Jeff The Land Shark in Marvel Rivals

Jeff The Land Shark

Strategist roleMarvel Rivals Strategist · Season 10.5

Updated

Jeff The Land Shark is a Strategist hero in Marvel Rivals with 250 health and a 1/5 difficulty rating. Jeff The Land Shark joined the game in Season 0 on December 6, 2024. In Season 10.5 ranked, Jeff The Land Shark has a 46.4% win rate (C tier, #47 of 54) and is picked by 14.8% of teams. Jeff The Land Shark's team-ups are Guardian of the Deep (with Venom) and Mr. Pool's Interdimensional Toy Box (with Deadpool). The ultimate is It's Jeff!.

Difficulty
1/5
Role
Strategist
Attack Type
Projectile
Health
250
Movement Speed
6 m/s
Ultimate
It's Jeff!
Released
Season 0 (Dec 6, 2024)
Last Balance Change
Season 10 (Sep 11, 2026)

How to Play Jeff The Land Shark

  • Pick Your Team-Up Loadout: Guardian of the Deep gives you healing tendrils that link nearby allies for 5 seconds, a strong choice for close brawls and even better with Venom, whose presence makes them damage enemies too. Mr. Pool's Interdimensional Toy Box adds a plushie that taunts enemies and heals allies around it, ideal against divers rushing your backline.
  • Balance Healing and Offense: Don't just be a heal bot. Use Joyful Splash to heal allies from a safe distance, but also apply offensive pressure with Aqua Burst when possible.
  • Master Mobility: Utilize Hide and Seek frequently for repositioning, escaping danger, and self-healing. The ability has no cooldown, so use it often to stay elusive.
  • Strategic Bubble Placement: Drop Healing Bubbles near allies in critical situations, then submerge to recharge. Use them to both heal teammates and briefly disrupt enemies.
  • Optimize Ultimate Usage: Time "It's Jeff!" to swallow multiple grouped enemies, then spit them off the map for environmental eliminations. Knowledge of map layouts is crucial for this.

Jeff The Land Shark Combos

  1. Bubble setup: place Healing Bubble (E) charges where your team will fight, then heal with Joyful Splash (Left Click). Allies who grab a bubble get 30 healing per second and 60% speed for 4 seconds on top of the stream.
  2. Pop and splash: Aqua Burst (Right Click) as a direct hit to launch a diver up, then Joyful Splash (Left Click) for 70 damage per second while they fall. Its 3 charges recharge every 3 seconds.
  3. Swallow and carry: It's Jeff! (Q) on a group, move while submerged, then spit enemies out with Left Click somewhere bad for them and allies with Right Click back into the 130-per-second whirlpool.
  4. Wall escape: Hide and Seek (Shift), then Space to swim up a wall and surface behind cover. He heals himself 35 per second underground and the meter refills at 15 per second once he comes up.

Strengths

  • Joyful Splash heals 140 per second from a 100-round tank, and the same stream damages enemies for 70 per second, so he never has to pick between healing and fighting.
  • Hide and Seek makes him Unstoppable with a smaller hitbox and 60% more speed while he heals himself 35 per second, so he can slip out of most dives.
  • It's Jeff! heals swallowed allies 225 per second, with up to 150 bonus health from the overflow, then leaves an 8 m whirlpool that heals 130 per second for 8 seconds.
  • Oblivious Cuteness cuts headshot damage by 60%, so snipers and other precision heroes struggle to burst him.

Weaknesses

  • Only 250 health, and while Hide and Seek is active he cannot use other abilities, so he heals no one while he escapes.
  • Joyful Splash loses damage past 15 m and is down to 60% at 30 m, so he has little threat at range once a fight spreads out.
  • If It's Jeff! swallows nobody he surfaces unable to attack for 0.4 seconds, and the 4,500 energy cost makes a missed ultimate expensive.

Jeff The Land Shark Abilities

Joyful Splash ability icon

Joyful Splash

Joyful Splash input

Jeff's water stream heals allies for 140 per second or hits enemies for 70 per second, with 100 ammo. Its damage drops off past 15 m, so treat it as a heal first and a finisher second.

Casting
Delayed Projectile
Damage
70/s
Damage Falloff
Begins at 15m, decreasing to 60% at 30m
Healing
140/s
Fire Rate
20 rounds/s
Ammo
100
Projectile Speed
100m/s
Critical Hit
No
It's Jeff! ability icon

It's Jeff!

It's Jeff! input

His ultimate: Jeff surfaces under a 10 m area and swallows everyone there for up to 6 seconds, healing allies 225 per second and hurting enemies 25 per second. Left click spits enemies out, right click spits allies, and an 8 m healing whirlpool stays for 8 seconds.

Casting
Targeted
Energy Cost
4500
Damage To Swallowed Enemies
25/s
Healing For Swallowed Allies
225/s
Bonus Health Rate
45/s (only on excess healing for swallowed allies)
Max Bonus Health
150
Swallow Range
10m radius, 5m high cylindrical spell field
Swallowed Duration
6s
Whirlpool Healing
130/s
Whirlpool Radius
8m spherical radius
Whirpool Duration
8s
Aqua Burst ability icon

Aqua Burst

Aqua Burst input

A fast water ball that pops in a 3 m area for 45 damage, plus 30 on a direct hit that also launches the target up. With 3 charges at 3 seconds each, it is his best tool for knocking a diver off balance.

Casting
Delayed-impact projectile that generates a spell field upon impact
Damage
Projectile: 30, Spell Field: 45
Spell Field Range
3m spherical radius
Charges
3
Recharge Time
3s per charge
Fire Rate
1.75 rounds/s
Projectile Speed
150m/s
Critical Hit
No
Hide and Seek ability icon

Hide and Seek

Hide and Seek input

Jeff sinks with only his fin showing, gaining 60% speed, Unstoppable, a smaller hitbox and 35 self-healing per second. It drains a 120-point meter at 20 per second and locks out other abilities; press Space to climb walls and escape.

Casting
Instant Cast
Healing
35/s (self)
Movement Boost
60%
Max Resource
120
Resource Consumption
20/s
Resource Recovery
15/s (begins immediately after ability ends)
Healing Bubble ability icon

Healing Bubble

Healing Bubble input

Jeff spits a bubble that waits up to 180 seconds for an ally to grab it, then gives that ally and nearby teammates 30 healing per second, 60% speed and 15% healing amplification for 4 seconds. Three charges let him plant them ahead of a fight.

Casting
Summon
Charges
3
Recharge Time
6s per charge
Healing
30/s
Movement Boost
60%
Healing Amplification
15%
Buffs Duration
4s
Max Bubble Active Duration
180s
Oblivious Cuteness ability icon

Oblivious Cuteness

A passive that cuts the damage Jeff takes from headshots by 60%, so snipers and other precision heroes have a harder time bursting him.

Headshot Damage Reduction
60%

Ability stats from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Jeff The Land Shark crosshair code and settings

Jeff The Land Shark Team-Ups and Best Teammates

Jeff The Land Shark has 2 team-up loadouts. Pick one before the match: it always works, and its enhanced effect turns on when the partner hero is on your team.

Guardian of the Deep team-up icon

Guardian of the Deep

Partner: Venom

Guardian of the Deep input

Adds healing tendrils on C, every 20 seconds, that link allies within 15 m for 5 seconds: 45 healing at once, then 45 per second, with half the excess turned into bonus health. With Venom on the team they also hit nearby enemies for 35 per second; pick it for close brawls.

Ranked win rate with Venom: 52.3% (+5.9 vs Jeff The Land Shark's 46.4% overall, 9,624 matches)

Cooldown
20s
Healing Over Time
45/s
Tether Range
15m spherical radius
Tether Duration
5s
One-time Healing
45
Excess Healing-bonus Health Ratio
0.5
Enhanced Effect
Damage
35/s
Mr. Pool's Interdimensional Toy Box team-up icon

Mr. Pool's Interdimensional Toy Box

Partner: Deadpool

Mr. Pool's Interdimensional Toy Box input

Adds a Deadpool plushie that Jeff spits out: for 5 seconds it taunts nearby enemies and heals allies within 6 m for 30 per second. With Deadpool on the team the taunt gets stronger and the plushie deals 30 damage per second; pick it against divers rushing the backline.

Ranked win rate with Deadpool: 48.8% (+2.4 vs Jeff The Land Shark's 46.4% overall, 18,055 matches)

Cooldown
15s
Healing
30/s
Spell Field Range
6m spherical radius
Plushie Duration
5s
Enhanced Effect
Damage
30/s
  • Venom: pick Guardian of the Deep for healing tendrils on C that link allies within 15 m for 5 seconds, healing 45 per second and turning half the overflow into bonus health. With Venom on the team the tendrils also hit nearby enemies for 35 per second.
  • Deadpool: Mr. Pool's Interdimensional Toy Box spits out a Deadpool plushie that taunts enemies and heals allies in 6 m for 30 per second over 5 seconds. With Deadpool on the team the taunt gets stronger and the plushie damages enemies for 30 per second.
  • Storm: her Jaws of Fate loadout lets Jeff swim into Omega Hurricane to form a Jeff-Nado that swallows enemies and heals allies, and her rain shower adds healing on top of his stream.

Jeff The Land Shark Counters

Jeff has 250 health and cannot heal anyone while he hides underground with Hide and Seek, so pressure him until he dives, then punish the team he leaves without healing. Divers who close distance fast, such as Daredevil with his 25 m grapple or Magik with her teleports, reach him quickly, and headshots lose much of their value against him because Oblivious Cuteness takes 60% off that damage. When his ultimate is ready, spread out so It's Jeff! cannot catch several of you in its 10 m area, and stay away from ledges where he can spit you off the map.

Struggles Against

Jeff The Land Shark matchup stats against every hero

Is Jeff The Land Shark Good Right Now?

Tier (Season 10.5 ranked)C
Win rate46.42% (#47 of 54 heroes)
Pick rate14.8% of teams (#15 of 54)
Ban rate0.4% of teams (#45 most banned)
Win rate in Season 1046.43%
Ranked matches291,051

Full Marvel Rivals tier listWin, pick & ban rates for every hero

Jeff The Land Shark Patch History: Buffs and Nerfs

Jeff The Land Shark Win Rate by Season

Ranked, all ranks. A dot marks a season with an official balance change to Jeff The Land Shark.

Official Balance Changes (9)

  1. BuffSeason 10More healing, faster and harder Aqua Burst, stronger ultimate.v20260911
  2. MixedSeason 7.5Joyful Splash falls off sooner; faster recovery after empty ultimate.v20260417
  3. BuffSeason 6Gains Cuddle Buddy team-up ability with Deadpool.v20260116
  4. NerfSeason 4.5Passive critical damage reduction lowered from 70% to 50%.v20251010
  5. BuffSeason 4Ultimate now leaves a healing pool behind.v20250912
  6. BuffSeason 3Symbiote team-up tendrils give more bonus health and last longer.v20250711
  7. NerfSeason 2.5Jeff-nado team-up takes longer to swallow enemies.v20250619
  8. ReworkSeason 2.5Joyful Splash now damages enemies; Aqua Burst and Healing Bubble redesigned.v20250530
  9. MixedSeason 1Ultimate area reshaped to a flatter cylinder; Joyful Splash heals more.v20250110

Summaries of the official balance posts. Every patch is on the patch notes page.

Season 10

  • NerfDamage to ultimate charge conversion reduced from 55% to 50%.
  • NerfHealing to ultimate charge conversion reduced from 70% to 65%.
  • BuffJoyful Splash: Healing increased from 130 HP/s to 140 HP/s.
  • BuffAqua Burst: Projectile speed increased from 100 m/s to 150 m/s.
  • BuffAqua Burst: Direct hit damage increased from 25 to 30.
  • BuffIt's Jeff!: Whirlpool healing increased from 100 HP/s to 130 HP/s.

Balance Patch

  • BuffHealing to ultimate charge conversion reduced from 60% to 70%.

Season 9

  • NerfDamage to ultimate charge conversion reduced from 75% to 55%.
  • NerfHealing to ultimate charge conversion reduced from 75% to 60%.
  • ChangeVenom / TEAM-UP (C): Guardian of The Deep: Link tendrils to nearby allies to heal them over time, converting excess healing into bonus health.
  • ChangeVenom / TEAM-UP (C): Guardian of The Deep: Enhanced: Tendrils can also link to nearby enemies to inflict damage over time.
  • ChangeDeadpool / TEAM-UP (C): Mr. Pool's Interdimensional Toy Box: Deploy a toybox that heals allies over time and taunts nearby enemies.
  • ChangeDeadpool / TEAM-UP (C): Mr. Pool's Interdimensional Toy Box: Enhanced: Can now deal damage over time to enemies within the radius. The taunt effect is amplified.
Show 11 older patches

Season 7.5

  • NerfJoyful Splash: Damage falloff range rescaled from [20m - 40m] to [15m - 30m].
  • NerfJoyful Splash: Damage falloff at max range rescaled from 65% to 60%.
  • BuffIt's Jeff!: Recovery time after failing to swallow a target reduced from 1s to 0.4s.
  • NerfGuardian of The Deep: Max bonus health gained reduced from 100 to 50.
  • NerfGuardian of The Deep: Healing reduced from 70 HP/s to 60 HP/s.

Season 7

  • NerfDamage/healing to ultimate charge conversion reduced from 90% to 75%.
  • NerfPassive ultimate charge gain reduced from 12/s to 8/s.
  • ChangeIt's Jeff-Nado!: Removed.

Season 6

  • ChangeTEAM-UP (?): Cuddle Buddy: Deadpool grants Jeff the ability to deploy a toybox that heals allies over time and taunts nearby enemies.

Season 4.5

  • NerfPASSIVE: Oblivious Cuteness: Damage reduction against critical hits reduced from 70% to 50%.

Season 4

  • BuffIt's Jeff!: Now creates a whirlpool at the casting location which heals for 100 HP/s and lasts for 8s.

Season 3

  • BuffGuardian of The Deep: Max bonus health gained increased from 50 to 100.
  • BuffGuardian of The Deep: Max link duration increased from 3s to 5s.

Season 2.5

  • BuffJoyful Splash: Now deals 70 damage/s to enemies.
  • ChangeJoyful Splash: Can hit multiple allies but only one enemy.
  • ChangeJoyful Splash: Damage falloff begins at 20m and reduces to 65% at 40m.
  • NerfJoyful Splash: Healing reduced from 150 HP/s to 130 HP/s.
  • ChangeAqua Burst: Now holds 3 ability charges, which each take 3s to recharge.
  • BuffAqua Burst: Direct hits now knock back enemies.
  • BuffAqua Burst: Splash damage increased from 40 to 45 per shot.
  • NerfHide and Seek: Now uses a resource meter (max of 120), which drains at 20/s while submerged and restores 15/s while above ground.
  • ChangeHealing Bubble: Now grants healing over time instead of instant healing.
  • BuffHealing Bubble: Healing increased from 85 HP to 120 HP over the span of 4s.
  • NerfHealing Bubble: Charges reduced from 6 to 3.
  • NerfHealing Bubble: No longer knocks back enemies.
  • BuffIt's Jeff!: Excess healing is now converted into bonus health at 45 HP/s, up to a max of 150 HP.
  • NerfIt's Jeff!: Ultimate cost increased from 4000 to 4500.
  • BuffPASSIVE: Oblivious Cuteness: Damage reduction against critical hits increased from 50% to 70%.
  • ChangeFrozen Spitball: Removed.
  • ChangeTEAM-UP (Z): It's Jeff-Nado!: Jeff can interact with Storm's Omega Hurricane during It's Jeff to swallow nearby enemies.
  • ChangeTEAM-UP (Z): It's Jeff-Nado!: Swallowed enemies take extra damage over time.
  • ChangeTEAM-UP (X): Guardian of The Deep: Venom grants Jeff the ability to link tendrils to nearby allies, granting them healing over time.
  • ChangeTEAM-UP (X): Guardian of The Deep: When the tendrils expire, they provide an extra burst of health that converts excess healing into bonus health.

Season 1

  • BuffJoyful Splash: Healing increased from 140 HP/s to 150 HP/s.
  • ChangeIt's Jeff!: Radius rescaled from a 10m sphere to a 10m wide, 5m high cylinder.

Season 0

  • ChangeJeff the Land Shark makes a splash as a Strategist hero!
  • ChangeM1: Joyful Splash: Spray a healing beam of water.
  • ChangeM2: Aqua Burst: Shoot a bursting water projectile.
  • ChangeSHIFT: Hide and Seek: Dive under the ground to increase movement speed and gain healing over time.
  • ChangeSHIFT: Hide and Seek: Can also climb on walls while active.
  • ChangeE: Healing Bubble: Deploys a healing bubble that boosts movement speed and healing received when touched by an ally.
  • ChangeE: Healing Bubble: Knocks back nearby enemies when popped.
  • ChangeQ: It's Jeff!: Swallow enemies and allies within a targeted area and dive below the ground.
  • ChangeQ: It's Jeff!: Deal damage over time to enemies and grant healing over time to allies when swallowed.
  • ChangeQ: It's Jeff!: Press M1 to spit out enemies and M2 to spit out allies.
  • ChangePASSIVE: Oblivious Cuteness: Receive less damage from critical hits.
  • ChangeTEAM-UP (C): New Friends: Groot allows Jeff to ride on his shoulders, gaining damage reduction.
  • ChangeTEAM-UP (X): Frozen Spitball: Luna Snow grants Jeff the ability to enhance his Aqua Burst with ice, slowing nearby enemies on impact while active.

Marvel Zombies Patch

  • BuffOverflowing Waters [Build]: Lvl. 3 water zones now deal increased damage over time.
  • ChangeJetstream Cannon [Blessing]: Joyful Splash damage boost increased from 60% to 90%.
  • ChangeJetstream Cannon [Blessing]: Joyful Splash damage boost increased from 140% to 200%.
  • ChangeGnashing Waters [Blessing]: Joyful Splash sustained damage boost increased from 200% to 280%.
  • BuffBig Fish Frenzy [Build]: Lvl. 3 now grants 15% damage reduction.
  • ChangeForward Frenzy [Blessing]: Hide and Seek collision damage boost increased from 60% to 90%.
  • ChangeForward Frenzy [Blessing]: Hide and Seek collision damage boost increased from 140% to 200%.
  • ChangeBubbling Impact [Blessing]: Vitality Bubble splash damage on collision increased from 15 to 18.
  • ChangeBubbling Impact [Blessing]: Vitality Bubble splash damage on collision increased from 30 to 36.
  • BuffBubbling Impact [Blessing]: Can now benefit from damage boosts.
  • BuffShark Sovereignty [Blessing]: Hide and Seek collision radius is now further increased.

Blood Hunt Patch

  • BuffDeep-Sea Propeller [Weapon Gear]: Hide and Seek base collision damage buff increased.
  • BuffBig Fish Frenzy [Trait]: Damage and max health buff ratio after swallowing an enemy increased.
  • BuffKraken Blaster [Weapon Gear]: Splish-Splash Pew Pew base damage buff increased.
  • BuffSkuld's Mouthwash [Exclusive Gear]: Damage taken over time for drowning enemies increased.
  • BuffWhirpool Windbomb [Trait]: Damage dealt to drowning enemies with Aqua Burst increased.

Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Jeff The Land Shark Video Guide

Jeff the Shark Guide | The BEST Comprehensive Guide to JEFF THE SHARK in Marvel Rivals · Paz

Jeff The Land Shark Release Date and Voice Actor

Release date
December 6, 2024 (Season 0)
Voice actor
Jon Bailey
Gender
Male
Relatives
Gwen Poole, Kate Bishop

Accessories

Jeff The Land Shark FAQ

When was Jeff The Land Shark released in Marvel Rivals?

Jeff The Land Shark was released in Season 0 on December 6, 2024 and is playable now.

What role is Jeff The Land Shark in Marvel Rivals?

Jeff The Land Shark is a Strategist in Marvel Rivals with a difficulty rating of 1 out of 5. Jeff The Land Shark's main attack type is projectile.

Is Jeff The Land Shark good right now?

In Season 10.5 ranked, Jeff The Land Shark has a 46.4% win rate (C tier, #47 of 54) across 291,051 matches. That is about the same as 46.4% in Season 10. Jeff The Land Shark is picked by 14.8% of teams (#15 of 54) and banned by 0.4% (#45).

Who counters Jeff The Land Shark in Marvel Rivals?

Jeff The Land Shark struggles against Ultron, Groot and Emma Frost. Jeff has 250 health and cannot heal anyone while he hides underground with Hide and Seek, so pressure him until he dives, then punish the team he leaves without healing. Divers who close distance fast, such as Daredevil with his 25 m grapple or Magik with her teleports, reach him quickly, and headshots lose much of their value against him because Oblivious Cuteness takes 60% off that damage. When his ultimate is ready, spread out so It's Jeff! cannot catch several of you in its 10 m area, and stay away from ledges where he can spit you off the map.

How much health does Jeff The Land Shark have in Marvel Rivals?

Jeff The Land Shark has 250 health in Season 10.5.

What is Jeff The Land Shark's ultimate ability?

Jeff The Land Shark's ultimate is It's Jeff!. His ultimate: Jeff surfaces under a 10 m area and swallows everyone there for up to 6 seconds, healing allies 225 per second and hurting enemies 25 per second. Left click spits enemies out, right click spits allies, and an 8 m healing whirlpool stays for 8 seconds.

Who voices Jeff The Land Shark in Marvel Rivals?

Jeff The Land Shark is voiced by Jon Bailey.

What are Jeff The Land Shark's team-ups in Marvel Rivals?

Jeff The Land Shark has 2 team-up loadouts: Guardian of the Deep (with Venom) and Mr. Pool's Interdimensional Toy Box (with Deadpool). Pick one before the match; its enhanced effect turns on when the partner hero is on your team. In ranked, Jeff The Land Shark wins 52.3% with Venom on the team and 48.8% with Deadpool on the team, against 46.4% overall.

When was Jeff The Land Shark last buffed or nerfed?

In Season 10 on September 11, 2026: 4 buffs and 2 nerfs. Every change is listed in the patch history on this page.

When was Jeff The Land Shark last nerfed in Marvel Rivals?

In Season 4.5 (Version 20251010, October 10, 2025): Passive critical damage reduction lowered from 70% to 50%.

When was Jeff The Land Shark last buffed in Marvel Rivals?

In Season 10 (Version 20260911, September 11, 2026): More healing, faster and harder Aqua Burst, stronger ultimate.

What was Jeff The Land Shark's best season in Marvel Rivals?

By ranked win rate, Season 4 at 49.0%. The lowest was Season 2 at 40.4%.

Other Strategist Heroes

All Marvel Rivals characters