
Captain America
Difficulty
Role
Vanguard

Attack Type
Melee
Health
675
Movement Speed
6 m/s
Gender
Male
Relatives
Joseph Rogers, Sarah Rogers, Ian Rogers
Voice Actor
Brian BloomAs a sturdy and mobile diver, Captain America excels in initiating fights, disrupting enemy lines, and shielding allies from harm. Effective use of his shield for both offense and defense is crucial, as is timing his abilities to control the flow of battle and create advantages for his team.
Team-Up: Voltaic Union



The Voltaic Union is a Team-Up ability that activates when Thor is paired with either Storm or Captain America. This synergy enhances their combat effectiveness by imbuing them with Thor's Thorforce, granting unique electrical augmentations. This Team-Up not only amplifies the individual strengths of Storm and Captain America but also promotes strategic combinations, making it a valuable tactic in team compositions.
Abilities Overview

Sentinel Strike

Get up close to strike enemies. Landing the second hit enables a shield throw that can ricochet four times.
ABILITY TYPE - Change Form
DAMAGE - 40 (Melee) - 45 (Flying Shield)
CHARGES - 4
INTERVAL - Melee 1st Hit: 0.4s, Melee 2nd Hit: 0.5s
Flying Shield 1st Hit: 0.5s, Flying Shield 2nd Hit: 0.57s
RANGE - 4m (Melee) - 25m (Flying Shield)
PROJECTILE SPEED - 60m/s
SPECIAL EFFECT - Automatically target enemies near the crosshair

Super-Soldier Slam

Slam down from the sky onto the targeted area, Launching Up enemies.
ABILITY TYPE - Targeted
DAMAGE - 30
COOLDOWN - 12s
MAXIMUM DISTANCE - 20m (horizontal)

Living Legend

Raise the shield to deflect incoming projectiles, sending them ricocheting in random directions.
ABILITY TYPE - Channeled
COOLDOWN - 1s - 5s (if destroyed)
DAMAGE FALLOFF - 50%
MAXIMUM SHIELD VALUE - 400
RECOVERY SHIELD VALUE - 50/s
DELAYED RECOVERY AFTER RELEASE - 2s

Freedom Charge

Shield held high, carve a path forward, granting both himself and allies along the path continuous Bonus Health and Movement Boosts. Using Living Legend or Leading Dash while this ability is active can Launch Up enemies.
ABILITY TYPE - Activation
DURATION - 10s (spell field) - 5s (spell area)
RANGE - A spherical spell field with a 4m radius enveloping the caster, and a spell area with a width of 4m along the path
HEALTH RECOVERY - Cast to gain 150 Bonus Health and grant allies 100 Bonus Health. Every second afterward, gain 100 Bonus Health and grant allies 60 Bonus Health
MOVEMENT BOOST - Grant a 30% Movement Boost to both yourself and your allies
ENERGY COST - 3100

Vibranium Energy Saw

Hurl the energy-charged shield to strike enemies in a path.
ABILITY TYPE - Single-cast projectile that can ricochet
DAMAGE - Start at 70, with a 20% reduction for each ricochet
COOLDOWN - 8s
MAXIMUM DISTANCE - 25m
PROJECTILE SPEED - 60m/s
NUMBER OF RICOCHETS - 3

Liberty Rush

Raise the shield and charge forward.
ABILITY TYPE - Single-cast forward dash
DAMAGE - 30
COOLDOWN - 10s
DASH DISTANCE - 12m

Leading Dash

Boost speed and enable Fearless Leap to leap into the air.
ABILITY TYPE - Channeled
MOVEMENT BOOST - 33.40%
FEARLESS LEAP HEIGHT - 5m

Charged Aeigs (Team-Up)

Thor infuses Thorforce into Storm and Captain America, granting them an electrifying enhancement. With an electrifying enhancement, Storm can unleash a lightning barrage. With an electrifying enhancement, Captain America gains a Movement Boost, and his shield is imbued with thunder power, electrocuting nearby enemies
ABILITY TYPE - Ability Enhancement
DAMAGE - 50
DURATION - 6s
COOLDOWN - 20s
INTERVAL - Flying Shield 1st Hit: 0.5s
Flying Shield 2nd Hit: 0.57s
MAXIMUM DISTANCE - 25m
PROJECTILE SPEED - 100m/s
MOVEMENT BOOST - Movement Speed + 1 m/s
SPECIAL EFFECT - Flying shield can ricochet once, reducing the damage by 50%
How to Play Captain America in Marvel Rivals: 5 Key Tips
- Master the Animation Cancels: Learn both the melee cancel and sprint cancel techniques for Captain America's attacks. These cancels are crucial for maximizing his damage output and mobility. Practice chaining his basic attacks with shield throws using these cancels to become a formidable force on the battlefield.
- Utilize Mobility Abilities Wisely: Captain America has strong mobility with Fearless Leap and Liberty Rush. Use one ability to engage and save the other for disengaging or quickly returning to your team. This ensures you always have an escape option and don't overextend.
- Protect and Peel for Your Team: While Captain America excels at diving, he's also great at protecting allies. Use his Living Legend ability (shield block) to deflect enemy projectiles, including powerful abilities like Mantis' sleep or Iron Man's ultimate. This can turn the tide of a fight and save your teammates.
- Combo Your Abilities: Start engagements with Leading Dash and Vibranium Energy Saw for initial damage, then follow up with Liberty Rush and Super-Soldier Slam to close the distance. Finish off with Sentinel Strike for maximum impact.
- Time Your Ultimate Strategically: Use Freedom Charge (ultimate) when your team is grouped and about to push an objective. The movement speed and health regeneration buffs can give your team the edge needed to secure a point or win a crucial teamfight.
Captain America Counters and Synergies
Strong Against
Struggles Against
Captain America Cosmetics
Skins

Captain A.I.M.ERICA

Galatic Talon

Captain Gladiator

Avengers: Infinity War
Sprays

Captain America

Galatic Talon

Captain Gladiator

Avengers: Infinity War
Nameplates

Captain America

Galatic Talon

Captain Gladiator

Avengers: Infinity War