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Angela

Angela

Difficulty

Role

Vanguard

Vanguard

Attack Type

Melee

Health

450

Movement Speed

6 m/s

Gender

Female

Relatives

Thor

Balder

Loki

Laussa

Sera

Bor

Odin

Frigga

Hela

Voice Actor

Brittany Cox

In Marvel Rivals, Angela is a flying Vanguard who is also Thor’s sister, fighting by taking to the sky with spearplay and coming crashing back down to Earth for axe attacks. She specializes in mobility, crowd control, and dictating an enemy’s spatial awareness with abilities like Shielded Stance and her ultimate, Heven’s Retribution, which creates a Divine Judgement Zone that traps enemies. Angela is agile but power-hungry. Angela relies on good positioning, making her vulnerable to long-range counters.

Team-Up: Divine Armory

AngelaAngela

The Divine Armory team-up ability in Marvel Rivals features Angela as the anchor for a new synergy with Thor. It empowers Thor to become a dive-focused brawler, while Angela gains resilience, allowing both to pressure enemy backlines or hold objectives more effectively.

Abilities Overview

Spear of Ichors input

Spear of Ichors

Spear of Ichors

Lunge forward with your spear, dealing damage that increases with Attack Charge. At full charge, Spear of Ichor can launch up enemies

CASTING - Melee

DAMAGE - 45

CHARGE DAMAGE CONVERSION RATIO - 45%

MAXIMUM DISTANCE - 7m

ATTACK INTERVAL - 0.96s per hit

SPECIAL EFFECT - At full charge, Spear of Ichor can launch up enemies and cause 15 extra damage.

Axes of Ichors input

Axes of Ichors

Axes of Ichors

Alternate powerful strikes forward with twin axes, dealing increased damage as Attack Charge grows. The fourth strike propels you forward in a swift dash

CASTING - Melee

DAMAGE - First three strikes: 30; the forth strike: 50.

CHARGE-DAMAGE CONVERSION RATIO - 45%

MAXIMUM DISTANCE - 4m

ATTACK INTERVAL - First three strikes: 0.4s per hit; the forth strike: 0.6s per hit.

SPECIAL EFFECT - The fourth strike propels you forward in a swift dash.

Shielded Stance input

Shielded Stance

Shielded Stance

Transform Ichors into a shield, gaining Attack Charge when absorbing damage

MAXIMUM SHIELD VALUE - 350

COOLDOWN - 1.5s

COOLDOWN AFTER DESTROYED - 4s

DELAYED RECOVERY AFTER RELEASE - 2s

RECOVERY SPEED - 50/s

DAMAGE RESISTED CHARGE CONVERSION RATIO - 25%

Heven's Retribution input

Heven's Retribution

Heven's Retribution

Wrap your spear in ribbons and hurl it with force. Upon impact, the ribbons bind nearby enemies. Angela can leap to the spear's location, damaging surrounding enemies and creating a Divine Judgement Zone

HIT GROUND SPELL FIELD RANGE - 8m spherical radius

SLOW RATE - 80%

PROJECTILE DAMAGE - 30

SUMMONS HEALTH - 600

SPECIAL EFFECT - Mobility abilities of enemies bound by the ribbons will be disabled. Enemies within a certain distance around the spear will be slowed.

ENERGY COST - 3100

PROJECTILE SPEED - 60 m/s

SPELL FIELD DAMAGE - 10

SPELL FIELD RANGE - 8m spherical radius

HIT GROUND DAMAGE - 100

Divine Judgement input

Divine Judgement

Divine Judgement

Dive downward, switch to twin axes and infuse the ground with Ichors to create a Divine Judgement Zone upon impact. Within the zone, gain enhanced Speed and attacks grant Bonus Health to self and nearby allies

DAMAGE - Hit ground damage: 30; damage over time: 12.5/s

HIT GROUND SPELL FIELD RANGE - Length: 2m, Width: 2m, Height: 2.5m.

DAMAGE OVER TIME SPELL FIELD RANGE - A cylindrical spell field with a radius of 8m and a height of 2m.

COOLDOWN - 12s

MOVEMENT BOOST (SELF) - 35%

SPELL FIELD DURATION - 6s

BONUS HEALTH - Within the Divine Judgement zone, Angela’s each Axes of Ichors hit grants 30 Bonus Health to herself and 15 Bonus Health to allies within the area.

BONUS MAX HEALTH - 200

Wingblade Ascent input

Wingblade Ascent

Wingblade Ascent

Take to the skies, switching back to Spear of Ichors

ASCENT HEIGHT - 8m

ASCENT DURATION - 0.35s

ASCENT ELEVATION ANGLE - 60°

Assassin's Charge input

Assassin's Charge

Assassin's Charge

Enter an accelerated dash state, becoming immune to knock-back and launch-up. Enemies struck head-on are carried through the air for a short distance

COOLDOWN - 3s

MAXIMUM ENERGY - 100

ENERGY RECOVERY SPEED - 10/s

ENERGY COST - 25/s; 75/s when piercing an enemy

ONE-TIME ENERGY COST - 20

ENERGY REQUIRED TO ACTIVATE THE ABILITY - 30

RECOVER DELAY - 2

DASH STATE SPEED - 16 m/s

MAXIMUM ENEMIES COULD BE CARRIED - 2

PASSIVE ENERGY GAINED DURING THE DASH - 25/s

PIERCING DAMAGE - 30

SPECIAL EFFECT - Every enemy pierced grants Angela with a 50/s passive energy recovery.

Seraphic Soar (Passive)

Seraphic Soar (Passive)

Glide freely through the air. Continuous flight builds Attack Charge

TIME REQUIRED TO ENTER GLIDE - 0.1s

GLIDE ACTIVATION CONDITION - Maintain the forward speed faster than 5m/s for 1s

GLIDE SPEED - 10m/s

PASSIVE ENERGY GAINED DURING GLIDE - 22.2/s

Celestial Command (Team-up Passive)

Celestial Command (Team-up Passive)

Angela shares fragments of her Ichors with Thor, empowering him to hurl a Thunder Spear that restores Thorforce for each enemy struck. Afterward, Thor can leap to the spear's explosion point, dealing a second wave of damage to all enemies within range

TEAM-UP BONUS - +100 Max Health

How to Play Angela in Marvel Rivals: 5 Key Tips

  • Master Her Mobility: Angela is the first Vanguard in-game that can fly. Utilize her never-ending flight to fly around, generate Attack Charge midair, and disturb enemy fliers and backliners in places where other characters cannot easily reach. Staying in the air is what enables Angela to pack a bigger punch and get out of danger fast.
  • Isolate Vulnerable Targets: Utilize Angela’s Assassinate Charge and crowd control to poke enemy support or healers out of position. Go after people who have ventured away from their team, and use her axes and combos to take them down before the enemy can even react.
  • Balance Aggression and Defense: Angela is a mix between a brawler and a disruptor, with her health being below other tanks. Shielded Stance enables her to fly or dive into an engage, negating damage and filling her attack resource. Pick fights you can win, and when getting outnumbered, disengage.
  • Time Your Ultimate for Impact: Angela’s Ultimate, Heaven's Retribution, offers amazing crowd control. And when they're grouped for fight-winning potential, put it to use: block their escape routes, slow them down by smacking the blade across your palm, and cue up multi-kill takedowns for teammates.
  • Coordinate With Your Team: Angela is at her best when, like a herd of cats, organized with friends. Relay dives and does things that you interrupt, abuse her zones, and chase lone enemies. Given that flexibility, the ability to adjust for a variety of meta changes and operate as part of a coordinated frontline was key to success.

Angela Counters and Synergies

Angela Cosmetics

Skins

Cerulean Lightbringer

Cerulean Lightbringer

Siriana's Silver

Siriana's Silver

Skuld 2099

Skuld 2099

Sprays

Angela

Angela

Angela Emblem

Angela Emblem

Easy Peasy

Easy Peasy

Skuld 2099

Skuld 2099

Nameplates

Angela

Angela

Skuld 2099

Skuld 2099