Loki in Marvel Rivals

Loki

Strategist roleMarvel Rivals Strategist · Season 10.5

Updated

Loki is a Strategist hero in Marvel Rivals with 275 health and a 4/5 difficulty rating. Loki joined the game in Season 0 on December 6, 2024. In Season 10.5 ranked, Loki has a 51.4% win rate (B tier, #15 of 54) and is picked by 5.7% of teams. Loki's team-ups are Vibrant Vitality (with Mantis) and Villain's Illusion (with Hela). The ultimate is God of Mischief.

Difficulty
4/5
Role
Strategist
Attack Type
Projectile
Health
275
Movement Speed
6 m/s
Ultimate
God of Mischief
Released
Season 0 (Dec 6, 2024)
Last Balance Change
Season 10 (Sep 11, 2026)

How to Play Loki

  • Master Doppelganger Placement: Position your illusions strategically on high ground or near your team to confuse enemies and absorb damage. Always have Doppelgangers on the field to maximize mobility and support.
  • Utilize Deception Wisely: Activate Deception early when entering risky areas to scout and set up illusions without being detected. Use this ability for healing and positioning before engagements.
  • Optimize Regeneration Domain: Place your healing field near allies or illusions to maximize its effectiveness. Balance the risk of exposure with the benefit of healing your team.
  • Leverage God of Mischief Ultimate: Familiarize yourself with other heroes' ultimates to make informed choices when shapeshifting. Adapt your transformation to the situation, whether you need healing, damage, or crowd control.
  • Balance Support and Disruption: Focus on healing and supporting allies while using your illusions and abilities to disrupt enemy plans. Position yourself in the middle of your team formation, ready to move front or back as needed.

Loki Combos

  1. Triple domain: Doppelganger (E) twice to place clones near your allies, then Regeneration Domain (Shift). The clones copy it at full strength, putting down three healing zones of 100 per second.
  2. Ghost exit: Deception (Right Click) to turn invisible and heal 30 per second, then Devious Exchange (F) with a clone up to 30 m away. The swap does not break invisibility, so enemies lose track of him.
  3. Borrowed ultimate: God of Mischief (Q) on the hero with the best ultimate in the match, then fire that ultimate straight away, since the bar starts full and the form lasts 12 seconds.
  4. Clone barrage: with two clones out, fire Mystical Missile (Left Click) into a fight. Each clone repeats the shot, healing allies for the full 40 in a 3 m splash and dealing 80% of the damage.

Strengths

  • Clones heal at 100% of his output, so with two Doppelgangers out his Mystical Missiles and Regeneration Domain can come from three places at once.
  • Regeneration Domain heals 100 per second for 5 seconds in a 5 m area and turns 30% of the damage allies take there into extra healing.
  • Deception keeps him invisible for as long as he avoids damage and heals him 30 per second, and Devious Exchange swaps him with a clone up to 30 m away without breaking it.
  • God of Mischief copies an ally or enemy for 12 seconds with their ultimate already full, so he can use the strongest ultimate on the field.

Weaknesses

  • Only 275 health, and his clones have 250 each, so steady area damage can wipe out his whole setup.
  • Mystical Missile deals just 25 splash damage and cannot crit, so he has little to fight back with when a diver like Magik or Black Cat reaches him.
  • God of Mischief costs 4,500 energy and every clone vanishes when he transforms, so the ultimate comes rarely and resets his healing setup.

Loki Abilities

Mystical Missile ability icon

Mystical Missile

Mystical Missile input

Loki's primary lobs magic bolts that burst in a 3 m area, dealing 25 to enemies or healing allies for 40, plus 15 on a direct hit. Ten shots per magazine and no crits, so aim at the ground near groups rather than at heads.

Casting
Delayed-impact projectile that generates a spell field
Spell Field Damage
25
Healing
Direct Hit: 15, Spell Field: 40
Spell Field Range
3m spherical radius
Fire Rate
1.75 rounds/s
Ammo
10
Projectile Speed
120m/s
Critical Hit
No
God of Mischief ability icon

God of Mischief

God of Mischief input

His 4,500-energy ultimate turns Loki into a targeted ally or enemy for 12 seconds with that hero's kit, minus team-ups, and a full ultimate bar. Copying a strong ultimate is the main reason to use it; his clones vanish when he transforms.

Casting
Targeted
Energy Cost
4500
Duration
12s
Deception ability icon

Deception

Deception input

Loki goes invisible, heals himself for 30 per second and leaves an illusion behind, on a 15-second cooldown. Damage or most abilities break it, but he can still place clones and swap with them while hidden, which makes it his main escape.

Casting
Instant Cast
Healing
30/s (self)
Cooldown
15s
Regeneration Domain ability icon

Regeneration Domain

Regeneration Domain input

Places rune stones that heal allies in a 5 m area for 100 per second over 5 seconds, and turn 30% of the damage they take into extra healing. The runes have 100 health and a 30-second cooldown, so drop them where the fight is heaviest.

Casting
Spell Field
Healing Over Time
100/s
Cooldown
30s
Rune Duration
5s
Rune Health
100
Damage Taken-healing Conversion
30%
Doppelganger ability icon

Doppelganger

Doppelganger input

Summons up to 2 clones within 30 m, each with 250 health, that copy his Mystical Missile, Regeneration Domain and quick melee. Clones deal 80% of his damage but heal for the full amount, so spread them out to heal from several angles.

Casting
Targeted Summon
Charges
2
Recharge Time
12s per charge
Max Summon Distance
30m
Illusions
Health
250
Max Duration
60s
Max Quantity
2
Damage Proportion
80%
Healing Proportion
100%
Devious Exchange ability icon

Devious Exchange

Devious Exchange input

Swaps Loki's position with a chosen clone up to 30 m away, or the closest one if none is selected, on a 15-second cooldown. Keep one clone somewhere safe as an exit.

Casting
Targeted
Cooldown
15s
Max Targeting Distance
30m
Backstab ability icon

Backstab

Backstab input

His quick melee stab hits for 30 at 3 m, rising to 45 from behind. Clones copy it, so it can finish a low enemy who wanders into his illusions.

Casting
Spell Field
Damage
Melee: 30, Backstab: 45
Range
3m

Ability stats from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Loki crosshair code and settings

Loki Team-Ups and Best Teammates

Loki has 2 team-up loadouts. Pick one before the match: it always works, and its enhanced effect turns on when the partner hero is on your team.

Vibrant Vitality team-up icon

Vibrant Vitality

Partner: Mantis

Vibrant Vitality input

Regeneration Domain (Shift) widens from 5 m to 6.5 m and gives allies inside a 15% damage boost. With Mantis on the team, placing it releases a 45-damage shockwave that lightly launches enemies, so pick it when your team fights in a tight group.

Ranked win rate with Mantis: 62.6% (+11.2 vs Loki's 51.4% overall, 2,788 matches)

Damage Boost
15%
Healing Over Time
100/s
Cooldown
30s
Rune Duration
5s
Rune Health
100
Damage Taken-healing Conversion
30%
Enhanced Effect
Damage
45
Villain's Illusion team-up icon

Villain's Illusion

Partner: Hela

Villain's Illusion input

A 30-second-cooldown ability that turns Loki into a fallen hero from either team for 6 seconds, minus their ultimate. With Hela on the team it lasts 8 seconds, and lethal damage while transformed, even in God of Mischief, reverts him to Loki with 150 health; pick it for risky transformations.

Ranked win rate with Hela: 56.4% (+4.9 vs Loki's 51.4% overall, 5,640 matches)

Cooldown
30s
Duration
6s
Enhanced Effect
Duration
8s
Health Retained Upon Death
150
  • Mantis: pick Vibrant Vitality so Regeneration Domain grows wider and gives allies inside a damage boost. With Mantis on the team, placing the domain also sends out a shockwave that damages enemies and pops them slightly into the air.
  • Hela: pick Villain's Illusion to gain an ability that takes the form of a fallen hero from either team, without their ultimate. With Hela on the team the form lasts longer, and lethal damage while transformed sends him back to Loki instead of a KO.
  • A Vanguard who holds a position: Regeneration Domain stays in one 5 m spot and converts 30% of the damage taken inside it into healing, so a tank fighting on top of it gets the most value.

Loki Counters

Loki has 275 health and his clones only 250, so kill the clones when you cannot reach him: they copy his healing at full strength. Divers like Magik and Black Cat do well against him, since his missiles deal only 25 splash damage and Deception breaks as soon as he takes a hit. When an illusion appears where he was standing, sweep the area with attacks, because the real Loki is invisible nearby and healing 30 per second.

Loki matchup stats against every hero

Is Loki Good Right Now?

Tier (Season 10.5 ranked)B
Win rate51.44% (#15 of 54 heroes)
Pick rate5.7% of teams (#41 of 54)
Ban rate0.8% of teams (#34 most banned)
Win rate in Season 1051.73%
Ranked matches112,567

Full Marvel Rivals tier listWin, pick & ban rates for every hero

Loki Patch History: Buffs and Nerfs

Loki Win Rate by Season

Ranked, all ranks. A dot marks a season with an official balance change to Loki.

Official Balance Changes (12)

  1. BuffSeason 10More missile healing and stealth self-healing.v20260911
  2. BuffSeason 9.5Faster Mystical Missile projectiles.v20260807
  3. MixedSeason 8Illusion missiles heal more but deal less; pricier ultimate.v20260515
  4. NerfSeason 6.5Fewer Mystical Missile charges.v20260213
  5. NerfSeason 6Deific Blessing team-up gives allies a smaller damage boost.v20260116
  6. BuffSeason 5.5Illusions now deal and heal 90% instead of 80%.v20251212
  7. BuffSeason 5More health, less missile falloff, extra healing on direct hits.v20251114
  8. NerfSeason 4Weaker illusions and shorter ultimate transformation.v20250912
  9. NerfSeason 3.5Mystical Missile damage to enemies lowered; healing unchanged.v20250821
  10. NerfSeason 3God of Mischief ultimate costs more energy.v20250711
  11. NerfSeason 2Regeneration Domain cooldown raised to 30 seconds.v20250411
  12. MixedSeason 1.5Pricier ultimate, but two extra Mystical Missile charges.v20250221

Summaries of the official balance posts. Every patch is on the patch notes page.

Season 10

  • NerfDamage to ultimate charge conversion reduced from 55% to 50%.
  • NerfHealing to ultimate charge conversion reduced from 70% to 65%.
  • BuffMystical Missile: Direct hit healing increased from 10 to 15.
  • BuffDeception: Healing over time while active increased from 20 HP/s to 30 HP/s.

Season 9.5

  • BuffMystical Missile: Projectile speed increased from 100 m/s to 120 m/s.

Balance Patch

  • BuffHealing to ultimate charge conversion reduced from 60% to 70%.
Show 15 older patches

Season 9

  • NerfDamage to ultimate charge conversion reduced from 75% to 55%.
  • NerfHealing to ultimate charge conversion reduced from 75% to 60%.
  • ChangeHela / TEAM-UP (C): Villain's Illusion: Shapeshift into a defeated enemy or ally to use their abilities for a brief period.
  • ChangeHela / TEAM-UP (C): Villain's Illusion: Cannot generate any Ultimate charge for the shapeshifted hero.
  • ChangeHela / TEAM-UP (C): Villain's Illusion: Enhanced: Increased shapeshift duration. If defeated while shapeshifted into another hero, transform back to normal state with a portion of health still remaining.
  • ChangeMantis / TEAM-UP (SHIFT): Vibrant Vitality: Regeneration Domain has an increased radius and grants a damage boost to allies within range.
  • ChangeMantis / TEAM-UP (SHIFT): Vibrant Vitality: Enhanced: Damage and knock back nearby enemies upon activating Regeneration Domain.

Season 8

  • BuffClone healing ratio increased from 90% to 100%.
  • NerfClone damage ratio increased from 90% to 80%.
  • NerfGod of Mischief: Ultimate cost increased from 4300 to 4500.

Season 7

  • NerfDamage/healing to ultimate charge conversion reduced from 90% to 75%.
  • NerfPassive ultimate charge gain reduced from 12/s to 8/s.

Season 6.5

  • NerfMystical Missile: Ammo capacity reduced from 12 to 10.

Season 6

  • NerfDeific Blessing: Damage boost reduced from 25% to 15%.

Season 5.5

  • BuffClone damage/healing ratio increased from 80% to 90%.

Season 5

  • BuffMax health increased from 250 to 275.
  • BuffMystical Missile: Damage falloff at 3m rescaled from 50% to 80%.
  • BuffMystical Missile: Direct hits now heal for an additional 10 HP.

Season 4

  • NerfClone damage/healing ratio reduced from 100% to 80%.
  • NerfGod of Mischief: Duration reduced from 15s to 12s.
  • NerfGod of Mischief: Active ability duration residual reduced from 5s to 3s.

Balance Patch

  • NerfMystical Missile: Damage decreased from 30 to 25 per shot.

Season 3.5

  • ChangeLaufeyson Reborn: Removed.
  • ChangeTEAM-UP (SHIFT): Deific Blessing: Mantis empowers Loki's Regeneration Domain to have an increased radius and grant a damage boost.

Season 3

  • NerfGod of Mischief: Ultimate cost increased from 4000 to 4300.

Season 2

  • NerfRegeneration Domain: Cooldown increased from 25s to 30s.

Season 1.5

  • BuffMystical Missile: Ammo capacity increased from 10 to 12.
  • NerfGod of Mischief: Ultimate cost increased from 3400 to 4000.

Season 0

  • ChangeLoki prepares his next trick, joining Marvel Rivals as a Strategist hero!
  • ChangeM1: Mystical Missile: Fire a magical projectile that heals allies and damages enemies.
  • ChangeM2: Deception: Leave behind a clone and enter stealth, gaining healing over time while invisible.
  • ChangeSHIFT: Regeneration Domain: Place a crystal at the location of yourself and all active clones.
  • ChangeSHIFT: Regeneration Domain: Converts damage taken into healing and heals allies over time when within range.
  • ChangeE: Doppelganger: Conjure a clone at a targeted location.
  • ChangeE: Doppelganger: Clones will mirror primary fire and quick melee attacks.
  • ChangeF: Devious Exchange: Swap places with a targeted clone.
  • ChangeF: Devious Exchange: If there is no target, swap with the nearest clone.
  • ChangeV: Backstab: Slash forward with a dagger, dealing extra damage from behind.
  • ChangeQ: God of Mischief: Shapeshift into a targeted enemy or ally to use their abilities for a brief period.
  • ChangeTEAM-UP (PASSIVE): Laufeyson Reborn: Hela is able to revive Loki after landing a final blow on an enemy.
  • ChangeTEAM-UP (PASSIVE): Laufeyson Reborn: If Loki is still alive, he receives bonus health instead.

Season 8

  • NerfMax health in Classic Mode reduced from 3500 to 3000.
  • NerfMax health in All Heroes Mode reduced from 4500 to 3500.
  • NerfBend The Knee: Cooldown increased from 8s to 15s.
  • NerfBend The Knee: Mind control duration reduced from 4s to 2s.

Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Loki Video Guide

Loki Masterclass - Advanced Guide in Marvel Rivals · True Vanguard

Loki Release Date and Voice Actor

Release date
December 6, 2024 (Season 0)
Voice actor
Troy Baker
Gender
Male
Relatives
Laufey, Bor, Odin, Frigga, Angela, Thor

Loki FAQ

When was Loki released in Marvel Rivals?

Loki was released in Season 0 on December 6, 2024 and is playable now.

What role is Loki in Marvel Rivals?

Loki is a Strategist in Marvel Rivals with a difficulty rating of 4 out of 5. Loki's main attack type is projectile.

Is Loki good right now?

In Season 10.5 ranked, Loki has a 51.4% win rate (B tier, #15 of 54) across 112,567 matches. That is about the same as 51.7% in Season 10. Loki is picked by 5.7% of teams (#41 of 54) and banned by 0.8% (#34).

Who counters Loki in Marvel Rivals?

Loki struggles against Mister Fantastic, Ultron and Peni Parker. Loki has 275 health and his clones only 250, so kill the clones when you cannot reach him: they copy his healing at full strength. Divers like Magik and Black Cat do well against him, since his missiles deal only 25 splash damage and Deception breaks as soon as he takes a hit. When an illusion appears where he was standing, sweep the area with attacks, because the real Loki is invisible nearby and healing 30 per second.

How much health does Loki have in Marvel Rivals?

Loki has 275 health in Season 10.5.

What is Loki's ultimate ability?

Loki's ultimate is God of Mischief. His 4,500-energy ultimate turns Loki into a targeted ally or enemy for 12 seconds with that hero's kit, minus team-ups, and a full ultimate bar. Copying a strong ultimate is the main reason to use it; his clones vanish when he transforms.

Who voices Loki in Marvel Rivals?

Loki is voiced by Troy Baker.

What are Loki's team-ups in Marvel Rivals?

Loki has 2 team-up loadouts: Vibrant Vitality (with Mantis) and Villain's Illusion (with Hela). Pick one before the match; its enhanced effect turns on when the partner hero is on your team. In ranked, Loki wins 62.6% with Mantis on the team and 56.4% with Hela on the team, against 51.4% overall.

When was Loki last buffed or nerfed?

In Season 10 on September 11, 2026: 2 buffs and 2 nerfs. Every change is listed in the patch history on this page.

When was Loki last nerfed in Marvel Rivals?

In Season 6.5 (Version 20260213, February 13, 2026): Fewer Mystical Missile charges.

When was Loki last buffed in Marvel Rivals?

In Season 10 (Version 20260911, September 11, 2026): More missile healing and stealth self-healing.

What was Loki's best season in Marvel Rivals?

By ranked win rate, Season 0 at 52.1%. The lowest was Season 4 at 46.0%.

Other Strategist Heroes

All Marvel Rivals characters