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Ultron

Ultron

Difficulty

Role

Strategist

Strategist

Attack Type

Projectile

Health

250

Movement Speed

6 m/s

Gender

Male

Relatives

Hank Pym

Voice Actor

Jim Meskimen

Ultron's introduction as the first flying Strategist in Marvel Rivals offers a dynamic shift in gameplay. His ability to provide aerial support, combined with healing and offensive capabilities, makes him a versatile asset in various team compositions. His mobility allows for rapid repositioning, making it challenging for opponents to target him effectively. Additionally, Ultron's synergy with other characters is highlighted through new Team-Up abilities. Notably, the "Stark Protocol" with Iron Man unleashes a piercing Unibeam that damages enemies and heals allies, enhancing coordinated team strategies.

Team-Up: Stark Protocol

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The Stark Protocol Team-Up features Iron Man as the anchor, with Squirrel Girl and Ultron as secondary heroes. Iron Man gains +25 max health and a 5% damage boost. Squirrel Girls Squirrel Missile ability equips her with a nanotech gauntlet, launching a homing squirrel missile that explodes on impact, dealing high damage, especially to aerial targets. Ultrons Encephalo-Ray upgrades to a Nano Ray, piercing enemies to deal damage and healing allies it passes through. This Team-Up excels in area control, ally sustain, and countering flying enemies.

Abilities Overview

Encephalo-Ray input

Encephalo-Ray

Encephalo-Ray

Unleash a burning energy beam

DAMAGE FALLOFF - Falloff begins at 20m, decreasing to 75% at 30m

FIRE RATE - 1.58s per round

CASTING - First constant beam; Second single-cast cylindrical spell field

AMMO - 6

DAMAGE - First beam 6 rounds in 0.5s, 12 per hit; second single-cast spell field 75 per hit

Imperative: Firewall input

Imperative: Firewall

Imperative: Firewall

Summon drones to grant Bonus Health to allies within range, centered on himself and the ally marked by Imperative: Patch

CASTING - Instant Cast

BONUS HEALTH TO ULTRON - 75

BONUS HEALTH TO ALLIES NEAR ULTRON AND THE DRONES - 55

COOLDOWN - 10s

RANGE - 8m spherical radius spell field

BONUS HEALTH FALLOFF BEGINS AT - 3s

BONUS HEALTH FALLOFF SPEED - 40/s

SPECIAL EFFECT - Grant bonus health to Ultron and Allies within range, centered around Ultron and the drones

Rage of Ultron input

Rage of Ultron

Rage of Ultron

Summon Ultron Drones to fire Encephalo-Rays, damaging enemies or healing allies

BEAM HEALING AMOUNT - 25

TOTAL RAY AMOUNT - 5

RAY AMOUNT PER SHOT - 5

FIRE INTERVAL BETWEEN SHOTS - 0.2s

ULTIMATE TOTAL FIRE ROUNDS - 5 rounds

FIRE INTERVAL BETWEEN ROUNDS - 0.5s

SPELL FIELD RANGE - 3m spherical radius spell field

DURATION - 9s

ENERGY COST - 3400

ULTIMATE SELF-HEALING - 50/s

SPECIAL EFFECT - Within the ultimate duration, Ultron grants an Unstoppable effect

CASTING - Straight-line projectile that generates a spell field upon impact.

PROJECTILE SPEED - 120m/s

BEAM DAMAGE - 8

Imperative: Patch input

Imperative: Patch

Imperative: Patch

Command a giant drone to follow an ally, constantly healing allies within its radius, with more healing for the designated ally

CASTING - Targeted

TARGET DISTANCE - 25m

HEALING AMOUNT TO THE TARGETED ALLY - 45/s

HEALING AMOUNT TO OTHER ALLIES WITHIN RANGE - 30/s

DRONE HEALING RANGE - 8m spherical radius spell field

MAXIMUM VISION - 30m

MAX TOLERANCE DURATION OUT OF SIGHT - 5s

Dynamic Flight input

Dynamic Flight

Dynamic Flight

Fly quickly in the direction of movement and then enter an Accelerated state

CASTING - Dash

DASH DIRECTION - Reticle direction combined with key input

COOLDOWN - 8s

DASH DISTANCE - 12m

ACCELERATE DURATION - 8s

MOVEMENT BOOST - 40%

BONUS HEALTH (SELF) - 50

SPECIAL EFFECT - Dynamic Flight can trigger a one-time dash followed by an constant accelerated effect.

Nano Ray input

Nano Ray

Nano Ray

Iron Man uses nanotechnology to upgrade Ultron's arsenal, enhancing his Encephalo-Ray to Nano-Ray. During its active phase, Ultron fires an unstoppable Nano Ray straight ahead that pierces through all characters, delivering massive damage to enemies while simultaneously restoring health to allies

CASTING - Channeled

AMMO - Infinite

CRITICAL HIT - No

RANGE - 2.5m radius, infinite length cylindrical spell field

DAMAGE - 70/s

DAMAGE FALLOFF - Falloff begins at 20m, decreasing to 75% at 30

HEAL - 85/s

COOLDOWN - 30s

SPELL FIELD DURATION - 8s

How to Play Ultron in Marvel Rivals: 5 Key Tips

  • Maximize Drone Utility: Deploy drones to provide healing and shielding to allies, especially during objective holds. Position them strategically to maintain team sustainability.
  • Utilize Flight for Positioning: Ultron's flight ability allows for vertical mobility. Use it to gain advantageous positions, flank enemies, or retreat when under pressure.
  • Maintain Optimal Range: Leverage Ultron's long-range Encephalo-Ray to deal consistent damage from a distance. Avoid close combat where he's more vulnerable.
  • Time Your Ultimate Wisely: Activate Ultron's ultimate, "Rage of Ultron," during team engagements to simultaneously heal allies and damage foes. Ensure your team is ready to capitalize on the momentum.
  • Avoid Isolation: Ultron excels in team settings but is susceptible when alone. Stick with teammates to maximize his support capabilities and reduce the risk of being targeted.

Ultron Counters and Synergies

Ultron Cosmetics

Skins

Mechanical Phantom

Mechanical Phantom

X Tron

X Tron

Golden Ultron

Golden Ultron

Sprays

Ultron

Ultron

Ultron Emblem

Ultron Emblem

Ultron 1

Ultron 1

X (Ultron)

X (Ultron)

X-Tron

X-Tron

Nameplates

Ultron

Ultron

X-Tron

X-Tron