
Iron Fist
Difficulty
Role
Duelist
Attack Type
Melee
Health
300
Movement Speed
6 m/s
Gender
Male
Voice Actor
Stephen Fu
Relatives
Lin Feng
Lin Lie is a master of Chinese martial arts who once wielded the shattered Sword of Fu Xi. After fusing its pieces with the mighty Chi of Shou-Lao, he is poised to strike his foes with the grace and force of a soaring dragon as the latest immortal Iron Fist.
Team-Up: Atlas Bond
The Atlas Bond Team-Up ability activates when Iron Fist and Luna Snow are paired together. This synergy allows Iron Fist to channel the Chi of Shou-Lao into Luna Snow, enhancing her ice powers. As a result, Luna Snow gains a new active ability called Frozen Chi, which releases a Chi-infused frosty ring that radiates from her, knocking back enemies, dealing chilling damage, applying a slowing effect, and simultaneously healing nearby allies. This ability provides both crowd control against enemies and support for teammates, making it a versatile tool in various combat scenarios.
Abilities Overview
Wall Runner Detection

Crane Leap

Perform up to three consecutive jumps while airborne.
Cooldown: 3 charges, with each charge taking 1s to recharge

Jeet Kune Do

Strike the targeted enemy with Jeet Kune Do, and the last strike will Launch Up enemies, reducing the cooldown of Dragon's Defense with every hit.
Damage: The first four strikes each deal 35 damage, while the fifth strike deals 55 damage
Casting: Melee
Attack Interval: The first four strikes have an interval of 0.45s between them, while the fifth strike has a 0.67s interval from the fourth strike
Maximum Distance: 3m
Maximum Pull-In Distance: 6m
Dragon's Defense Cooldown Reduction Per Hit: 1s
Jeet Kune Do - In Midair
Jeet Kune Do - Ultimate On Ground
Yat Jee Chung Kuen - Ultimate In Midair

Dragon's Defense

Assume a defensive stance with a boost of Chi to block incoming attacks and gain Damage Reduction. Once he exits the defensive stance, he gains Bonus Health and can strike back with Yat Jee Chung Kuen.
Max Health/Damage Blocked Conversion: 175
Bonus Health/Damage Blocked Conversion: 1.3
Cooldown: 15s
Block Time: 1.2s
Damage Reduction: 30%

Yat Jee Chung Kuen

Dash forward to pursue the targeted enemy and unleash a flurry of attacks.
Range: 3m
Casting: Melee
Attack Speed: 7 strikes per second
Dashing Speed Without Target: 12 m/s
Damage: 8 base damage + 3.1% of the enemy's Max Health per strike
Duration: 5s
Maximum Pull-In Distance: 11m
Dashing Distance Without Target: 3m
Ultimate Yat Jee Chung Kuen

Harmony Recovery

Cross legs and channel Chi, recovering health. Excess healing converts to Bonus Health.
Duration: 3s
Healing Per Second: 100
Excess Healing/Max Health Conversion: 100
Cooldown: 12s

Lunar Chi
Luna Snow grants Winter's Chill to Iron Fist and Emma Frost. When Iron Fist activates Harmony Recovery, he can heal nearby allies with Lunar Chi. Emma Frost can project ice energy forward, dealing damage and slowing enemies. She can also enhance her diamond form, condensing frost into an Iced Out Diamond barrier that blocks enemy attacks and movement.
Casting: Cylindrical Spell Field
Cooldown: 12s
Duration: 3s
Healing Range: A cylindrical spell field with a 10m radius and a height of 10m.
Bonus Health Falloff Delay: 2s
Bonus Health Falloff Speed: 15/s
Healing Amount: 55/s
Special Effect: Excess healing converts to Bonus Health.

K'un-lun Kick

Dash forward, delivering a flying kick when hitting an enemy or reaching full range, dealing damage to nearby enemies. Damage increases with lower enemy health.
Cooldown: 10s
Dashing Speed: 40 m/s
Maximum Dash Distance: 12m
First Flying Kick Damage: 35
Second Flying Kick Damage: 35 - 70 (Maximum damage is achieved when the target is at 50% Health)
Casting: Movement-based damage ability

Living Chi

Become living Chi to boost his speed, damage, and attack range, delivering stronger punches while reducing the cooldown of Dragon's Defense.
Yat Jee Chung Kuen Cooldown Reduction: -80%
Duration: 12s
Energy Cost: 3400
Damage Boost: 30%
Movement Boost: 20%
K'un-Lun Kick Bonus Range: 100%
Yat Jee Chung Kuen Bonus Range: 100%
How to Play Iron Fist in Marvel Rivals: 5 Key Tips
- Leverage Chi Absorption: Take advantage of Iron Fist's passive ability by securing takedowns or assists to regain health. This sustain allows you to stay in fights longer and maintain pressure on the enemy team.
- Master Mobility and Positioning: Utilize Iron Fist's Wall Runner ability and triple jump to navigate the battlefield swiftly. Use high ground and flanking positions to surprise enemies and avoid being an easy target.
- Chain Abilities for Maximum Damage: Learn to combo Iron Fist's abilities effectively. Start with Dragon's Defense to empower your attacks, then use K'un-Lun Kick to close the gap, followed by a barrage of empowered basic attacks.
- Target Priority Enemies: Focus on eliminating squishy Strategists and low-health Duelists. Iron Fist excels at quickly taking down high-value targets, disrupting the enemy team's strategy.
- Balance Aggression with Survival: While Iron Fist can deal massive damage, he's vulnerable if caught out of position. Use Harmony Recovery wisely and retreat when necessary to heal up before re-engaging.
Iron Fist Cosmetics
Skins

Iron Fist

Martial Arts Savant

Will Of Galacta

Lion S Gaze

Binary Fist

Shenloong Champion

Sword Master

Immortal Weapon Of Agamotto

Phoenix Fist
Sprays
Iron Fist
Sword Master
Lion S Gaze
Immortal Weapon Of Agamotto
Binary Fist
Nameplates
Iron Fist
Sword Master
Lion S Gaze
Blessing Lion
Immortal Weapon Of Agamotto
Binary Fist
Iron Fist Counters and Synergies
Strong Against
Black Widow
Hawkeye
Moon Knight
Works Well With
Groot
Luna Snow
Mantis
Struggles Against
Luna Snow
Mantis
Scarlet Witch