
Wolverine
Difficulty
Role
Duelist

Attack Type
Melee
Health
350
Movement Speed
7 m/s
Gender
Male
Relatives
Laura Kinney
Voice Actor
Steve BlumWolverine is a Duelist hero renowned for his aggressive, close-quarters combat style. Equipped with his iconic Adamantium claws, he excels at shredding through tanky opponents, making him a formidable tank buster. His regenerative healing factor allows him to sustain prolonged engagements, while his berserker rage enhances his damage output as battles intensify.
Team-Up: Gamma Fastball



The Gamma Fastball Team-Up ability activates when The Thing or Hulk and Wolverine are on the same team. This synergy allows to lift and hurl Wolverine up to 20 meters, enabling rapid engagement or strategic repositioning. Upon landing, Wolverine deals damage to enemies in the area, creating a disruptive and high-impact initiation. This ability is ideal for aggressive plays, enabling Wolverine to engage quickly and wreak havoc in the enemy’s ranks. The coordination between The Thing or Hulk and Wolverine is crucial to maximize the effectiveness of this maneuver.
Abilities Overview

Savage Claw (Normal Attack)

Slash with Adamantium claws for a Claw Strike. Unleashing Feral Leap will enhance it to Berserk Claw Strike for a brief period.
ABILITY TYPE - Melee
BASED DAMAGE - 15
PERCENTAGE DAMAGE - Deal damage equal to 1.5% of the target's Max Health, with an extra 0.045% damage for each point of Rage
MAXIMUM DISTANCE - 3.5
ATTACK INTERVAL - The first three strikes have an interval of 0.27s between them, while the fourth strike has a 0.84s interval from the third strike

Vicious Rampage

Dash forward and unleash a Claw Strike.
ABILITY TYPE - Movement-based damage ability
AVERAGE SPEED - 44m/s
DAMAGE - 15
COOLDOWN - 3s
RANGE - 3m
MAXIMUM DISTANCE - 7.5m

Last Stand

Knock enemies ahead airborne and spiral through the air, sweeping up enemies along the path and delivering a devastating impact at the landing point.
ABILITY TYPE - Area
KNOCKBACK RANGE - 8m spherical radius
KNOCKBACK DAMAGE - 50
SNATCHING DAMAGE OVER TIME - 20/s
IMPACT RANGE - 8m spherical radius
IMPACT BASE DAMAGE - 50
IMPACT PERCENTAGE DAMAGE - Deal damage equal to 10% of the target's Max Health, with an extra 0.3% damage for each point of Rage
KNOCKDOWN TIME - 1s

Undying Animal

Unleash a fierce howl to briefly reduce incoming damage.
ABILITY TYPE - Self
DURATION - 5s
DAMAGE BOOST - 40%
COOLDOWN - 16s

Feral Leap

Leap like an animal to snatch the first enemy upon impact and Smash them to the ground. Unleashing this ability will enhance his normal attack to Berserk Claw Strike for a brief period.
ABILITY TYPE - Jump Melee
SNATCH DAMAGE - 35
SMASH DAMAGE - 35
KNOCKDOWN DURATION - 0.75s
BERSERK CLAW STRIKE DURATION - 4s
BERSERK CLAW STRIKE BASE DAMAGE - 6
BERSERK CLAW STRIKE MAXIMUM DISTANCE - 3.5
BERSERK CLAW STRIKE ATTACK INTERVAL - 5.88 strikes per second
LEAP DISTANCE - 20m
COOLDOWN - 12s
Regenerative Healing Factor (Passive)

Begin to heal and rise with a hefty Bonus Health, shaking off all debuffs. After a brief moment, any remaining Bonus Health morphs into a one-off heal, zeroing out his Rage. Assists in KOs reduce this cooldown.
ABILITY TYPE - Self
COOLDOWN - 90s
BONUS HEALTH - 150 - 300 (Damage increases with Rage)
BONUS HEALTH DURATION - 3s
BONUS HEALTH/HEALING CONVERSION - 1
COOLDOWN REDUCTION PER KO ENGAGED - 10s
Berserker Rage (Passive)

Rage builds when Wolverine attacks or takes hits, boosting the damage of his Claw Strikes and the Bonus Health from his regenerative healing factor.
ABILITY TYPE - Self
MAX RAGE - 100
RAGE PER SAVAGE CLAW HIT - 7
RAGE PER VICIOUS RAMPAGE HIT - 20
RAGE PER FERAL LEAP SNATCH - 20
RAGE PER BERSERK CLAW STRIKE HIT - 7
RAGE PER LAST STAND KNOCKBACK - 25
RAGE PER HIT TAKEN - 3

Metal Cannonball (Team-Up Ability)

Wolverine can interact with Hulk or The Thing. Once both parties confirm, Hulk or The Thing can lift Wolverine and press the key to hurl him forward.
DURATION - 5s Maximum
COOLDOWN - 3s (when Wolverine is not hurled) and 15s (after hurling Wolverine)
How to Play Mantis in Marvel Rivals
- Master Feral Leap for Ambushes: Use Feral Leap to surprise enemies, pulling them towards you and setting up for quick eliminations. This ability is crucial for initiating fights and disrupting enemy formations.
- Manage Berserker Rage: Build up your rage meter by dealing or taking damage to enhance your damage output. At maximum rage, Wolverine becomes nearly unstoppable, dealing significant damage with his Berserk Claw Strikes.
- Utilize Undying Animal for Survival: Activate Undying Animal to reduce incoming damage temporarily. This ability helps Wolverine survive in intense situations, allowing him to stay in fights longer and build more rage.
- Play as a Flanker: Wolverine excels at flanking rather than frontal assaults. Use his mobility to target squishy enemies like Strategists or ranged Duelists, then retreat before being overwhelmed.
- Time Last Stand Wisely: Use Last Stand when you have built up significant rage and are in a safe position to avoid being interrupted. This ultimate can turn the tide of a fight by launching enemies into the air and dealing massive damage upon landing.
Mantis Counters and Synergies
Strong Against
Struggles Against
Mantis Cosmetics
Skins

Lone Wolf

Deadpool & Wolverine

Blood Berserker
Sprays

Wolverine

Deadpool & Wolverine

Blood Berserker
Nameplates

Wolverine

Deadpool & Wolverine

Blood Berserker