
Deadpool
Role
Hybrid
Attack Type
Hitscan
Health
450
Movement Speed
600
Gender
Male
Voice Actor
Alejandro Saab
Relatives
Elleanor Camacho, Thomas Wilson, Hailey Wilson, Vanessa Carlysle, Broodpool, Jeff the Land Shark
Wade Wilson is the full package (or so he claims), with devastating damage output, an impenetrable shield, and swift healing. There's no limit to what Deadpool can achieve, as long as he keeps his moves flashy! And, of course, every epic attack comes with an endless barrage of witty banter!
Team-Up: Comical Chaos
Deadpool hands Jeff the Land Shark a plushie with attitude. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range enjoy a plush-powered healing party!
Abilities Overview

Pop Quiz! - Upgraded

Initiate a challenge for yourself while gaining minor Speed Boost, Healing Over Time, and Damage Boost. Hit enough enemies with the indicated abilities in time for greatly enhanced Speed, Healing, Damage, and refresh all cooldowns except Healing Factor.
Cooldown: 45s
Damage Boost: Upon activation: 15%; challenge completed: 30%
Movement Boost: Upon activation: 15%; challenge completed: 30%
Ability Duration: The challenge lasts 12s. The buff lasts 8s after you complete it.
Healing over Time: Upon activation: 30/s; challenge completed: 60/s
Comical Chaos
Deadpool hands Jeff the Land Shark a plushie. Jeff can spit it ahead where it'll continuously Taunt nearby enemies and Block Vision, while allies in range are healed! Elsa Bloodstone's Living Bullet changes to special rounds that Taunt targets with Deadpool's chatter, while Slowing, and damaging nearby enemies over time. Elsa can recall the rounds to heal based on damage dealt.
Team-Up Bonus: +50 Max Health
Healing Factor

Continuously heal while out of combat. When taking heavy fatal damage, briefly become invincible and rapidly heal.
Special Effect: The healing factor kicks in after Deadpool has been out of combat for 5s. If Deadpool takes more than 200 damage within a two-second window, the healing factor activates and boosts the healing
Healing over Time: 25/s
Healing over Time from Activated Healing Factor: 50/s
Cooldown: 45s

Bunny Hop

Perform a double jump. Using Bunny Hop over others' heads or near vertical walls refreshes the cooldown. Stomping enemies grants Bonus Health and deals damage.
Damage: 25
Cooldown: 6s
Bonus Health: 25, up to 50
Special Effect: Refresh the cooldown if it hits an enemy.
Maximum Flair

Increase your Style Rating by landing abilities. Ultimate Ability can be unleashed after reaching an "S" rating.
Special Effect: The ultimate ability can be unleashed after reaching an S rating. The rating is cleared if Deadpool is defeated.
Deadpool On Air

Get close to other characters to roast them!

Upgrade!

Deal damage to accumulate XP. When maxed, choose an ability to upgrade. Landing final hits and taking a selfie grants bonus XP. Deadpool is Invincible while taking photos.
Special Effect: Accumulate XP in battle. When maxed, choose an ability to upgrade for powerful boosts
Xp Management
Logic Management Abilities (Not displayed on F1, no localization needed)
Photo-taking
After delivering the Final Hit, you can take a photo with the enemy's corpse. Successfully taking a photo will grant bonus experience points.

Dual Desert Eagles - Duelist

Shoot enemies with dual Desert Eagles.
Ammo: 30
Damage: 38 per hit
Casting: Rapid-fire projectile
Fire Rate: 2.5 rounds per second
Damage Falloff: Falloff begins at 18m, decreasing to 80% at 30m

Dual Desert Eagles - Duelist Upgraded

Shoot enemies with dual Desert Eagles. After enough shots, unleash a powerful, explosive Boom Emoji for extra damage.
Ammo: 40
Beam Damage: 46 damage per round
Projectile Speed: 60 m/s
Spell Field Range: 3m radius spherical spell field
Spell Field Damage: 25
Beam Attack Interval: 2 rounds per second
Projectile Attack Interval: After every 5 beam bullets fired, the next shot fires 1 additional projectile

Kick@$$ Katana - Duelist

Slash forward with dual katanas.
Damage: 40 per hit
Casting: Melee
Attack Interval: First strike: 0.6s; second strike: 0.53s; third strike: 0.6s
Maximum Distance: 4m

Kick@$$ Katana - Duelist Upgraded

Slash forward with dual katanas. Stabs can deal critical hits. After a Bunny Hop, your next attack is guaranteed to be stabs.
Damage: 45 per hit
Attack Interval: First strike: 0.5s; second strike: 0.43s; third strike: 0.5s
Maximum Distance: 4m

Headshot! - Duelist

Remove your Avatar and throw it, damaging enemies along the path and nearby; after a short time, it returns to you.
Casting: Single-cast projectile with delayed impact that also generates a spell field
Cooldown: 10s
Projectile Speed: 80m/s
Projectile Damage: Unleash: 30; return: 25
Spell Field Range: 4m spherical radius spell field
Spell Field Damage: 15/s
Spell Field Duration: 1s

Headshot! - Duelist Upgraded

Remove your Avatar and throw it, damaging enemies along the path and nearby; after a short time, it returns to you. Catch it for up to two more throws. On the third toss, it explodes at the end to deal area damage.
Spell Field Duration: First unleash: 1s; second unleash: 1s; third unleash: 2s
Third Unleash Explosion Damage: 45
Cooldown: 10s
Projectile Speed: 80m/s
Projectile Damage: Unleash: 30; return: 25
Spell Field Damage: 15/s

Hazardous Hijinks - Duelist

Dash forward and slash, striking enemies in your path. Hitting an enemy lets you unleash another Hazardous Hijinks - Duelist, up to two times.
Cooldown: 2 charges, with each charge taking 10s to recharge.
Dash Duration: Up to 12m
Special Effect: Refresh the cooldown if it hits an enemy for up to 2 times.
Damage: 40

Hazardous Hijinks - Duelist Upgraded

Dash forward and slash, striking enemies in your path. Each hit refreshes the cooldown and launches you in your chosen direction.
Damage: 40
Cooldown: 2 charges, with each charge taking 10s to recharge.
Dash Duration: Up to 12m
Special Effect: Refresh the cooldown if it hits an enemy. Deadpool bounces as the ability hits an enemy.

Magical Unicorn Shield!

Cooldown: 12s
Summons' Health: 300
Maximum Duration for Summons: 4s

Magical Unicorn Shield! - Upgraded

Summons' Health: 400
Maximum Duration for Summons: 4s
Cooldown: 12s

Deadpool In Your Area - Duelist

Taunt and deal continuous damage to nearby enemies, disrupting their vision while gaining Damage Reduction.
Self Damage Reduction: 20%
Damage Needed to Remove the Disruption: 100
Cooldown: 12s
Special Effect: Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Ability Duration: 5s
Spell Field Range: A cylindrical spell field with a 6m radius and a height of 6m
Spell Field Damage: 15/s

Deadpool In Your Area - Duelist Upgraded

Taunt and deal continuous damage to nearby enemies, disrupting their vision while gaining Damage Reduction. If enemies don't escape in time, the bottom of their screen gets further blocked.
Spell Field Range: A cylindrical spell field with a 6m radius and a height of 6m
Spell Field Damage: 15/s
Self Damage Reduction: 35%
Damage Needed to Remove the Disruption: 100
Cooldown: 12s
Special Effect: Disrupt enemies' vision in range and gain XP. Enemies can damage Deadpool to end the disruption.
Ability Duration: 5s
Slice And Dice!

Switch to dual katanas.
Lock And Load!

Switch to dual pistols.

Skill Issue

Select an enemy to taunt. They take damage whenever they miss an ability during the effect.
Cooldown: 45s
Ability Duration: 8s
Damage From Per Ability Missed: 60

Skill Issue - Upgraded

Select an enemy to taunt, dealing continuous damage. If they miss with an ability during the effect, they suffer extra damage and Vulnerability.
Vulnerability Ration From Ability Missed: 10% for each stack. Up to 4 stacks.
Cooldown: 45s
Ability Duration: 8s
Damage Over Time: 25/s
Damage From Per Ability Missed: 60

Pop Quiz!

Initiate a challenge for yourself while gaining minor Speed Boost and Healing Over Time. Hit enough enemies with the indicated abilities in time for greatly enhanced Speed and Healing.
Cooldown: 45s
Movement Boost: Upon activation: 15%; challenge completed: 30%
Ability Duration: The challenge lasts 12s. The buff lasts 6s after you complete it.
Healing over Time: Upon activation: 35/s; challenge completed: 70/s
How to Play Deadpool in Marvel Rivals: 5 Key Tips
- Use Teleport Aggressively: Don't save teleport as an escape tool. Use it to dive their backline and harass supports. Get in, deal damage, then use your second charge to reposition or chase kills. Trust your healing to keep you alive.
- Prioritize Consistent Body Shots: Deadpool's pistols have heavy recoil. Focus on landing reliable body shots instead of going for headshots. His damage comes from volume of fire, not precision.
- Abuse Your Self-Heal: After taking damage, duck behind cover for a few seconds and let your healing factor do its work. Play hit-and-run. You're a pest who keeps coming back at full health while enemies are still hurt.
- Switch to Katanas Up Close: When you're in melee range, swap to your katanas for serious burst damage. The combo is simple: teleport in, unload pistols, finish with katanas. Most players underestimate how much damage you can do up close.
- Disrupt, Don't Just Frag: Your job is to make the enemy backline miserable. Target their supports first. Even if you don't get the kill, forcing them to run or blow cooldowns means your team isn't getting healed. Disruption wins games.
Deadpool Cosmetics
Skins

Maid-pool

Yapping Yolk

Poppin' Peach

Virtus.pro (ignite Series 2026)

Nrg Shock (ignite Series 2026)

Spacestation Gaming (ignite Series 2026)

Navi (ignite Series 2026)

Tsm (ignite Series 2026)

Team Heretics (ignite Series 2026)

Reject (ignite Series 2026)

Sentinels (ignite Series 2026)

Gen.g (ignite Series 2026)

Liquid Citadel (ignite Series 2026)

Flyquest (ignite Series 2026)

100 Thieves (ignite Series 2026)

Captain Pool

X-Force?

Workwear Woes

Wade Wilson: The Spirit Squad

Deadpool
Nameplates
MVP Animations
Deadpool Counters and Synergies
Strong Against
Luna Snow
Mantis
Hawkeye
Works Well With
Doctor Strange
Jeff The Land Shark
Venom
Struggles Against
Iron Fist
Scarlet Witch
Hela





















