Back to Home Page
The Thing

The Thing

Difficulty

Role

Vanguard

Attack Type

Melee

Health

700

Movement Speed

6m/s

Gender

Male

Voice Actor

Andrew Morgado

Relatives

Alicia Masters, Franklin Richards

Benjamin J. Grimm is unquestionably the rock star of any team he's on. Always at the forefront of the fight, the Thing shields his allies with his unbreakable form, selflessly fending off any harm that comes their way.

Team-Up: Gamma Fastball

The ThingWolverine

The Gamma Fastball Team-Up ability activates when The Thing and Wolverine are on the same team. This synergy allows The Thing to lift and hurl Wolverine up to 20 meters, enabling rapid engagement or strategic repositioning. Upon landing, Wolverine deals damage to enemies in the area, creating a disruptive and high-impact initiation. This ability is ideal for aggressive plays, enabling Wolverine to engage quickly and wreak havoc in the enemy’s ranks. The coordination between The Thing and Wolverine is crucial to maximize the effectiveness of this maneuver.

Team-Up: Fantastic Four

The ThingHuman TorchInvisible WomanMister Fantastic

The Fantastic Four members—Mister Fantastic, Invisible Woman, Human Torch, and The Thing—possess unique Team-Up abilities that activate when specific pairs are on the same team: Mister Fantastic and Invisible Woman: This synergy grants Mister Fantastic increased damage resistance and continuous health regeneration, enhancing his durability in combat. Human Torch and The Thing: When these two heroes are paired, they can perform the 'Fastball Special,' where The Thing hurls Human Torch into the air, allowing him to unleash a powerful aerial attack upon enemies below.

Abilities Overview

Unyielding Will

Unyielding Will

Immune to launch-up, knock-back, and other displacement effects.

Special Effect: Immune to launch-up, knock-back, and other displacement effects

Rocky Jab input

Rocky Jab

Rocky Jab

Rapidly punch forward.

Damage: Double strike, 40 per hit

Casting: Single-cast Spell Field

Attack Range: 4m

Attack Interval: Double strike 0.33s between attacks, 1s between sets.

Stone Haymaker input

Stone Haymaker

Stone Haymaker

Deliver a devastating Heavy Blow that inflicts additional damage with each strike! Upon hit, gain Bonus Health. Can Knock Down flying enemies.

Damage: 55+10% of enemies' max Health per hit

Casting: Single-cast Spell Field

Attack Range: 8m

Special Effect: Move forward 3 meters while punching; gain Bonus Health equal to damage dealt (up to 100); once hit, this ability can knock down flying enemies to the ground

Yancy Street Charge input

Yancy Street Charge

Yancy Street Charge

Continuously charge forward, launching up enemies and leaving behind a zone at the final position that prevents the use of mobility abilities.

Damage: Charge: 30; ground slam: 20; immobilization zone: 15 per/s

Cooldown: 10s

Duration: 5s

Movement Boost: 100%

Special Effect: Gain 200 Bonus Health during skill activation

Spell Field Range: Ground slam: 8m radius, 2.5m high cylindrical spell field. Immobilization zone: 8m radius, 4m high cylindrical spell field

Embattled Leap input

Embattled Leap

Embattled Leap

Jump toward an ally and apply damage reduction to yourself and allies within the landing area.

Casting: Targeted

Cooldown: Basic Cooldown 3s, with a charge of 10s per use

Special Effect: Apply a 20% damage reduction effect to self and 20% damage reduction to all allies within 5m of his landing point for 3s

Maximum Distance: 20m

Battle Blitz input

Battle Blitz

Battle Blitz

Jump toward an enemy and apply Vulnerability to enemies within the landing area.

COOLDOWN: Basic Cooldown 3s, with a charge of 10s per use, shares the same Cooldown with the E Key ability

SPECIAL EFFECT: Apply a 20% Vulnerability to all enemies within 5m of his landing point for 3s

MAXIMUM DISTANCE: 20m

CASTING: Targeted

Clobberin' Time input

Clobberin' Time

Clobberin' Time

Use immense power to launch all enemies in front of you into the air.

Energy Cost: 2800

Special Effect: Stun duration 2.5s

Range: Step spell field: 3m high, 10m wide, advancing 2m every 0.1 seconds, up to a maximum of 18m

Damage: 100

Gamma Jab

Rapidly punch forward with Gamma-powered jabs.

Gamma Gauntlets

Hulk charges Black Panther and The Thing with gamma radiation. Black Panther's Vibranium armor is enhanced; when his health is low, he receives a gamma shield, blocking incoming attacks and becoming Unstoppable. The Thing gains Gamma Gauntlets. While active, Rocky Jab and Stone Haymaker deal increased Damage and have extended Attack Range. During this period, hitting enemies with these attacks grants Bonus Health, and maximum Bonus Health cap is increased.

How to Play The Thing in Marvel Rivals: 5 Key Tips

  • Master Yancy Street Charge: Use this ability to initiate fights, disrupt enemy lines, and prevent them from using mobility abilities. It also provides a shield, allowing you to rush into enemy positions safely.
  • Utilize Embattled Leap Strategically: Leap to allies in danger to provide damage reduction, helping them survive critical situations. This ability is crucial for saving teammates and maintaining team cohesion.
  • Optimize Stone Haymaker Usage: Save Stone Haymaker for finishing moves, as it deals significant damage. Use it when enemies are low on health to secure kills, and pair it with other abilities for maximum impact.
  • Position Yourself at the Frontline: As a Vanguard, The Thing excels at absorbing damage and protecting squishier allies. Stay at the front of fights to control the battlefield and dictate enemy movements.
  • Time Your Ultimate Wisely: Use Clobberin' Time to launch enemies into the air, making them vulnerable to follow-up attacks. Coordinate with your team to maximize the effectiveness of this ultimate, especially in clustered fights.

The Thing Cosmetics

The Thing Counters and Synergies

Strong Against

  • Adam WarlockAdam Warlock
  • Invisible WomanInvisible Woman
  • MagnetoMagneto

Works Well With

  • Invisible WomanInvisible Woman
  • WolverineWolverine
  • Captain AmericaCaptain America

Struggles Against

  • Human TorchHuman Torch
  • Iron ManIron Man
  • Star-LordStar-Lord