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Moon Knight

Moon Knight

Difficulty

Role

Duelist

Attack Type

Projectile

Health

275

Movement Speed

6m/s

Gender

Male

Voice Actor

Erik Braa

Relatives

Randall Spector, Khonshu

As the avatar of the Egyptian God of Vengeance, Marc Spector's body has been enhanced by Khonshu himself. Bathed in a luminous aura that pierces the darkness, Moon Knight glides through the night, ready to sear his enemies with his master's sacred Ankhs.

Team-Up: Lunar Force

Moon KnightCloak & Dagger

The Lunar Force Team-Up ability activates when Moon Knight is paired with Cloak & Dagger. This synergy allows Cloak & Dagger to inject light and dark energy into Moon Knight, creating a unique Light & Dark Realm. Within this realm, Moon Knight gains the power of invisibility, enabling him to maneuver unseen and launch surprise attacks on enemies. This ability enhances Moon Knight's stealth capabilities, making him a more formidable presence on the battlefield.

Abilities Overview

Triple Eclipse input

Triple Eclipse

Triple Eclipse

Perform a combo with his truncheon, and the third strike will slightly Launch Up enemies.

Casting: Melee

Maximum Distance: 3m

Crescent Dart input

Crescent Dart

Crescent Dart

Unleash Crescent Darts forward that can bounce between enemies and Ankhs, dealing damage to enemies.

Damage: 25 damage per round

Fire Rate: The firing interval between shots is 0.05s, with an interval of 0.57s between each round of shooting

Critical Hit: Yes

Projectile Speed: 150m/s

Maximum Bounce Distance: 7m

Damage Falloff Per Bounce: -20%

Ammo: 30

Casting: Triple shot that fires in a straight trajectory

Damage Falloff: Falloff begins at 30m, decreasing to 50% at 50m

Maximum Number of Bounces: 3

Moon Knight Reload

Moon Blade input

Moon Blade

Moon Blade

Launch forward a Moon Blade that can bounce between enemies and Ankhs, dealing damage to enemies while granting you Bonus Health.

Casting: Projectile that fires in a straight trajectory

Critical Hit: Yes

Damage Falloff: Falloff begins at 30m, decreasing to 50% at 50m

Projectile Speed: 120m/s

Damage Falloff Per Bounce: -20%

Damage: 80

Charges: 2

Cooldown: 6s

Bonus Health: 25, up to a max of 76 Bonus Health

Maximum Bounce Distance: 7m

Maximum Number of Bounces: 3

Ancient Ankh input

Ancient Ankh

Ancient Ankh

Fire an Ankh to Knock enemies within its radius airborne towards the center.

Projectile Speed: 60m/s

Casting: Straight-line projectile that generates a spell field upon impact

Cooldown: 12s

Pull-In Range: 5m spherical radius

Bouncing Range: 7m spherical radius

Pull-In Damage: 20

Moonlight Hook input

Moonlight Hook

Moonlight Hook

Launch a frontal grappling hook that pulls Moon Knight towards it.

Casting: Dash

Cooldown: 15s

Maximum Distance: 21.5m/s

Grappling Hook Speed: 120m/s

Grappling Hook Length: 25m

Night Glider input

Night Glider

Night Glider

Enter a gliding state.

Horizontal Movement Speed: 8.7m/s

Descending Speed: 1.5m/s

Hand Of Khonshu input

Hand Of Khonshu

Hand Of Khonshu

Open a portal that allows Khonshu to bombard enemies with his talons.

Duration: 4.5s

Energy Cost: 2800

Damage Falloff: Start at 1.5m, 70% falloff at 5m

Descending Range: 8m radius

Casting: Delayed Spherical Spell Field

Range: 5m spherical radius

Damage: 150 damage per hit

Frequency: 4 hits per second

Number of Hits: 18

Rising Leap input

Rising Leap

Rising Leap

Perform a double jump.

Cooldown: 6s

Moon God's Chosen

Blessed by Khonshu, Blade gains a new ability. When activated, Blade swings his Ancestral Sword in a powerful slash, dashing forward a short distance. At the end of the dash, he swiftly slashes four times, each strike sending a Darkmoon Blade forward. When a Darkmoon Blade hits an enemy, it bounces to nearby targets.

Team-Up Bonus: 5% Damage Boost

How to Play Moon Knight in Marvel Rivals: 5 Key Tips

  • Leverage High Ground: Use Moonlight Hook and Rising Leap to reach vantage points. From elevated positions, you can throw Ancient Ankhs at the backline and follow up with Moon Blade and primary fire for massive damage.
  • Master Ankh Placement: Position Ancient Ankhs strategically, ideally out of enemy line of sight but still in range to affect them. Use them to pull enemies together and maximize your bouncing attacks.
  • Chain Abilities for Burst Damage: Combine your abilities for maximum impact. Throw an Ancient Ankh, immediately follow with Moon Blade and primary fire to deal significant damage before enemies can react.
  • Farm Ultimate on Vanguards: Build up your Hand of Khonshu ultimate by bouncing your primary fire and Moon Blade off enemy Vanguards. This allows you to charge your game-changing ability more quickly.
  • Time Ultimate Wisely: Coordinate Hand of Khonshu with ally stuns or use it when enemies have no escape abilities available. This devastating ability can clear objectives and backlines when used effectively.

Moon Knight Cosmetics

Skins

Moon Knight

Moon Knight

Golden Moonlight

Golden Moonlight

Blood Moon Knight

Blood Moon Knight

Lunar General

Lunar General

King Of Clubs

King Of Clubs

Eclipse Knight

Eclipse Knight

Mister Knight

Mister Knight

Phoenix Knight

Phoenix Knight

Fist Of Vengeance

Fist Of Vengeance

Moon Knight Mech

Moon Knight Mech

Sprays

Moon Knight Emblem

Moon Knight Emblem

Moon Knight

Moon Knight

Mr Knight

Mr Knight

Lunar General

Lunar General

Fist Of Vengeance

Fist Of Vengeance

Phoenix Knight

Phoenix Knight

Nameplates

Moon Knight

Moon Knight

Mr Knight

Mr Knight

Lunar General

Lunar General

Fist Of Vengeance

Fist Of Vengeance

Phoenix Knight

Phoenix Knight

Moon Knight Counters and Synergies

Strong Against

  • GrootGroot
  • Iron FistIron Fist
  • MantisMantis

Works Well With

  • Doctor StrangeDoctor Strange
  • Cloak And DaggerCloak And Dagger
  • MantisMantis

Struggles Against

  • HelaHela
  • MagikMagik
  • Spider-ManSpider-Man