
Iron Man
Difficulty
Role
Duelist

Attack Type
Projectile
Health
250
Movement Speed
6 m/s
Gender
Male
Relatives
Howard Stark
Maria Stark
Emma Frost
Voice Actor
Josh KeatonIron Man is a Duelist hero renowned for his high damage output and versatility. Equipped with a nanotech battlesuit of his own design, Tony Stark utilizes advanced weaponry and flight capabilities to dominate the battlefield. His arsenal includes repulsor blasts, missiles, and a powerful unibeam, allowing for both ranged and close-quarters combat. Iron Man's mobility enables him to engage enemies effectively and retreat when necessary. He also possesses team-up abilities that synergize with heroes like Doctor Strange and Hulk, enhancing their combined combat effectiveness.
Team-Up: Stark Protocol



The Stark Protocol Team-Up features Iron Man as the anchor, with Squirrel Girl and Ultron as secondary heroes. Iron Man gains +25 max health and a 5% damage boost. Squirrel Girl’s Squirrel Missile ability equips her with a nanotech gauntlet, launching a homing squirrel missile that explodes on impact, dealing high damage, especially to aerial targets. Ultron’s Encephalo-Ray upgrades to a Nano Ray, piercing enemies to deal damage and healing allies it passes through. This Team-Up excels in area control, ally sustain, and countering flying enemies.
Abilities Overview

Repulsor Blast (Normal Attack)

Fire nano pulse cannons forward
CASTING - Straight-line projectile that generates a spell field upon impact
AMMO - 100 / Infinite (ARMOR OVERDRIVE)
CRITICAL HIT - No
PROJECTILE SPEED - 60 ms / 80ms (ARMOR OVERDRIVE)
DAMAGE - 35 / 45 (ARMOR OVERDRIVE)
RANGE - 3m spherical radius / 5m spherical radius (ARMOR OVERDRIVE)
SPELL FIELD DAMAGE - 50 / 65 (ARMOR OVERDRIVE)
SPELL FIELD DAMAGE FALLOFF - 40% falloff at 3m / 40% falloff at 5m (ARMOR OVERDRIVE)
FIRE RATE - 1.67 rounds per second / 1.33 rounds per second (ARMOR OVERDRIVE)
AMMO CONSUMPTION - 10 damage per round
SPECIAL MECHANIC 1 - After firing the one-handed repulsor twice in a row, the next attack will fire two repulsors at once
SPECIAL MECHANIC 2 - Repulsor Blast and Unibeam share the same ammo count
º TWO-HANDED REPULSORS
PROJECTILE SPEED - 80 m/s
DAMAGE - 50
RANGE - 5m spherical radius
SPELL FIELD DAMAGE - 65
SPELL FIELD DAMAGE FALLOFF - 40% falloff at 5m
FIRE RATE - 1.39 rounds per second
AMMO CONSUMPTION - 16 damage per round

Unibeam

Fire nano pulse cannons forward
CASTING - Channeled
AMMO - 100 / Infinite (ARMOR OVERDRIVE)
CRITICAL HIT - No
BEAM LENGTH - 25m
DAMAGE - 140 damage per second / 190 damage per second (ARMOR OVERDRIVE)
AMMO CONSUMPTION - 10/s
SPECIAL MECHANIC - Repulsor Blast and Unibeam share the same ammo count

Invincible Pulse Cannon

Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact
CASTING - Straight-line projectile that generates a spell field upon impact
ENERGY COST - 3400
PROJECTILE SPEED - 25m/s
DISPERSIVE SPELL FIELD - Length: 15m, Width: 5m, Height: 5m
DAMAGE OVER TIME - 300/s
EXPLOSION RANGE - 10m spherical radius
EXPLOSION DAMAGE - 1000
SPELL FIELD DAMAGE FALLOFF - 5% falloff at 10m
SPECIAL MECHANIC - As the projectile travels, it creates a dispersive spell field that deals Damage Over Time to nearby enemies

Armor Overdrive

Activate Armor Overdrive state, enhancing the damage of Repulsor Blast and Unibeam
DURATION - 10s
BONUS HEALTH - 100
COOLDOWN - 20s

Hyper Velocity

Activate Hyper-Velocity state for swift forward flight
MOVEMENT BOOST - 100%
MAXIMUM ENERGY - 120 / Infinite (ARMOR OVERDRIVE)
ENERGY COST - 15/s
ENERGY RECOVERY SPEED - 10/s

Micro Missile Barrage

When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment
CASTING - Scatter-type projectile that generates a spell area upon impact
MISSILES - 16
PROJECTILE SPEED - 15 m/s
RANGE - 2m spherical radius
SPELL FIELD DAMAGE - 20 damage per round
COOLDOWN - 8s
SPECIAL MECHANIC - Launch missiles directly beneath Iron Man

Nano Tech (Team-Up Ability)

Iron Man uses nanotechnology to upgrade Ultron's arsenal, enhancing his Encephalo-Ray to Nano Ray. During its active phase, Ultron fires an unstoppable Nano Ray straight ahead that pierces through all characters, delivering massive damage to enemies while simultaneously restoring health to allies
TEAM-UP BONUS - 5% Damage Boost
How to Play Iron Man in Marvel Rivals: 5 Key Tips
- Master Positioning: Use tall structures and walls as vertical cover to peek over, shoot, and descend behind. Stay at a moderate altitude above teammates rather than maximum height to avoid being an easy target.
- Optimize Ability Combos: Start encounters with Armor Overdrive to maximize damage output. Chain abilities like Micro-Missile Barrage, Repulsor Blast, and Unibeam for devastating combos.
- Manage Mobility Wisely: Use Hyper-Velocity strategically for repositioning or quick escapes. Employ unpredictable flight patterns, bobbing and weaving instead of straight lines, to avoid enemy fire.
- Time Your Ultimate: Activate Invincible Pulse Cannon from unexpected angles or after gaining height with Hyper-Velocity. Target groups of 3 or more enemies for maximum impact.
- Balance Aggression and Survival: Alternate between peeking to apply pressure and hiding behind cover. Stay within Unibeam's medium range for optimal damage output, and know the locations of health kits for quick healing.
Iron Man Counters and Synergies
Strong Against
Works Well With
Struggles Against
Iron Man Cosmetics
Skins

Armor Model 42

Blood Edge Armor

Superior Iron Man

Avengers: Endgame

Steam Power
Sprays

Iron Man

Iron Man Emblem

Blood Edge Armor

Superior Iron Man

Avengers: Endgame

Steam Power
Nameplates

Iron Man

Blood Edge Armor

Superior Iron Man

Avengers: Endgame

Steam Power