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Human Torch

Human Torch

Difficulty

Role

Duelist

Duelist

Attack Type

Projectile

Health

250

Movement Speed

6 m/s

Gender

Male

Relatives

Franklin Richards

Valeria Richards

Reed Richards

Sue Storm

Voice Actor

Scott Whyte

The Human Torch, also known as Johnny Storm, is a Duelist hero introduced in Season 1.5. He excels in area control and high area-of-effect damage, utilizing his pyrokinesis to ignite enemies and create fiery zones on the battlefield. His abilities make him effective at controlling choke points and objectives, though players have noted challenges in distinguishing between friendly and enemy flames during intense team fights.

Team-Up: Fantastic Four

Human TorchHuman TorchHuman TorchHuman Torch

The Fantastic Four members Mister Fantastic, Invisible Woman, Human Torch, and The Thing possess unique Team-Up abilities that activate when specific pairs are on the same team: Mister Fantastic and Invisible Woman: This synergy grants Mister Fantastic increased damage resistance and continuous health regeneration, enhancing his durability in combat. Human Torch and The Thing: When these two heroes are paired, they can perform the 'Fastball Special,' where The Thing hurls Human Torch into the air, allowing him to unleash a powerful aerial attack upon enemies below.

Team-Up: Ever-Burning Bond

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The Ever-Burning Bond features Human Torch as the anchor and Spider-Man as the secondary hero. Human Torch channels flames into a gadget for Spider-Man, granting him the Inferno Blast ability. This allows Spider-Man to shoot a flaming web that deals area damage and applies Burn Tracers, which function like his regular Spider-Tracers but add damage over time and trigger an explosion. Human Torch gains a 5% damage boost as the anchor. This Team-Up enhances Spider-Man's hit-and-run playstyle, making it easier to confirm kills on low-health or isolated targets, especially flying characters.

Abilities Overview

Fire Cluster (Normal Attack) input

Fire Cluster (Normal Attack)

Fire Cluster (Normal Attack)

Launch forward a splittable fireball

CASTING - Burst Projectile

CHARGES - 6

CHARGE SPEED - 0.33s per use

FIRE RATE - 0.5s per round

PROJECTILE SPEED - 150m/s

SHOT DAMAGE - 5.5 per round

DAMAGE FALLOFF - Falloff begins at 15m, decreasing to 60% at 30m

CROSSHAIR SPREAD RADIUS (AT 10M) - 0.33m

CRITICAL HIT - Yes

Blazing Blast input

Blazing Blast

Blazing Blast

Launch a fireball to create a Flame Field at the targeted area

CASTING - Straight-line projectile that generates a spherical spell field upon impact

CHARGES - 3

CHARGE SPEED - 3s per strike

BLAZING BLAST PROJECTILE SPEED - 80m/s

BLAZING BLAST DAMAGE - 40

FLAME FIELD RANGE - 3m spherical radius

FLAME FIELD DURATION - 6s

FLAME FIELD CONTINUOUS DAMAGE - 25/s

Supernova input

Supernova

Supernova

Explode with cosmic fire to deal damage to enemies within range. Upon skill activation, all Flame Fields will transform into Flame Tornadoes, dealing extra damage

ENERGY COST - 3400

DURATION - 8s

ACTIVATION SHOCK WAVE RANGE - 20m spherical radius

ACTIVATION WAVE DAMAGE - 75

FLAME TORNADO UNLEASH SPEED - 0.7s per use

FLAME TORNADO RANGE - 3m spherical radius; 8m high capsule-shaped spell field

FLAME TORNADO CONTINUOUS DAMAGE - 110/s

SUPERNOVA DAMAGE REDUCTION -30%

Pyro-Prison input

Pyro-Prison

Pyro-Prison

Form a fire wall between Fire Fields to burn enemies.

MAX LINK DISTANCE - 40m

MAX LINK HEIGHT - 2m

FIRE WALL DURATION - 5s

FIRE WALL DAMAGE - 65

PYRO-PRISON CONTINUOUS DAMAGE - 50/s

COOLDOWN - 15s

Plasma Body input

Plasma Body

Plasma Body

Enter a state of accelerated ascent

MOVEMENT BOOST - 50%

MAXIMUM ENERGY - 120

ENERGY COST - 15/s

ENERGY RECOVERY SPEED - 20/s

Flaming Meteor input

Flaming Meteor

Flaming Meteor

Dive towards the ground, dealing damage to enemies and detonating any Flame Fields hit

MAX DASH SPEED - 80m/s

RANGE - 5m spherical radius

DAMAGE - 40

FLAME FIELD DETONATION RANGE - 3m spherical radius

FLAME FIELD DETONATION DAMAGE - 55

BONUS HEALTH - 50

COOLDOWN - 20s

Pyrokinetic Energy (Team-Up Passive) input

Pyrokinetic Energy (Team-Up Passive)

Pyrokinetic Energy (Team-Up Passive)

Human Torch stores Pyrokinetic Energy in Spider-Man's suit, enabling him to unleash an Inferno Blast that sprays a fiery web while performing a backflip to create distance. The flames damage enemies and apply a Burn-Tracer. Detonating these Burn-Tracers inflicts Damage Over Time

TEAM-UP BONUS - 5% Damage Boost

Storm Siblings (Team-Up Ability) input

Storm Siblings (Team-Up Ability)

Storm Siblings (Team-Up Ability)

The Invisible Woman taps into her powers, channeling Psionic Might to fortify the entire Fantastic Four team, granting damage resistance. Once activated, they can continually generate Bonus Health, making up for lost Health

DURATION - 5s

COOLDOWN - 25s

BONUS HEALTH GROWTH - Generate 5 Bonus Health per 0.1s

BONUS MAX HEALTH - 100

TEAM-UP TARGET - Invisible Woman

How to Play Human Torch in Marvel Rivals: 5 Key Tips

  • Master Aerial Mobility: Utilize Plasma Body to maintain aerial advantage, making you harder to hit while allowing you to reposition quickly. Practice erratic flight patterns to avoid snipers and precision characters.
  • Control Space with Flame Fields: Use Blazing Blast strategically to create Flame Fields that control key areas and choke points. These fields can deny space to enemies and set up for powerful combos.
  • Execute Quick Burst Combos: Master the animation-canceling combo of Fire Cluster > Blazing Blast > Flaming Meteor for devastating burst damage. This combo can quickly eliminate 250-300 HP heroes at close to medium range.
  • Time Supernova Wisely: Activate your ultimate when enemies are clustered or to transform existing Flame Fields into damaging Flame Tornados. Coordinate with teammates like Storm for enhanced effects.
  • Play Mid-Range and Near Cover: Position yourself at optimal range (25-30m) where you can reliably hit shots while maintaining safety. Stay near cover to survive longer and dodge high-damage enemies like Iron Fist or Hulk.

Human Torch Counters and Synergies

Human Torch Cosmetics

Skins

First Family

First Family

Blood Blaze

Blood Blaze

Negative Zone Gladiator

Negative Zone Gladiator

Future Foundation

Future Foundation

The Fantastic Four First Steps

The Fantastic Four First Steps

Sprays

Human Torch

Human Torch

2 in 1

2 in 1

Negative Zone Gladiator

Negative Zone Gladiator

Future Foundation

Future Foundation

Nameplates

Human Torch

Human Torch

Negative Zone Gladiator

Negative Zone Gladiator

Future Foundation

Future Foundation