
Wolverine
Difficulty
Role
Duelist
Attack Type
Melee
Health
350
Movement Speed
7 m/s
Gender
Male
Voice Actor
Relatives
Elizabeth Howlett (mother), John Howlett (legal father), Thomas Logan (father), Akihiro (son), Laura Kinney (daughter)
Thanks to his regenerative healing factor and berserker rage, the centuries-old Logan can fight through the worst pain to go claw-to-claw with any foe. The Wolverine stands ready to shred through all obstacles in his way with his Adamantium claws.
Abilities Overview

Phoenix Warrior
Jean Grey imbues Wolverine and Black Widow with the awe-inspiring Phoenix Force. When active, Wolverine's Feral Leap transforms into Phoenix Warrior, gaining lifesteal on all damage dealt and enveloping him with Phoenix flames that scorch nearby enemies, dealing Percentage Damage. Black Widow gains Phoenix Force-empowered bullets; her Phoenix Rounds explode on impact and heal allies in the blast radius.
Smash Damage: 35
Berserk Claw Strike Percentage Damage: Deal damage equal to 1% of the target's Max Health, with an extra 0.035% damage for each point of Rage.
Snatch Damage: 35
Lifesteal Proportion: 0.33
Berserk Claw Strike Duration: 5s
Berserk Claw Strike Attack Interval: 5.88/s
Berserk Claw Strike Max Distance: 3.5m
Spell Field Damage: Deal damage equals to target's 1% Maximum Health per second
Berserk Claw Strike Damage: 6 per strike
Cooldown: 12s
Spell Field Range: 3m spherical radius spell field

Feral Leap
Leap like an animal to snatch the first enemy upon impact and Smash them to the ground. Unleashing this ability will enhance his normal attack to Berserk Claw Strike for a brief period.
Casting: Jump Melee
Snatch Damage: 35
Smash Damage: 35
Knockdown Duration: 0.75s
Berserk Claw Strike Duration: 5s
Berserk Claw Strike Base Damage: 6
Berserk Claw Strike Maximum Distance: 3.5
Berserk Claw Strike Attack Interval: 5.88 strikes per second
Leap Distance: 20m
Cooldown: 12s

Undying Animal
Unleash a fierce howl to briefly reduce incoming damage.
Casting: Self
Duration: 5s
Damage Boost: 40%
Cooldown: 16s
Regenerative Healing Factor
Begin to heal and rise with a hefty Bonus Health, shaking off all debuffs. After a brief moment, any remaining Bonus Health morphs into a one-off heal, zeroing out his Rage. Assists in KOs reduce this cooldown.
Casting: Self
Cooldown: 90s
Bonus Health: 150 - 300 (Damage increases with Rage)
Bonus Health Duration: 3s
Bonus Health/Healing Conversion: 1
Cooldown Reduction Per KO Engaged: 10s
Berserker Rage
Rage builds when Wolverine attacks or takes hits, boosting the damage of his Claw Strikes and the Bonus Health from his regenerative healing factor.
Casting: Self
Max Rage: 100
Rage per Savage Claw Hit: 7
Rage per Vicous Rampage Hit: 20
Rage per Feral Leap Snatch: 20
Rage per Berserk Claw Sitrke Hit: 7
Rage per Last Stand Knockback: 25
Rage per Hit Taken: 3

Metal Cannonball
Wolverine, Hulk and The Thing can interact with each other. Once both parties can confirm, Hulk or The Thing can lift Wolverine and press the button to hurl him forward.
Duration: 5s Maximum
Cooldown: 3s (when Wolverine is not hurled) and 15s (after hurling Wolverine)

Savage Claw

Slash with Adamantium claws for a Claw Strike. Unleashing Feral Leap will enhance it to Berserk Claw Strike for a brief period.
Attack Interval: The first three strikes have an interval of 0.27s between them, while the fourth strike has a 0.84s interval from the third strike
Maximum Distance: 3.5
Percentage Damage: Deal damage equal to 1.5% of the target's Max Health, with an extra 0.045% damage for each point of Rage
Casting: Melee
Base Damage: 15 damage per strike

Vicious Rampage

Dash forward and unleash a Claw Strike.
Casting: Movement-based damage ability
Cooldown: 3s
Damage: 15
Average Speed: 44m/s
Maximum Distance: 7.5m
Range: 3m

Last Stand

Launch Up enemies ahead and spiral through the air, sweeping up enemies along the path and delivering a devastating impact at the landing point. Impact deals extra damage based on Rage accumulated.
Snatching Damage Over Time: 20/s
Energy Cost: 2800
Knockdown Time: 1s
Knockback Damage: 50
Impact Base Damage: 50
Impact Range: 8m spherical radius
Knockback Range: 8m spherical radius
Impact Percentage Damage: Deal damage equal to 10% of the target's Max Health, with an extra 0.3% damage for each point of Rage
Casting: Area
How to Play Wolverine in Marvel Rivals: 5 Key Tips
- Master Feral Leap for Ambushes: Use Feral Leap to surprise enemies, pulling them towards you and setting up for quick eliminations. This ability is crucial for initiating fights and disrupting enemy formations.
- Manage Berserker Rage: Build up your rage meter by dealing or taking damage to enhance your damage output. At maximum rage, Wolverine becomes nearly unstoppable, dealing significant damage with his Berserk Claw Strikes.
- Utilize Undying Animal for Survival: Activate Undying Animal to reduce incoming damage temporarily. This ability helps Wolverine survive in intense situations, allowing him to stay in fights longer and build more rage.
- Play as a Flanker: Wolverine excels at flanking rather than frontal assaults. Use his mobility to target squishy enemies like Strategists or ranged Duelists, then retreat before being overwhelmed.
- Time Last Stand Wisely: Use Last Stand when you have built up significant rage and are in a safe position to avoid being interrupted. This ultimate can turn the tide of a fight by launching enemies into the air and dealing massive damage upon landing.
Wolverine Guide
Wolverine Cosmetics
Skins
Sprays
Nameplates
Emotes
Wolverine Counters and Synergies
Strong Against
Black Widow
Squirrel Girl
Deadpool
Works Well With
The Thing
Hulk
Phoenix
Struggles Against
Peni Parker
Daredevil
Magik




















































