Angela in Marvel Rivals

Angela

Vanguard roleMarvel Rivals Vanguard · Season 10.5

Updated

Angela is a Vanguard hero in Marvel Rivals with 550 health and a 4/5 difficulty rating. Angela joined the game in Season 4 on September 12, 2025. In Season 10.5 ranked, Angela has a 50.4% win rate (B tier, #22 of 54) and is picked by 4.4% of teams. Angela's team-ups are Odin's Unacknowledged (with Loki) and Asgardians of the Galaxy (with Star-Lord). The ultimate is Heven's Retribution.

Difficulty
4/5
Role
Vanguard
Attack Type
Melee
Health
550
Movement Speed
6 m/s
Ultimate
Heven's Retribution
Released
Season 4 (Sep 12, 2025)
Last Balance Change
Season 10 (Sep 11, 2026)

How to Play Angela

  • Master Her Mobility: Angela is the first Vanguard in-game that can fly. Utilize her never-ending flight to fly around, generate Attack Charge midair, and disturb enemy fliers and backliners in places where other characters cannot easily reach. Staying in the air is what enables Angela to pack a bigger punch and get out of danger fast.
  • Isolate Vulnerable Targets: Utilize Angela’s Assassinate Charge and crowd control to poke enemy support or healers out of position. Go after people who have ventured away from their team, and use her axes and combos to take them down before the enemy can even react.
  • Balance Aggression and Defense: Angela is a mix between a brawler and a disruptor, with her health being below other tanks. Shielded Stance enables her to fly or dive into an engage, negating damage and filling her attack resource. Pick fights you can win, and when getting outnumbered, disengage.
  • Time Your Ultimate for Impact: Angela’s Ultimate, Heaven's Retribution, offers amazing crowd control. And when they're grouped for fight-winning potential, put it to use: block their escape routes, slow them down by smacking the blade across your palm, and cue up multi-kill takedowns for teammates.
  • Coordinate With Your Team: Angela is at her best when, like a herd of cats, organized with friends. Relay dives and does things that you interrupt, abuse her zones, and chase lone enemies. Given that flexibility, the ability to adjust for a variety of meta changes and operate as part of a coordinated frontline was key to success.

Angela Combos

  1. Glide and stab: glide with Seraphic Soar until Attack Charge is full, then Spear of Ichors (Left Click) from 7 m. A fully charged thrust adds 20 damage and launches the target.
  2. Kidnap: Assassin's Charge (Shift) through a backliner to carry them away from their team, then Divine Judgement (E) where you drop them. Carrying an enemy raises Attack Charge gain to 50 per second, so the axes start with extra damage.
  3. Block then punish: hold Shielded Stance (Right Click) against burst, lower it before it breaks to keep the 1-second cooldown, then spear the attacker. 35% of the blocked damage becomes Attack Charge for that hit.
  4. Land, brawl, leave: Divine Judgement (E) into a fight, chain axe hits for 50 bonus health each, then Wingblade Ascent (E) to climb 8 m and get the spear back when the 6-second zone ends.

Strengths

  • She can fly: Seraphic Soar glides at 10 m/s and builds about 22 Attack Charge per second, so she reaches high ground and enemy flyers that most Vanguards cannot.
  • Assassin's Charge moves at 18 m/s, ignores knockback and launch-up, and carries up to 2 enemies she hits head-on, which lets her drag a healer away from their team.
  • Divine Judgement keeps her group going in a brawl: inside its 8 m zone each axe hit gives her 50 bonus health and nearby allies 25, up to 200.
  • Shielded Stance blocks 350 damage on a 1-second cooldown if she lowers it before it breaks, and 35% of what it soaks becomes Attack Charge.

Weaknesses

  • Her damage is all close range: the spear reaches 7 m and the axes only 4 m, so enemies who keep their distance take little from her.
  • Assassin's Charge runs on a 100-point gauge that drains at 75 per second while carrying an enemy and refills at only 12.5 per second, so a long haul leaves her without her main engage.
  • Ultron flies too, fights from beam range and his ultimate deals extra damage to bonus health, while Peni Parker's Cyber-Web Snare can immobilize her in the middle of a brawl.

Angela Abilities

Spear of Ichors ability icon

Spear of Ichors

Spear of Ichors input

Her spear thrust reaches 7 m for 45 base damage plus 35% of her stored Attack Charge. A fully charged thrust adds 20 damage and launches the target up, so build charge before committing to a pick.

Casting
Melee
Base Damage
45
Charge-damage Conversion
35%
Range
7m
Attack Interval
0.96s
Axes of Ichors ability icon

Axes of Ichors

Axes of Ichors input

The twin-axe string she gets after Divine Judgement: three 30-damage chops, then a 50-damage fourth hit that lunges her forward, all scaling with 45% of Attack Charge. The reach is only 4 m, so stay glued to your target.

Casting
Melee
Base Damage
First three strikes: 30, fourth strike: 50
Charge-damage Conversion
45%
Range
4m
Attack Interval
First three strikes: 0.4s, fourth strike: 0.6s
Heven's Retribution ability icon

Heven's Retribution

Heven's Retribution input

Her ultimate throws a ribbon-wrapped spear; enemies near the impact are bound, lose their movement abilities and get slowed and dragged toward the spear. She can then leap onto it for 100 damage in 8 m and start a Divine Judgement Zone.

Energy Cost
3100
Projectile Speed
60m/s
Spear Impact Damage
Projectile: 30, Spell Field: 40
Spell Field Range
8m spherical radius
Leap Damage
100
Leap Spell Field Range
8m spherical radius
Slow Rate
80%
Spear Health
650
Shielded Stance ability icon

Shielded Stance

Shielded Stance input

Turns Ichors into a 350-health shield, and 35% of the damage it soaks becomes Attack Charge. It regenerates 60 health per second after 2 seconds, and letting it break means a 4-second cooldown instead of 1.

Shield Health
350
Cooldown
1s (dropped) - 4s (destroyed)
Shield Health Recovery
Begins recovering 60 HP/s after 2s
Damage Blocked-charge Conversion
35%
Assassin's Charge ability icon

Assassin's Charge

Assassin's Charge input

A fast 18 m/s flying rush that makes her immune to knockback and launch-up and scoops up to 2 enemies she hits head-on. It burns a 100-point gauge, faster while carrying someone, so use it to haul a target away from their team.

Max Resource
100
Resource Consumption
25/s; 75/s when carrying at least one enemy
Resource Cost On Activation
20
Resource Recovery
12.5/s (begins 2s after ability ends)
Minimum Resource To Activate
30
Collision Damage
30
Cooldown
4s
Movement Speed
18m/s
Max Enemies Carried
2
Attack Charge Gained
25/s; 50/s for every enemy carried
Divine Judgement ability icon

Divine Judgement

Divine Judgement input

She crashes into the ground for 30 damage, swaps to her axes and leaves an 8 m zone dealing 15 per second for 6 seconds. Inside it she moves 35% faster and each axe hit gives 50 bonus health to her and 25 to nearby allies, up to 200.

Landing Damage
30
Divine Judgement Zone Damage
15/s
Divine Judgement Zone Duration
6s
Cooldown
12s
Movement Boost
35%
Bonus Health Gained Per Hit
Self: 50, Ally: 25
Max Bonus Health
200
Wingblade Ascent ability icon

Wingblade Ascent

Wingblade Ascent input

Lifts her 8 m into the air at a steep angle and puts the spear back in her hands. Use it to leave the axe brawl once the zone is spent and get airborne again.

Ascension Height
8m
Ascension Duration
0.35s
Ascension Elevation Angel
60°
Seraphic Soar ability icon

Seraphic Soar

Her passive glide: after keeping more than 5 m/s of forward speed for 1 second she flies freely at 10 m/s. Flight builds about 22 Attack Charge per second, so a short glide before diving powers up the spear.

Time To Enter Glide
0.1s
Glide Activation Condition
Maintain forward speed faster than 5m/s for 1s
Movement Speed
10m/s
Attack Charge Gained
22.2/s

Ability stats from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Angela crosshair code and settings

Angela Team-Ups and Best Teammates

Angela has 2 team-up loadouts. Pick one before the match: it always works, and its enhanced effect turns on when the partner hero is on your team.

Odin's Unacknowledged team-up icon

Odin's Unacknowledged

Partner: Loki

Odin's Unacknowledged input

A new 20-second ability: Angela sends a 150-health illusion ahead that uses Assassin's Charge and briefly carries any enemy it meets head-on through the air. With Loki on the team it holds 2 charges, so she can drag two targets out of position in the same fight.

Ranked win rate with Loki: 59.0% (+8.6 vs Angela's 50.4% overall, 2,403 matches)

Cooldown
20s
Illusion Health
150
Asgardians of the Galaxy team-up icon

Asgardians of the Galaxy

Partner: Star-Lord

Asgardians of the Galaxy input

A new 25-second ability: the first press reveals enemies within 50 m, and the second slams down for 65 damage in 10 m and Grounds them for 2 seconds. With Star-Lord each enemy hit gives Angela 75 bonus health, up to 200, a strong pick against flyers.

Ranked win rate with Star-Lord: 54.6% (+4.2 vs Angela's 50.4% overall, 1,587 matches)

Cooldown
25s
Reveal Range
50m spherical radius
Ground Slam Spell Field Range
10m spherical radius
Ground Slam Damage
65
Ground Slam Earthbound Duration
2s
Enhanced Effect
Bonus Health Gained
75 per enemy hit
Max Bonus Health
200
  • Loki: picking Odin's Unacknowledged sends an illusion of Angela forward that charges into enemies and carries them along, pulling targets into her 7 m reach. With Loki on the team it holds two charges instead of one.
  • Star-Lord: Asgardians of the Galaxy reveals enemies across a wide area and then lets her slam down to Ground them for 2 seconds, which brings flyers into axe range. With Star-Lord on the team each enemy the slam hits gives her 75 bonus health, up to 200.
  • Ranged Duelists: Angela's carries pull enemies out of position, but her own damage only reaches 7 m, so a long-range damage dealer can finish the targets she drags in.

Angela Counters

Angela has 550 health but fights within 7 m, so keep your distance and punish her once the Assassin's Charge gauge is empty and she has to glide back in slowly. Heroes who answer melee divers give her trouble: Ultron can fly with her and his ultimate hits bonus health harder, and Peni Parker's snares can lock her in place. When she lands Divine Judgement, leave the 8 m zone or focus her right away, since every axe hit inside it gives her 50 bonus health.

Angela matchup stats against every hero

Is Angela Good Right Now?

Tier (Season 10.5 ranked)B
Win rate50.40% (#22 of 54 heroes)
Pick rate4.4% of teams (#49 of 54)
Ban rate0.6% of teams (#40 most banned)
Win rate in Season 1050.55%
Ranked matches86,210

Full Marvel Rivals tier listWin, pick & ban rates for every hero

Angela Patch History: Buffs and Nerfs

Angela Win Rate by Season

Ranked, all ranks. A dot marks a season with an official balance change to Angela.

Official Balance Changes (7)

  1. NerfSeason 10Loki team-up illusions can absorb less damage.v20260911
  2. MixedSeason 9Health split into regenerating shield; anchor bonus health removed.v20260710
  3. BuffSeason 8.5Faster Assassin's Charge, bigger and quicker shield.v20260612
  4. MixedSeason 7Stronger spear and bonus health; Assassin's Charge cooldown doubled.v20260320
  5. NerfSeason 6Shielded Stance shield value lowered.v20260116
  6. BuffSeason 5Faster Assassin's Charge dash and a sturdier ultimate spear.v20251114
  7. BuffSeason 4.5More bonus health from Axes of Ichors after Divine Judgement.v20251010

Summaries of the official balance posts. Every patch is on the patch notes page.

Season 10

  • NerfLoki / Odin's Unacknowledged: Illusion health reduced from 250 to 150.

Season 9

  • NerfDamage to ultimate charge conversion reduced from 70% to 55%.
  • NerfMax health anchor bonus removed.
  • BuffNow has 200 Shield HP.
  • ChangeStar-Lord / TEAM-UP (C): Asgardians of the Galaxy: Power on a tracking device to reveal nearby enemies through walls.
  • ChangeStar-Lord / TEAM-UP (C): Asgardians of the Galaxy: Enable a diving strike while active, which damages and grounds enemies on impact.
  • ChangeStar-Lord / TEAM-UP (C): Asgardians of the Galaxy: Enhanced: Gain bonus health based on the amount of enemies hit by the diving strike.
  • ChangeLoki / TEAM-UP (C): Odin's Unacknowledged: Send forth an illusion that drags enemies forward upon collision.
  • ChangeLoki / TEAM-UP (C): Odin's Unacknowledged: Enhanced: Now has two charges.

Season 8.5

  • BuffShielded Stance: Shield health increased from 300 to 350.
  • BuffShielded Stance: Shield health regeneration rate increased from 50 HP/s to 60 HP/s.
  • BuffShielded Stance: Cooldown reduced from 1.5s to 1s.
  • BuffAssassin's Charge: Cooldown reduced from 6s to 4s.
Show 5 older patches

Season 7

  • NerfDamage to ultimate charge conversion reduced from 90% to 70%.
  • NerfPassive ultimate charge gain reduced from 12/s to 11/s.
  • NerfSpear of Ichors: Attack charge to damage conversion reduced from 45% to 35%.
  • BuffSpear of Ichors: Bonus damage at max attack charge increased from 15 to 20.
  • BuffAxes of Ichors: Bonus health gained for self increased from 40 to 50 per hit.
  • BuffAxes of Ichors: Bonus health gained for allies increased from 20 to 25 per hit.
  • BuffShielded Stance: Damage blocked to attack charge conversion increased from 25% to 35%.
  • NerfAssassin's Charge: Cooldown increased from 3s to 6s.
  • BuffAssassin's Charge: Max recharge time reduced from 10s to 8s.
  • BuffHeven's Retribution: Damage upon casting increased from 10 to 40.
  • NerfHeven's Retribution: Spear health reduced from 800 to 650.

Season 6

  • NerfShielded Stance: Shield health reduced from 350 to 300.

Season 5

  • BuffAssassin's Charge: Movement speed while active increased from 16 m/s to 18 m/s.
  • BuffHeven's Retribution: Spear health increased from 600 to 800.

Season 4.5

  • BuffAxes of Ichors: Bonus health gained for self increased from 30 to 40 per hit.
  • BuffAxes of Ichors: Bonus health gained for allies increased from 15 to 20 per hit.

Season 4

  • ChangeAngela descends from Heven as the newest Vanguard hero!
  • ChangeM1: Spear of Ichors: Stab forward with the spear, damaging increasing with attack charge.
  • ChangeM1: Spear of Ichors: At full charge, enemies will be launched up on hit.
  • ChangeM1: Spear of Ichors: Used while in flying state.
  • ChangeM1: Axes of Ichors: Strike with twin axes, the fourth strike being a lunge attack.
  • ChangeM1: Axes of Ichors: Used while in ground state.
  • ChangeM2: Shielded Stance: Raise a shield to block incoming damage.
  • ChangeM2: Shielded Stance: Blocked damage is converted into attack charge.
  • ChangeSHIFT: Assassin's Charge: Charge forward to increase flying speed and become immune to displacement effects.
  • ChangeSHIFT: Assassin's Charge: Enemies are dragged forward upon collision as well.
  • ChangeE: Divine Judgement: Dive downward, switch to twin axes, and create a Divine Judgement Zone upon landing.
  • ChangeE: Divine Judgement: Within the zone, gain a movement speed boost and grant bonus health to self and nearby allies upon dealing damage.
  • ChangeE: Wingblade Ascent: Fly upwards and switch back to Spear of Ichors.
  • ChangeQ: Heven's Retribution: Hurl a spear forward that binds nearby enemies upon impact.
  • ChangeQ: Heven's Retribution: Angela can then leap to the spear to damage enemies and create a Divine Judgement Zone.
  • ChangePASSIVE: Seraphic Soar: Continuously fly forward to increase attack charge.
  • ChangeTEAM-UP (PASSIVE): Celestial Command: Angela grants Thor the ability to throw a spear that sticks to enemies and restores Thorforce on hit.
  • ChangeTEAM-UP (PASSIVE): Celestial Command: Thor can then leap to the spear to create a shockwave on impact.
  • ChangeTEAM-UP (PASSIVE): Celestial Command: Anchor Bonus: +100 Max Health

Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Angela Video Guide

ANGELA ADVANCED GUIDE in Marvel Rivals · True Vanguard

Angela Release Date and Voice Actor

Release date
September 12, 2025 (Season 4)
Voice actor
Brittany Cox
Gender
Female
Relatives
Loki (young foster brother), Laussa (young sister), Sera (wife), Bor (grandfather), Thor (young brother), Balder (young brother), Odin (father), Frigga (mother), Hela (young sister)

Angela FAQ

When was Angela released in Marvel Rivals?

Angela was released in Season 4 on September 12, 2025 and is playable now.

What role is Angela in Marvel Rivals?

Angela is a Vanguard in Marvel Rivals with a difficulty rating of 4 out of 5. Angela's main attack type is melee.

Is Angela good right now?

In Season 10.5 ranked, Angela has a 50.4% win rate (B tier, #22 of 54) across 86,210 matches. That is about the same as 50.5% in Season 10. Angela is picked by 4.4% of teams (#49 of 54) and banned by 0.6% (#40).

Who counters Angela in Marvel Rivals?

Angela struggles against Peni Parker, Spider-Man and Gorr. Angela has 550 health but fights within 7 m, so keep your distance and punish her once the Assassin's Charge gauge is empty and she has to glide back in slowly. Heroes who answer melee divers give her trouble: Ultron can fly with her and his ultimate hits bonus health harder, and Peni Parker's snares can lock her in place. When she lands Divine Judgement, leave the 8 m zone or focus her right away, since every axe hit inside it gives her 50 bonus health.

How much health does Angela have in Marvel Rivals?

Angela has 550 health in Season 10.5.

What is Angela's ultimate ability?

Angela's ultimate is Heven's Retribution. Her ultimate throws a ribbon-wrapped spear; enemies near the impact are bound, lose their movement abilities and get slowed and dragged toward the spear. She can then leap onto it for 100 damage in 8 m and start a Divine Judgement Zone.

Who voices Angela in Marvel Rivals?

Angela is voiced by Brittany Cox.

What are Angela's team-ups in Marvel Rivals?

Angela has 2 team-up loadouts: Odin's Unacknowledged (with Loki) and Asgardians of the Galaxy (with Star-Lord). Pick one before the match; its enhanced effect turns on when the partner hero is on your team. In ranked, Angela wins 59.0% with Loki on the team and 54.6% with Star-Lord on the team, against 50.4% overall.

When was Angela last buffed or nerfed?

In Season 10 on September 11, 2026: 1 nerf. Every change is listed in the patch history on this page.

When was Angela last nerfed in Marvel Rivals?

In Season 10 (Version 20260911, September 11, 2026): Loki team-up illusions can absorb less damage.

When was Angela last buffed in Marvel Rivals?

In Season 8.5 (Version 20260612, June 12, 2026): Faster Assassin's Charge, bigger and quicker shield.

What was Angela's best season in Marvel Rivals?

By ranked win rate, Season 4.5 at 53.3%. The lowest was Season 10.5 at 50.4%.

Other Vanguard Heroes

All Marvel Rivals characters