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Winter Soldier

Winter Soldier

Difficulty

Role

Duelist

Duelist

Attack Type

Projectile

Health

275

Movement Speed

6 m/s

Gender

Male

Relatives

None

Voice Actor

Eliah Mountjoy

The Winter Soldier, also known as Bucky Barnes, is a Duelist hero introduced as the 24th character in the game's roster. As a brainwashed assassin turned ally, he wields an enhanced mechanical arm capable of delivering powerful blows. His abilities include a grapple with a 20-meter range that stuns enemies momentarily, allowing for quick eliminations with high headshot damage. Additionally, his attacks feature an area-of-effect component, dealing damage in a cone behind the initial target.

Team-Up: Stellar Impact

Winter SoldierWinter Soldier

Inspired by Captain America's resolve, Winter Soldier can leap to the aid of a designated ally, slamming the ground with his mechanical arm to deal damage to nearby foes. Additionally, Captain America and Winter Soldier can interact with each other once both parties confirm. The duo collides and unleashes a shockwave that deals damage and inflicts slow on enemies.

Abilities Overview

Roterstern (Normal Attack) input

Roterstern (Normal Attack)

Roterstern (Normal Attack)

Fire explosive rounds with his blaster, Roterstern, damaging the target hit and enemies behind them.

CASTING - Straight-line projectile that generates a spell field upon impact

PROJECTILE SPEED - 180 m/s

PROJECTILE DAMAGE - 75

RANGE - Cone-shaped spell field with a 5m radius and an apex angle of 90°

SPELL FIELD DAMAGE - 65

DAMAGE FALLOFF - Falloff begins at 20m, decreasing to 60% at 40m

FIRE RATE - 2.5 rounds per second

AMMO - 3

CRITICAL HIT - Projectile: Yes; Spell Field: No

SPECIAL EFFECT - Enemies that take damage from the projectile will no longer receive damage from the spell field

Bionic Hook input

Bionic Hook

Bionic Hook

Charge up and launch a hook with his bionic arm, reeling in the first target hit and enemies lurking behind.

CASTING - Straight-line projectile that generates a spell field upon impact

PROJECTILE SPEED - 80 m/s

CHARGE TIME - 0.5s - 4s

RANGE - The projectile can travel up to 10m with a 0.5s charge. As the charge time increases, it can reach a maximum distance of 20m with a 1s charge

PROJECTILE DAMAGE - 15

RANGE - Cone-shaped spell field with a 4.5m radius and an apex angle of 80°

SPELL FIELD DAMAGE - 20

COOLDOWN - 12s

Kraken Impact input

Kraken Impact

Kraken Impact

Leap high, then dash forward and slam down with the bionic arm, dealing damage to enemies in range, marking them for Culling. Marked enemies will perish instantly if their health falls below a certain threshold, recharging the bionic arm for another Kraken Impact within a short period

CASTING - Spherical Spell Field

RANGE - 5m spherical radius

SPELL FIELD DAMAGE - 80

CULLING DURATION - 5s

CULLING THRESHOLD - 15% Health

NEXT KRAKEN IMPACT AFTER A CULLING - 8s

ENERGY COST - 3100

Tainted Voltage input

Tainted Voltage

Tainted Voltage

Charge up and launch a powerful electrical punch with the bionic arm in the target direction, dealing damage to enemies within range and Slowing them. This ability can Knock Down flying heroes

CASTING - Projectile that fires in a straight trajectory

PROJECTILE SPEED - 100 m/s

DAMAGE - 55

SLOW RATE -35%

SLOW DURATION - 2s

COOLDOWN - 6s

SPECIAL EFFECT - Projectiles pierce through enemies

Stellar Impact (Team-Up Ability) input

Stellar Impact (Team-Up Ability)

Stellar Impact (Team-Up Ability)

Additionally, Captain America and Winter Soldier can interact with each other once both parties confirm. The duo collides and unleashes a shockwave that deals damage and inflicts slow on enemies

DAMAGE - 70

RANGE - 8m spherical radius

CLASH DAMAGE - 80

CLASH DAMAGE RANGE - 10m spherical radius

BONUS HEALTH (SELF) - 30

COOLDOWN - 15s

SPECIAL EFFECT - Stellar Impact also triggers the Ceaseless Charge passive effect

Trooper's Fist input

Trooper's Fist

Trooper's Fist

Dash forward, seizing enemies along the path and launching up enemies at the end of the dash

CASTING - Movement-based damage ability

AVERAGE SPEED - 30 m/s

MAXIMUM DISTANCE - 9m

SEIZE DAMAGE - 25

RANGE - Length: 4.5m, Width: 4.5m, Height: 2m

KNOCKBACK DAMAGE - 65

COOLDOWN - 12s

Ceaseless Charge (Passive)

Ceaseless Charge (Passive)

Roterstern reloads automatically while the bionic arm is in action, granting Bonus Health to the Winter Soldier

BONUS HEALTH (SELF) - 40 (Bionic Hook & Tainted Voltage), 50 (Trooper's Fist, Kraken Impact)

How to Play Winter Soldier in Marvel Rivals: 5 Key Tips

  • Disrupt Enemy Formations: Use Tainted Voltage to slow enemies and ground airborne targets, setting up easy picks for your team. This ability is crucial for crowd control and creating openings for your damage dealers.
  • Master Ability Combos: Chain abilities for maximum impact. For example, use Bionic Hook to pull enemies close, follow with Trooper's Fist to launch them, then finish with Roterstern shots. This combo can quickly eliminate priority targets.
  • Optimize Kraken Impact Usage: Use your ultimate when enemies are clustered or low on health. Remember that killing marked enemies resets the cooldown, allowing for potential multi-kills. Take advantage of the brief hover time to aim carefully.
  • Manage Roterstern Ammo: Utilize your passive Ceaseless Charge by weaving abilities between shots to automatically reload. This allows for sustained damage output without manual reloading.
  • Focus on Positioning: While effective at mid-range, Winter Soldier excels in close combat. Use Trooper's Fist and Bionic Hook to close distances and create opportunities for precise headshots.

Winter Soldier Counters and Synergies

Winter Soldier Cosmetics

Skins

Navy Trooper

Navy Trooper

Blood Soldier

Blood Soldier

Revolution

Revolution

Winter's Wraith

Winter's Wraith

Thunderbolts

Thunderbolts

Sprays

Winter Soldier

Winter Soldier

Blood Soldier

Blood Soldier

Revolution

Revolution

Nameplates

Winter Soldier

Winter Soldier

Blood Soldier

Blood Soldier

Revolution

Revolution