
Human Torch
Difficulty
Role
Duelist

Attack Type
Projectile
Health
250
Movement Speed
6 m/s
Gender
Male
Relatives
Voice Actor
Scott WhyteThe Human Torch, also known as Johnny Storm, is a Duelist hero introduced in Season 1.5. He excels in area control and high area-of-effect damage, utilizing his pyrokinesis to ignite enemies and create fiery zones on the battlefield. His abilities make him effective at controlling choke points and objectives, though players have noted challenges in distinguishing between friendly and enemy flames during intense team fights.
Team-Up: Storming Ignition


The Storming Ignition Team-Up ability activates when Storm and Human Torch are on the same team. This synergy allows them to combine their ultimate abilities to create a massive, flaming tornado, significantly enhancing their offensive capabilities.
Team-Up: Fantastic Four




The Fantastic Four members—Mister Fantastic, Invisible Woman, Human Torch, and The Thing—possess unique Team-Up abilities that activate when specific pairs are on the same team: Mister Fantastic and Invisible Woman: This synergy grants Mister Fantastic increased damage resistance and continuous health regeneration, enhancing his durability in combat. Human Torch and The Thing: When these two heroes are paired, they can perform the 'Fastball Special,' where The Thing hurls Human Torch into the air, allowing him to unleash a powerful aerial attack upon enemies below.
Abilities Overview

Fire Cluster (Normal Attack)

Launch forward a splittable fireball.
ABILITY TYPE - Burst Projectile
CHARGES - 6
SHOT DAMAGE - 7 per round
DAMAGE FALLOFF - Falloff begins at 15m, decreasing to 60% at 40m
FIRE RATE - 0.6s per round
CHARGE SPEED - 0.33s per use
PROJECTILE SPEED - 120m/s
CROSSHAIR SPREAD RADIUS (at 0.33m 10m)

Blazing Blast

Launch a fireball to create a Flame Field at the targeted area.
ABILITY TYPE - Straight-line projectile that generates a spherical spell field upon impact.
CHARGES - 3
CHARGE SPEED - 2s per strike
FLAME FIELD RANGE - 3m spherical radius
BLAZING BLAST DAMAGE - 40
FLAME FIELD DURATION - 6s
FLAME FIELD CONTINUOUS - 25/s
BLAZING BLAST PROJECTILE - 80m/s

Supernova

Explode with cosmic fire to deal damage to enemies within range. Upon skill activation, all Flame Fields will transform into Flame Tornadoes, dealing extra damage.
DURATION - 8s
ENERGY COST - 3400
FLAME TORNADO RANGE - 3m spherical radius; 8m high capsule-shaped spell field.
FLAME TORNADO CONTINUOUS DAMAGE - 100/s
ACTIVATION WAVE DAMAGE - 70
ACTIVATION RANGE SHOCK - 20m spherical radius
SUPERNOVA DAMAGE REDUCTION - -30%

Pyro-Prison

Form a fire wall between Fire Fields to burn enemies.
COOLDOWN - 15s
MAX LINK HEIGHT - 2m
FIRE WALL DAMAGE - 65
MAX LINK DISTANCE - 40m
FIRE WALL DURATION - 5s
PYRO-PRISON CONTINUOUS DAMAGE - 50/s

Plasma Body

Enter a state of accelerated ascent.
ENERGY COST - 15/s
MAXIMUM ENERGY - 120
MOVEMENT BOOST - 50%
ENERGY RECOVERY SPEED - 20/s

Flaming Meteor

Dive towards the ground, dealing damage to enemies and detonating any Flame Fields hit.
RANGE - 5m spherical radius
DAMAGE - 40
COOLDOWN - 12s
MAX DASH SPEED - 80m/s
FLAME FIELD DETONATION - 3m spherical radius
FLAME FIELD DETONATION DAMAGE - 55

Omega Fire (Team-Up Ability)

When the Human Torch activates Supernova, Storm can summon an Omega Fire by selecting a Flame Tornado with Omega Hurricane. Likewise, when Storm unleashes Omega Hurricane, the Human Torch can transform it into a Burning Hurricane with Supernova. Any Flame Tornado caught in a Burning Hurricane will grow in size and damage.
FLAME TORNADO RANGE - 5m spherical radius; 10m high capsule-shaped spell field.
FLAME TORNADO CONTINUOUS DAMAGE - 110/s

Storm Siblings (Team-Up Ability)

The Invisible Woman taps into her powers, channeling Psionic Might to fortify the entire Fantastic Four team, granting damage resistance. Once activated, they can continually generate Bonus Health, making up for lost Health.
DURATION - 5s
COOLDOWN - 20s
BONUS HEALTH GROWTH - Generate 5 Bonus Health per 0.1s
BONUS MAX HEALTH - 100
How to Play Mantis in Marvel Rivals
- Master Aerial Mobility: Utilize Plasma Body to maintain aerial advantage, making you harder to hit while allowing you to reposition quickly. Practice erratic flight patterns to avoid snipers and precision characters.
- Control Space with Flame Fields: Use Blazing Blast strategically to create Flame Fields that control key areas and choke points. These fields can deny space to enemies and set up for powerful combos.
- Execute Quick Burst Combos: Master the animation-canceling combo of Fire Cluster > Blazing Blast > Flaming Meteor for devastating burst damage. This combo can quickly eliminate 250-300 HP heroes at close to medium range.
- Time Supernova Wisely: Activate your ultimate when enemies are clustered or to transform existing Flame Fields into damaging Flame Tornados. Coordinate with teammates like Storm for enhanced effects.
- Play Mid-Range and Near Cover: Position yourself at optimal range (25-30m) where you can reliably hit shots while maintaining safety. Stay near cover to survive longer and dodge high-damage enemies like Iron Fist or Hulk.
Mantis Counters and Synergies
Strong Against
Works Well With
Struggles Against
Mantis Cosmetics
Skins

First Family

Blood Blaze

Negative Zone Gladiator
Sprays

Human Torch

2 in 1

Negative Zone Gladiator
Nameplates

Human Torch

Negative Zone Gladiator