
Iron Man
Difficulty
Role
Duelist
Attack Type
Projectile
Health
250
Movement Speed
6 m/s
Gender
Male
Voice Actor
Josh Keaton
Relatives
Howard Stark, Maria Stark, Emma Frost
Armed with superior intellect and a nanotech battlesuit of his own design, Tony Stark stands alongside gods as the Invincible Iron Man. His state of the art armor turns any battlefield into his personal playground, allowing him to steal the spotlight he so desperately desires.
Team-Up: Stark Protocol
The Stark Protocol Team-Up features Iron Man as the anchor, with Squirrel Girl and Ultron as secondary heroes. Iron Man gains +25 max health and a 5% damage boost. Squirrel Girl’s Squirrel Missile ability equips her with a nanotech gauntlet, launching a homing squirrel missile that explodes on impact, dealing high damage, especially to aerial targets. Ultron’s Encephalo-Ray upgrades to a Nano Ray, piercing enemies to deal damage and healing allies it passes through. This Team-Up excels in area control, ally sustain, and countering flying enemies.
Abilities Overview
Fusion Boost

Hold {Jump} or {Crouch} to fly vertically. Use direction keys to fly freely.

Repulsor Blast

Fire nano pulse cannons forward.
Two-handed Repulsors:
Spell Field Damage Falloff: 40% falloff at 5m
Spell Field Damage: 65
Ammo: 100
Casting: Straight-line projectile that generates a spell field upon impact
Fire Rate: 1.39 rounds per second
Ammo Consumption: 16 damage per round
Projectile Speed: 80 m/s
Special Mechanic 2: Repulsor Blast and Unibeam share the same ammo count
Critical Hit: No
Damage: 50
Special Mechanic 1: After firing the one-handed repulsor twice in a row, the next attack will fire two repulsors at once
Range: 5m spherical radius
Gamma Repulsor Blast
Repulsor Blast Fire


Unibeam
Fire a unibeam forward.
Critical Hit: No
Ammo Consumption: 10/s
Special Mechanic: Repulsor Blast and Unibeam share the same ammo count
Ammo: 100
Damage: 140 damage per second
Casting: Channeled
Beam Length: 25m
Gamma Unibeam
Unibeam Fire

Hyper-velocity

Activate Hyper-Velocity state for swift forward flight.
Energy Cost: 15/s
Maximum Energy: 120
Movement Boost: 100%
Energy Recovery Speed: 10/s
Overdrive - Hyper-velocity


Micro-missile Barrage

When Hyper-Velocity or Armor Overdrive is used, Iron Man can launch a missile bombardment.
Missiles: 16
Projectile Speed: 15 m/s
Special Mechanic: Launch missiles directly beneath Iron Man
Spell Field Damage: 20 damage per round
Range: 2m spherical radius
Casting: Scatter-type projectile that generates a spell area upon impact
Cooldown: 8s
Overdrive - Micro-missile Barrage


Armor Overdrive

Activate Armor Overdrive state, enhancing damage of Repulsor Blast and Unibeam, while also granting Bonus Health. Participating in a KO increases the active time of Armor Overdrive.
Cooldown: 20s
Duration: 10s
Bonus Health: 100
Gamma Overdrive
Hulk charges Black Panther and The Thing with gamma radiation. When Black Panther's health is low, he gains a gamma shield, becoming Unstoppable and blocking attacks. The Thing gains Gamma Gauntlets, boosting Damage and range of his Rocky Jab and Stone Haymaker. Dealing damage with these attacks grants Bonus Health, and maximum Bonus Health cap is increased.

Invincible Pulse Cannon

Fire a devastating pulse cannon in the targeted direction, delivering catastrophic damage to the targeted area upon impact.
Energy Cost: 3400
Explosion Range: 10m spherical radius
Damage Over Time: 300/s
Explosion Damage: 1000
Special Mechanic: As the projectile travels, it creates a dispersive spell field that deals Damage Over Time to nearby enemies
Spell Field Damage Falloff: 5% falloff at 10m
Casting: Straight-line projectile that generates a spell field upon impact
Projectile Speed: 25 m/s
Dispersive Spell Field: Length: 15m, Width: 5m, Height: 5m
Iron Man - Melee Normal Attack
Nano State - Melee Normal Attack
Iron Man - Reload

Nano Tech
When Iron Man, Ultron, and Squirrel Girl team up, Ultron's Encephalo-Ray upgrades to Nano-Ray, firing a beam that pierces through all characters, dealing continuous damage to foes while healing allies; Squirrel Girl gains the Squirrel Missile ability. She directs a squirrel to ride Iron Man's nanotech glove as a homing missile. Upon hit, the squirrel flees just before a fiery explosion!
Team-Up Bonus: 5% Damage Boost
How to Play Iron Man in Marvel Rivals: 5 Key Tips
- Master Positioning: Use tall structures and walls as vertical cover to peek over, shoot, and descend behind. Stay at a moderate altitude above teammates rather than maximum height to avoid being an easy target.
- Optimize Ability Combos: Start encounters with Armor Overdrive to maximize damage output. Chain abilities like Micro-Missile Barrage, Repulsor Blast, and Unibeam for devastating combos.
- Manage Mobility Wisely: Use Hyper-Velocity strategically for repositioning or quick escapes. Employ unpredictable flight patterns, bobbing and weaving instead of straight lines, to avoid enemy fire.
- Time Your Ultimate: Activate Invincible Pulse Cannon from unexpected angles or after gaining height with Hyper-Velocity. Target groups of 3 or more enemies for maximum impact.
- Balance Aggression and Survival: Alternate between peeking to apply pressure and hiding behind cover. Stay within Unibeam's medium range for optimal damage output, and know the locations of health kits for quick healing.
Iron Man Cosmetics
Skins
Sprays
Nameplates
Emotes
Iron Man Counters and Synergies
Strong Against
Groot
Rocket Raccoon
Scarlet Witch
Works Well With
Bruce Banner
Groot
Luna Snow
Struggles Against
Hawkeye
Hela
The Punisher
























































