
Doctor Strange
Difficulty
Role
Vanguard
Attack Type
Projectile
Health
575
Movement Speed
6 m/s
Gender
Male
Voice Actor
Liam O'Brien
Relatives
Bats (Pet), Donna Strange
As the Sorcerer Supreme, Dr. Stephen Strange gracefully wields ancient spells to turn the tide of even the most impossible battle. However, magic always comes at a cost, and each use of his arcane abilities gradually awakens the darkness within him.
Team-Up: Arcane Order
Doctor Strange shares his arcane mastery, replacing Scarlet Witch's Chthonian Burst with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction.
Abilities Overview

Daggers Of Denak

Cast Daggers of Denak forward.
Damage Falloff: Falloff begins at 10m, decreasing to 80% at 20m
Projectile Speed: 60 m/s
Ammo: 10 (1 dagger per release)
Damage: 16
Casting: Five-round delayed hit projectiles
Fire Rate: 5.56 rounds per second, with a 0.03-second interval between every two rounds
Critical Hit: No

Shield Of The Seraphim

Create a protective barrier against damage.
Maximum Shield Value: 800
Cooldown After Destroyed: 3s
Delayed Recovery After Release: 1s
Casting: Channeled
Recovery Speed: 60/s

Maelstrom Of Madness

Release Dark Magic to deal damage to nearby enemies.
Casting: Single-cast spell field that surrounds the caster
Cooldown: 6s
Range: 8m spherical radius
Damage: Each point of Dark Magic deals 1.3 damage
Gamma Maelstrom

Hulk charges Black Panther and The Thing with gamma radiation. When Black Panther's health is low, he gains a gamma shield, becoming Unstoppable and blocking attacks. The Thing gains Gamma Gauntlets, boosting Damage and range of his Rocky Jab and Stone Haymaker. Dealing damage with these attacks grants Bonus Health, and maximum Bonus Health cap is increased.

Psionic Vortex
Invisible Woman enhances Doctor Strange's Maelstrom of Madness with a psionic explosion. The explosion damages and pulls enemies toward Doctor Strange. Based on the explosion's damage, Doctor Strange and nearby allies gain Bonus Health.
Range: 8m spherical radius spell field
Damage: Each point of energy deals 1.3 damage.
Cooldown: 6s
Special Effect: The spell field pulls enemies in range toward Doctor Strange
Bonus Max Health: 75
Ally Bonus Health Conversion: 0.2
Self Bonus Health Conversion: 0.3

Pentagram Of Farallah
Open portals between two locations, enabling all units to travel through them.
Cooldown: 180s
Duration: 20s
Casting: Multi-segment release

Eye Of Agamotto

Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies.
Energy Cost: 3100
Soul Separation Duration: 3s
Range: 10m spherical radius
Damage: 60
Casting: Single-cast spell field that surrounds the caster
Price Of Magic

Dark Magic accumulates with every hit on an enemy. If Dark Magic peaks for too long, Doctor Strange will be cursed with Anti-Heal.
Anti-Heal Duration: 2s
Generate Dark Magic: Daggers of Denak: Each hit generates 3.5 Dark Magic. When using the V key, every enemy hit generates 10 Dark Magic
Anti-Heal Activation Delay at Peak Dark Magic: 3s

Cloak Of Levitation

Ascend and then enter a brief state of sustained flight.
Dash Distance: 8m
Free-Flight Duration: 6s
Casting: Instant Cast
Cooldown: 12s
Enchanted Enhancement

Doctor Strange shares his arcane mastery with Scarlet Witch and Magik. Scarlet Witch's Chthonian Burst is replaced with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction. Magik can unleash a Chain of Cyttorak that links two enemies and slows them; the farther they are apart, the greater the Slow effect inflicted during the link.
Team-Up Bonus: Doctor Strange gain 100 Max Health
How to Play Doctor Strange in Marvel Rivals: 5 Key Tips
- Utilize Shield of the Seraphim Wisely: Position your shield to protect teammates and control enemy movement. Use it to absorb up to 1450 damage, far exceeding your base health of 650. Combine with Cloak of Levitation for aerial defense.
- Perfect Portal Placement: Practice using Pentagram of Farallah in the Practice Mode to create game-changing portals. Use them for quick escapes, surprise attacks, or to reposition your team strategically.
- Coordinate Ultimate Timing: Use Eye of Agamotto from unexpected angles or high ground to catch enemies off guard. Communicate with your team to maximize its 20-meter wide, 3-second stun effect.
- Balance Offense and Defense: While primarily a defensive hero, Doctor Strange can deal significant damage. Chain abilities for 250-damage combos, but remember to prioritize team protection and positioning over personal eliminations.
- Master Dark Magic Management: Build up Dark Magic with Daggers of Denak, but release it strategically using Maelstrom of Madness before reaching anti-heal status. This allows you to maximize damage output while avoiding the healing penalty.
Doctor Strange Cosmetics
Skins
Sprays
Nameplates
Emotes
Doctor Strange Counters and Synergies
Strong Against
Groot
Storm
Bruce Banner
Works Well With
Black Panther
Magik
Bruce Banner
Struggles Against
Black Panther
Magik
Star-Lord






















































