Ultron in Marvel Rivals

Ultron

Strategist roleMarvel Rivals Strategist · Season 10.5

Updated

Ultron is a Strategist hero in Marvel Rivals with 250 health and a 2/5 difficulty rating. Ultron joined the game in Season 2.5 on May 30, 2025. In Season 10.5 ranked, Ultron has a 57.1% win rate (S tier, #2 of 54) and is picked by 6.0% of teams. Ultron's team-ups are Stark Protocol (with Iron Man) and SP//dr Sync (with Peni Parker). The ultimate is Rage of Ultron.

Difficulty
2/5
Role
Strategist
Attack Type
Hitscan
Health
250
Movement Speed
6 m/s
Ultimate
Rage of Ultron
Released
Season 2.5 (May 30, 2025)
Last Balance Change
Season 10 (Sep 11, 2026)

How to Play Ultron

  • Maximize Drone Utility: Deploy drones to provide healing and shielding to allies, especially during objective holds. Position them strategically to maintain team sustainability.
  • Utilize Flight for Positioning: Ultron's flight ability allows for vertical mobility. Use it to gain advantageous positions, flank enemies, or retreat when under pressure.
  • Maintain Optimal Range: Leverage Ultron's long-range Encephalo-Ray to deal consistent damage from a distance. Avoid close combat where he's more vulnerable.
  • Time Your Ultimate Wisely: Activate Ultron's ultimate, "Rage of Ultron," during team engagements to simultaneously heal allies and damage foes. Ensure your team is ready to capitalize on the momentum.
  • Avoid Isolation: Ultron excels in team settings but is susceptible when alone. Stick with teammates to maximize his support capabilities and reduce the risk of being targeted.

Ultron Combos

  1. Fight opener: Imperative: Patch (E) on your front-line tank, then Imperative: Firewall (Right Click) on that same ally as the fight starts. Allies near him and near the drone get 40 bonus health, and the tank gets 20% speed and 10% damage on top of 40 healing per second.
  2. Escape and recover: Dynamic Flight (Shift) away from a diver, then Imperative: Firewall (Right Click) once you are clear. The dash grants 50 bonus health, and Firewall heals him 20 per second for 3 seconds while shielding the teammates around him.
  3. Ultimate on a brawl: Rage of Ultron (Q) aimed where your team and the enemy meet. His shots land where he aims and the drones fire within 3 m of it, so the 5 volleys of 25 shots damage enemies and heal allies for 40 per shot in the same spot while he heals himself 50 per second.
  4. Poke and heal: keep Patch (E) drones on two allies and fire Encephalo-Ray (Left Click) from 20 m or closer, before falloff starts. The drones keep healing on their own, so every shot adds damage without costing your team healing.

Strengths

  • Hands-free healing: Patch drones follow two allies within 25 m, healing each target for 40 per second and anyone within 8 m of them for 35, so he can keep shooting while his team is healed.
  • Imperative: Firewall gives 40 bonus health to allies near him and near his Patch target every 12 seconds, and the marked ally also gets 20% speed and 10% damage.
  • Dynamic Flight is a 12 m dash that grants 50 bonus health and 6 seconds of 40% speed on an 8-second cooldown, so he can reposition or escape often.
  • Rage of Ultron deals 125% damage to bonus health and heals allies 40 per shot for 9 seconds, which helps cut through shielded enemies while his own team is healed.

Weaknesses

  • Only 250 health and one escape, so divers like Daredevil and Black Panther who reach him while Dynamic Flight is on cooldown can kill him quickly; he has no crowd control to stop them.
  • His healing depends on line of sight: a Patch drone detaches after 5 seconds out of view of its ally, or past 30 m, so teammates who flank alone lose their healing.
  • Encephalo-Ray has 6 shots with 1.58 seconds between them and drops to 75% damage by 30 m, so he cannot burst a target down quickly on his own.

Ultron Abilities

Encephalo-Ray ability icon

Encephalo-Ray

Encephalo-Ray input

A beam that ticks 12 damage six times in 0.5 s, then turns into a 75-damage burst. With 6 ammo and falloff starting at 20 m, it suits mid-range pressure while his drones heal allies.

Casting
Beam that transforms into a cylindrical spell field
Beam Damage
12 per tick (with 6 total ticks in 0.5s)
Burst Damage
75
Damage Falloff
Begins at 20m, decreasing to 75% at 30m
Attack Interval
1.58s
Ammo
6
Rage of Ultron ability icon

Rage of Ultron

Rage of Ultron input

His ultimate (4,300 energy): for 9 s Ultron and four drones fire 5 volleys of 25 shots that damage enemies or heal allies for 40 per shot, with 125% damage to Bonus Health. He also heals himself 50 per second.

Casting
Projectile that generates a spell field upon impact
Energy Cost
4300
Damage
Self: 18, Drones: 12
Healing
40 per shot
Spell Field Range
3m spherical radius
Duration
9s
Shot Firing Interval
0.2s
Total Volleys
5
Interval Between Volleys
0.5s
Self-healing Over Time
50/s (while active)
Imperative: Firewall ability icon

Imperative: Firewall

Imperative: Firewall input

Gives 40 Bonus Health to allies within 8 m of Ultron and of his Patch target, on a 12 s cooldown. The marked ally also gets 20% speed and 10% damage, so use it as a fight begins.

Casting
Instant Cast
Bonus Health Gained
40
Cooldown
12s
Bonus Health Generation Range
8m spherical radius
Bonus Health Decay
Begins decaying after 3s at 40/s
Dynamic Flight ability icon

Dynamic Flight

Dynamic Flight input

A 12 m dash in the direction he moves, then a 6 s Accelerated state with 40% speed, plus 50 Bonus Health. On an 8 s cooldown, it is his way out of danger.

Casting
Dash
Cooldown
8s
Accelerated State Duration
6s
Movement Boost
40% (in accelerated state)
Dash Distance
12m
Dash Direction
Direction of movement
Bonus Health Gained
50 (upon activation)
Imperative: Patch ability icon

Imperative: Patch

Imperative: Patch input

Sends a drone to follow an ally within 25 m, healing them for 40 per second and others within 8 m for 35. He can assign two teammates; a drone detaches after 5 s without line of sight.

Casting
Targeted
Max Targeting Distance
25m
Healing
Primary Target: 40/s, Radius: 35/s
Drone Healing Radius
8m spherical radius
Max Detachment Range
30m
Drone Time To Detatch
5s (when out of line-of-sight)

Ability stats from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Ultron crosshair code and settings

Ultron Team-Ups and Best Teammates

Ultron has 2 team-up loadouts. Pick one before the match: it always works, and its enhanced effect turns on when the partner hero is on your team.

Stark Protocol team-up icon

Stark Protocol

Partner: Iron Man

Stark Protocol input

A C ability on a 20-second cooldown that turns Encephalo-Ray into Nano-Ray for 8 seconds, an unlimited stream dealing 70 damage and 70 healing per second. With Iron Man, Imperative: Firewall also launches 4 homing missiles at nearby enemies, so pick it for an aggressive lineup.

Ranked win rate with Iron Man: 62.3% (+5.3 vs Ultron's 57.1% overall, 3,534 matches)

Cooldown
20s
Duration
8s
Damage
70/s
Damage Falloff
Begins at 20m, decreasing to 75% at 30m
Healing
70/s
Ammo
∞
Enhanced Effect
Missiles Launched
4
Missile Damage
10
Missile Explosion Range
1.5m spherical radius
SP//dr Sync team-up icon

SP//dr Sync

Partner: Peni Parker

SP//dr Sync input

Puts an Imperative: Patch drone on every ally for 3 seconds, healing each one 40 per second and those around them 15 per second. With Peni Parker, Imperative: Firewall works through all of those drones at once, so pick it to rescue a team spread across the map.

Ranked win rate with Peni Parker: 72.2% (+15.1 vs Ultron's 57.1% overall, 4,808 matches)

Cooldown
20s
Drone Duration
3s
Healing
Primary Target: 40/s, Radius: 15/s
  • Iron Man: Ultron can pick Stark Protocol, which turns Encephalo-Ray into an 8-second Nano-Ray that deals 70 damage and heals allies 70 per second. With Iron Man on the team, Imperative: Firewall also fires 4 homing missiles at nearby enemies.
  • Peni Parker: the SP//dr Sync loadout puts a Patch drone on every ally for 3 seconds at once. With Peni on the team, Imperative: Firewall triggers through all of those drones, so one cast hands out bonus health around every ally carrying one.
  • Adam Warlock: his Flawless Design loadout lets Cosmic Cluster heal allies for 18 per round, and with Ultron on the team each shot also bursts in a 3 m area for a little damage and healing, so both Strategists heal while they shoot.
  • A Vanguard who holds the front, such as Magneto: a Patch drone heals its target for 40 per second and everyone within 8 m for 35, so a tank who stays with the group spreads that healing across the team.

Ultron Counters

Ultron has 250 health and a single escape, so bait out Dynamic Flight first and go for him during its 8-second cooldown. Divers who can reach the backline, such as Daredevil and Black Panther, give him the most trouble, since nothing in his kit stops them once they are on him. During Rage of Ultron, spread out: every shot lands within 3 m of where he aims, so a group standing close together takes far more of the 9-second barrage.

Strong Against

Struggles Against

Ultron matchup stats against every hero

Is Ultron Good Right Now?

Tier (Season 10.5 ranked)S
Win rate57.05% (#2 of 54 heroes)
Pick rate6.0% of teams (#37 of 54)
Ban rate0.2% of teams (#53 most banned)
Win rate in Season 1057.36%
Ranked matches118,282

Full Marvel Rivals tier listWin, pick & ban rates for every hero

Ultron Patch History: Buffs and Nerfs

Ultron Win Rate by Season

Ranked, all ranks. A dot marks a season with an official balance change to Ultron.

Official Balance Changes (10)

  1. MixedSeason 10Less Firewall bonus health, new brief self-heal after casting.v20260911
  2. NerfSeason 9Peni team-up drone heals allies less on a longer cooldown.v20260711
  3. BuffSeason 9More Firewall drone healing.v20260710
  4. NerfSeason 8.5Shorter Patch range, longer Firewall cooldown, pricier ultimate.v20260612
  5. ReworkSeason 7.5Rage of Ultron reworked into area bombardment with higher damage and healing.v20260417
  6. BuffSeason 6.5Patch drone stays attached at longer range.v20260213
  7. ReworkSeason 5.5Patch supports two allies; Firewall now needs a patched target; pricier ultimate.v20251212
  8. NerfSeason 4.5Less Patch healing and a pricier ultimate.v20251010
  9. BuffSeason 4Ultimate deals extra damage to bonus health.v20250912
  10. NerfSeason 3Shorter flight speed boost and less Firewall bonus health.v20250711

Summaries of the official balance posts. Every patch is on the patch notes page.

Season 10

  • NerfDamage to ultimate charge conversion reduced from 55% to 50%.
  • NerfHealing to ultimate charge conversion reduced from 70% to 65%.
  • NerfImperative: Firewall: Bonus health gained for self reduced from 65 to 40.
  • NerfImperative: Firewall: Bonus health gained for allies reduced from 50 to 40.
  • BuffImperative: Firewall: Gain 20 HP/s for 3s after activation.

Balance Patch

  • BuffHealing to ultimate charge conversion reduced from 60% to 70%.
  • NerfPeni Parker / SP//dr Sync: Radius healing reduced from 35 HP/s to 15 HP/s.
  • NerfPeni Parker / SP//dr Sync: Cooldown increased from 15s to 20s.

Season 9

  • NerfDamage to ultimate charge conversion reduced from 75% to 55%.
  • NerfHealing to ultimate charge conversion reduced from 75% to 60%.
  • BuffImperative: Patch: Radius healing increased from 30 HP/s to 35 HP/s.
  • ChangeIron Man / TEAM-UP (C): Stark Protocol: Temporarily upgrade Encephalo-Ray into a piercing Nano Ray that damages enemies and heals allies.
  • ChangeIron Man / TEAM-UP (C): Stark Protocol: Enhanced: Imperative: Firewall also launches a series of homing missiles at nearby enemies.
  • ChangePeni Parker / TEAM-UP (C): SP//dr Sync: Attatch healing drones to all allies on the battlefield for a short duration.
  • ChangePeni Parker / TEAM-UP (C): SP//dr Sync: Enhanced: Imperative: Firewall can grant bonus health to allies with a drone from the ability.
Show 9 older patches

Season 8.5

  • NerfImperative: Firewall: Cooldown increased from 10s to 12s.
  • NerfImperative: Patch: Max detatchment range reduced from 35m to 30m.
  • NerfRage of Ultron: Ultimate cost increased from 4000 to 4300.

Season 7.5

  • ChangeRage of Ultron: Drone targeting readjusted to instead fire within a 3m radius of the where the player is aiming.
  • BuffRage of Ultron: Damage dealt by self increased from 8 to 18 per shot.
  • BuffRage of Ultron: Damage dealt by drones increased from 8 to 12 per shot.
  • NerfRage of Ultron: Now has damage falloff, beginning at 1.5m from the center of the spell field and reducing to 50% at 3m.
  • BuffRage of Ultron: Healing increased from 25 to 40 per shot.

Season 7

  • NerfDamage/healing to ultimate charge conversion reduced from 90% to 75%.
  • NerfPassive ultimate charge gain reduced from 12/s to 8/s.

Season 6.5

  • BuffImperative: Patch: Max detatchment range increased from 30m to 35m.

Season 5.5

  • BuffImperative: Firewall: Targeted allies with an attatched drone gain a 20% movement speed boost and 10% damage boost upon activation.
  • BuffImperative: Patch: Can now be assigned to two different allies.
  • NerfRage of Ultron: Ultimate cost increased from 3700 to 4000.

Season 4.5

  • NerfImperative: Patch: Radius healing reduced from 35 HP/s to 30 HP/s.
  • NerfImperative: Patch: Primary target healing reduced from 45 HP/s to 35 HP/s.
  • NerfRage of Ultron: Ultimate cost increased from 3400 to 3700.

Season 4

  • BuffRage of Ultron: Now deals 125% damage to bonus health.

Season 3

  • NerfImperative: Firewall: Bonus health gained for self reduced from 75 to 65.
  • NerfImperative: Firewall: Bonus health gained for allies reduced from 55 to 50.
  • NerfDynamic Flight: Accelerated state duration reduced from 8s to 6s.

Season 2.5

  • ChangeUltron crashes the party as the newest Strategist hero!
  • ChangeM1: Encephalo-Ray: Fire a laser beam that triggers burst damage at the end of the attack.
  • ChangeM2: Imperative: Firewall: Grant bonus health to self and nearby allies, centered around self and active drone.
  • ChangeSHIFT: Dynamic Flight: Fly in the direction of movement and enter a state of boosted movement speed.
  • ChangeSHIFT: Dynamic Flight: Gain additional bonus health upon activation.
  • ChangeE: Imperative: Patch: Summon a drone to heal a targeted ally and other nearby allies while active.
  • ChangeQ: Rage of Ultron: Summon drones to fire explosive rays that heal allies and damage enemies.
  • ChangeTEAM-UP (C): Nano Ray: Iron Man grants Ultron the ability to upgrade his weapon into a piercing Nano Ray that damages enemies and heals allies.

Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Ultron Video Guide

ULTRON Advanced Guide in Marvel Rivals - What Others DIDN'T Tell You · True Vanguard

Ultron Release Date and Voice Actor

Release date
May 30, 2025 (Season 2.5)
Voice actor
Jim Meskimen
Gender
Male
Relatives
Hank Pym

Ultron FAQ

When was Ultron released in Marvel Rivals?

Ultron was released in Season 2.5 on May 30, 2025 and is playable now.

What role is Ultron in Marvel Rivals?

Ultron is a Strategist in Marvel Rivals with a difficulty rating of 2 out of 5. Ultron's main attack type is hitscan.

Is Ultron good right now?

In Season 10.5 ranked, Ultron has a 57.1% win rate (S tier, #2 of 54) across 118,282 matches. That is about the same as 57.4% in Season 10. Ultron is picked by 6.0% of teams (#37 of 54) and banned by 0.2% (#53).

Who counters Ultron in Marvel Rivals?

Ultron struggles against Daredevil, Magik and Peni Parker. Ultron has 250 health and a single escape, so bait out Dynamic Flight first and go for him during its 8-second cooldown. Divers who can reach the backline, such as Daredevil and Black Panther, give him the most trouble, since nothing in his kit stops them once they are on him. During Rage of Ultron, spread out: every shot lands within 3 m of where he aims, so a group standing close together takes far more of the 9-second barrage.

How much health does Ultron have in Marvel Rivals?

Ultron has 250 health in Season 10.5.

What is Ultron's ultimate ability?

Ultron's ultimate is Rage of Ultron. His ultimate (4,300 energy): for 9 s Ultron and four drones fire 5 volleys of 25 shots that damage enemies or heal allies for 40 per shot, with 125% damage to Bonus Health. He also heals himself 50 per second.

Who voices Ultron in Marvel Rivals?

Ultron is voiced by Jim Meskimen.

What are Ultron's team-ups in Marvel Rivals?

Ultron has 2 team-up loadouts: Stark Protocol (with Iron Man) and SP//dr Sync (with Peni Parker). Pick one before the match; its enhanced effect turns on when the partner hero is on your team. In ranked, Ultron wins 62.3% with Iron Man on the team and 72.2% with Peni Parker on the team, against 57.1% overall.

When was Ultron last buffed or nerfed?

In Season 10 on September 11, 2026: 1 buff and 4 nerfs. Every change is listed in the patch history on this page.

When was Ultron last nerfed in Marvel Rivals?

In Season 9 (Version 20260711, July 11, 2026): Peni team-up drone heals allies less on a longer cooldown.

When was Ultron last buffed in Marvel Rivals?

In Season 9 (Version 20260710, July 10, 2026): More Firewall drone healing.

What was Ultron's best season in Marvel Rivals?

By ranked win rate, Season 10 at 57.4%. The lowest was Season 5 at 50.4%.

Other Strategist Heroes

All Marvel Rivals characters