slash stays on permanently, which makes it the pick for steady brawling.
Ranked win rate with Cyclops: 50.4% (+2.1 vs Wolverine's 48.3% overall, 2,925 matches)
Stats
- Cooldown
- 20s
- Duration
- 8s
- Attack Range Boost
- 1m
- Kinetic Claws
- Damage
- 5 + 0.012% Max Health per 1 Rage
- Cooldown
- 3s
- Spin Duration
- 1s
- Enhanced Effect
- Special Effect
- Blast Slash is permanently active.
Wolverine is the partner for: Hulk's Gamma Fastball