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Peni Parker

Peni Parker

Difficulty

Role

Vanguard

Vanguard

Attack Type

Projectile

Health

750

Movement Speed

6 m/s

Gender

Female

Relatives

Richard Parker

Voice Actor

Sally Amaki

Peni Parker is a Vanguard hero in Marvel Rivals, known for her resilience and defensive capabilities. Piloting the SP//dr suit, she excels at protecting her team and controlling the battlefield. Her abilities include wall-crawling on vertical surfaces and deploying Cyber-Webs that enhance her movement speed and provide self-healing when she stands on them. Notably, her primary attack, Cyber-Web Cluster, has infinite ammo, allowing for sustained pressure on enemies.

Team-Up: Rocket Network

Peni ParkerPeni Parker

The Rocket Network Team-Up features Rocket Raccoon as the anchor, with Peni Parker and Star-Lord as secondary heroes. Rocket gains a 5% healing boost. Peni can deploy a second, smaller Armored Spider-Nest that spawns armor packs alongside spider-mines and webs. Rockets B.R.B. (Battle Rebirth Beacon) upgrades to a Web Beacon, spawning Spider-Drones and Arachno-Mines for added defense.

Abilities Overview

Cyber-Web Cluster (Normal Attack) input

Cyber-Web Cluster (Normal Attack)

Cyber-Web Cluster (Normal Attack)

Launch forward a Cyber-Web Cluster

CASTING - Rapid-fire, delayed projectile that is accompanied by a spell field

PROJECTILE SPEED - 120m/s

RANGE - 1.5m spherical radius

FIRE RATE - 3.33 rounds per second

DAMAGE - Projectile Damage: 15; Spell Field Damage: 15

CRITICAL HIT - Yes

SPECIAL EFFECT - 20% slowdown on release

Cyber-Web Snare input

Cyber-Web Snare

Cyber-Web Snare

Cast futuristic webbing that Immobilizes enemies or creates a Cyber-Web. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health

CASTING - Single-cast projectile with delayed impact

PROJECTILE SPEED - 60 m/s

COOLDOWN - 3s

RANGE - 3m spherical radius

DAMAGE - 5

COOLDOWN - 3s

SPECIAL EFFECT - Enemies hit are ensnared for 0.7s. While trapped in the Cyber-Web, Peni Parker receives 25 healing per second. Any excess healing is converted into Bonus Health, up to a maximum of 150 Health, and grants a 25% Movement Boost

Spider-Sweeper input

Spider-Sweeper

Spider-Sweeper

Enhance the SP//dr suit, launching up enemies in its path and deploying Arachno-Mines, Spider-Drones, and Cyber-Webs repeatedly

CASTING - Enhancement

SWEEP RANGE - 5m

ATTACK INTERVAL

SPIDER-DRONE GENERATION INTERVAL -

ARACHNO-MINE ATTACK INTERVAL -

MAXIMUM ARACHNO-MINE QUANTITY -

RANGE - 4m spherical radius

DURATION - 12s

DAMAGE - Sweep Attack Damage: 60

ENERGY COST - 3400

SPECIAL EFFECT - Gain 450 Bonus Health and a 70% Movement Boost

Arachno-Mine input

Arachno-Mine

Arachno-Mine

Deploy Arachno-Mines that can be concealed within the confines of a Cyber-Web

CASTING - Single-cast Spell Field

RANGE - 3m spherical radius

DAMAGE - 100

COOLDOWN - 4 charges, with each charge taking 4s to recharge

Bionic Spider-Nest input

Bionic Spider-Nest

Bionic Spider-Nest

Generate a Spider-Nest at a targeted area, periodically spawning Spider-Drones and creating Cyber-Webs. While in the Cyber-Web, gain Healing Over Time and a Movement Boost. Excess healing converts into Bonus Health

CASTING - Targeted

MAXIMUM DISTANCE - 10m

SPIDER-NEST HEALTH - 350

RANGE - 12m spherical radius

DAMAGE - Each Spider-Drone inflicts 40 damage

COOLDOWN - 15s

SPECIAL EFFECT -Two Spider-Drones are generated every 3s

Wall Crawl input

Wall Crawl

Wall Crawl

HOLD Jump to crawl on vertical surfaces

WALL-CRAWLING SPEED - 7.2m/s

Cyber-Bond input

Cyber-Bond

Cyber-Bond

Shoot a web strand that links to the targeted area or Cyber-Web. If stretched too far, it will trigger a pullback.

CASTING - Dash

PULL-BACK DISTANCE - 10m

MAXIMUM CYBER-BOND DISTANCE - 19m, with the possibility to exceed this distance if descending

PROJECTILE SPEED - 100m/s

MINIMUM DASH DISTANCE - 10m

MAXIMUM DASH DISTANCE - 30m

COOLDOWN - 3s

Armorized Spider-Nest (Team-Up) input

Armorized Spider-Nest (Team-Up)

Armorized Spider-Nest (Team-Up)

Enhanced by Rocket Raccoon, Peni Parker’s Bionic Spider-Nest regularly generates strengthened armor packs. Each armor pack grants bonus health to the hero who picks up the pack. Peni Parker can deploy Bionic Spider-Nest and Armored Spider-Nest at the same time

COOLDOWN - 30

SPIDER-NEST HEALTH - 250

SPIDER-DRONE GENERATE INTERVAL - 3s

SPIDER-DRONE GENERATE QUANTITY - 2

SPIDER-DRONE EXPLOSION RANGE - 1m spherical radius spell field

SPIDER-DRONE DAMAGE - 40

ARMOR PACK GENERATE INTERVAL - 3s

BONUS HEALTH FROM ARMOR PACK - 50

How to Play Peni Parker in Marvel Rivals: 5 Key Tips

  • Master Web Placement: Strategically set up Cyber-Webs to control the battlefield. Use them for healing, mobility, and to hide Arachno-Mines. Place webs in choke points and near objectives to maximize their effectiveness.
  • Optimize Spider-Nest Usage: Position the Bionic Spider-Nest in defensible locations, preferably on ledges to drop mines below. Remember you can self-destruct and quickly redeploy it if needed.
  • Utilize Traps Effectively: Combine Arachno-Mines with Cyber-Webs to create hidden traps. Cluster 3-4 mines together in choke points for potential eliminations.
  • Play Defensively: Focus on area control and objective defense rather than aggressive pushes. Use your abilities to lock down areas and disrupt enemy advances.
  • Master the Ultimate: Use Spider-Sweeper to contest objectives, block enemy paths, or quickly set up defensive zones. Stay within Cyber-Webs during the ultimate to gain bonus health and maximize its effectiveness.

Peni Parker Counters and Synergies

Works Well With

Struggles Against

Peni Parker Cosmetics

Skins

Yatsukahagi

Yatsukahagi

Olive Skimmer

Olive Skimmer

Blue Tarantula

Blue Tarantula

VEN#m

VEN#m

Sprays

Peni Parker

Peni Parker

Peni Parker Emblem

Peni Parker Emblem

VEN#m

VEN#m

Yatsukahagi

Yatsukahagi

Nameplates

Peni Parker

Peni Parker

VEN#m

VEN#m

Yatsukahagi

Yatsukahagi