Gorr in Marvel Rivals

Gorr Marvel Rivals Guide

Updated · Season 10.5

Gorr is a Duelist hero in Marvel Rivals with 350 health and a 4/5 difficulty rating. Gorr's ultimate is Twilight of the Gods, described in-game as "Transform All-Black into the Annihilablade." The latest balance change came in Season 10.5 (October 9, 2026): 1 buff and 4 nerfs.

Difficulty

4/5

Role

Duelist

Health

350

Ultimate

Twilight of the Gods

Last Balance Change

Season 10.5 (Oct 9, 2026)

Wielding All-Black the Necrosword, Gorr is the nightmare of all gods. The divine flesh he rends is reshaped into an endless tide of black berserkers, forever marching in his wake. When the God Butcher's unholy legion descends, beings both mortal and divine become sacrifices beneath his feet!

Abilities Overview

All-Black input

All-Black

All-Black

Unleash up to a 4-strike rapid combo with All-Black the Necrosword.

Casting: Melee

Damage: 1st/3rd Strike: 20, 2nd/4th Strike: 30

Range: 7m

Attack Interval: 1st/3rd Strike: 0.4s, 2nd/4th Strike: 0.6s

Twilight of the Gods input

Twilight of the Gods

Twilight of the Gods

Transform All-Black into the Annihilablade. Instantly spawn a Black Berserker beside all enemies in range. While active, slashes deal devastating damage. Berserkers in range will not expire and remain in a Frenzied State.

Energy Cost: 3400

Duration: 10s

Berserker Spawn Range: 10m spherical radius

Frenzy Range: 30m spherical radius

Special Effect: During the Ultimate, the max quantity of Black Berserkers that can be active at once is increased to nine.

Damage: 65 + 10% Max Health

Damage Falloff: Begins at 8m, decreasing to 80% at 10m

Attack Interval: 0.6s

Range: 10m

Necro-Power input

Necro-Power

Necro-Power

Charge and launch a symbiote mass forward. Hitting an enemy Slows and teleports nearby Black Berserkers to them, or spawns a new one. Arriving Berserkers unleash a two-strike melee attack to Launch Up nearby enemies before reverting to ranged mode.

Cooldown: 6s

Damage: 30

Max Berserker Summon Range: 12m

Berserker Melee Damage: 20 per hit

Slow Rate: 15%

Slow Duration: 2s

Living Abyss input

Living Abyss

Living Abyss

Surge forward as an Invincible symbiote mass, leaving behind a Black Berserker and driving all active Berserkers into a Frenzied State. Upon landing, manifest a Necroverse that continously damages trapped enemies, converting them into Bonus Health.

Cooldown: 12s

Surge Duration: 1.5s

Surging Movement Speed: 10m/s

Frenzy Berserker Attack Speed Boost: 40%

Necroverse Damage: 30/s

Necroverse Range: 10m spherical radius

Necroverse Damage-bonus Health Conversion: 100%

Max Bonus Health: 50

Black Berserker input

Black Berserker

Black Berserker

Lob a symbiote mass that spawns a Black Berserker on landing to immediately shoot the nearest enemy. If summoned beside an enemy via Necro-Power, it unleashes a two-strike melee attack instead.

Charges: 2

Recharge Time: 10s per charge

Health: 150

Damage: 7.5

Attack Interval: 0.7s

Attack Range: 30m spherical radius

Max Active Duration: 6s

Max Quantity: 3

Shadow Harvest input

Shadow Harvest

Shadow Harvest

Warp to a selected Black Berserker, sacrificing it Bonus Health equal to half its Health and triggering a symbiote explosion. Briefly unlocks Shadow Scythe: fire a piercing shockwave forward. All-Black then becomes a scythe for a set duration or 4 slashes.

Cooldown: 3s

Explosion Damage: 5 + 5% Max Health

Explosion Range: 5m spherical radius

Max Targeting Distance: 22m

Bonus Health Gained: Gain Bonus Health equivalent to 50% of the selected Black Berserker's health.

Max Bonus Health: 50

Special Effect: Bonus Health cap is shared with Symbiote Swarm.

Berserker Blast Damage: 55

Berserker Blast Window: 4s

Damage: 50 + 2% Max Health

Attack Interval: 0.6s

Range: 8m

Shadow Scythe Window: 4s

Shadow Scythe Charges: 4

Symbiote Swarm

Symbiote Swarm

Black Berserker damage grants Gorr Bonus Health. Defeating an enemy instantly spawns a Black Berserker at their location.

Berserker Damage-bonus Health Conversion: 100%

Max Bonus Health: 50

Special Effect: Bonus Health cap is shared with Shadow Harvest.

Ability data from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Gorr Patch History: Buffs and Nerfs

Season 10.5

  • BuffLiving Abyss: Cooldown reduced from 15s to 12s.
  • NerfLiving Abyss: Movement speed while active reduced from 13m/s to 10m/s.
  • NerfShadow Harvest: Shadow Scythe flat damage decreased from 55 to 50 per strike.
  • NerfShadow Harvest: Berserker Blast damage decreased from 60 to 55.
  • NerfTwilight of The Gods: Duration reduced from 12s to 10s.

Season 10

  • ChangeGorr slashes apart the godly competition, joining Marvel Rivals as a Duelist hero!
  • ChangeM1: All-Black: Swiftly slash forward with the Necrosword.
  • ChangeM2: Necro-Power: Fire an energy shot that inflicts slow and summons a berserker or teleports nearby berserkers to the hit target.
  • ChangeM2: Necro-Power: Said berserker performs a melee attack on the target, launching them into the air.
  • ChangeSHIFT: Living Abyss: Surge forward as an invulnerable symbiote mass and leave behind a berserker.
  • ChangeSHIFT: Living Abyss: Upon activation, all active berserkers enter a frenzied state which increases attack speed.
  • ChangeSHIFT: Living Abyss: Generate a necroverse upon emerging, dealing damage over time and gaining bonus health from damage dealt.
  • ChangeE: Black Berserker: Throw a symbiote cluster that summons a berserker.
  • ChangeF: Shadow Harvest: Teleport to a berserker, sacrificing it for bonus health while dealing damage to nearby enemies.
  • ChangeF: Shadow Harvest: Enable a piercing shockwave attack that further morphs primary fire into a scythe slash.
  • ChangeQ: Twilight of The Gods: Manifest the Annihilablade to deal heavy percentage damage with primary fire.
  • ChangeQ: Twilight of The Gods: Summon a berserker near enemies on activation, while all active berserkers enter frenzy.
  • ChangePASSIVE: Symbiote Swarm: Killing an enemy summons a berserker at their location, which fire symbiote tendrils to attack enemies.
  • ChangePASSIVE: Symbiote Swarm: Gain bonus health when berserkers deal damage.
  • ChangeHela / TEAM-UP (C): Ragnarök: Perform a sweeping slash, grounding enemies and morphing primary fire into the scythe.
  • ChangeHela / TEAM-UP (C): Ragnarök: Enhanced: Scythe slashes have increased range and grant bonus health to self and nearby allies on hit.
  • ChangeVenom / TEAM-UP (C): Hive Mind: Launch a damaging symbiote claw that pulls in enemies upon retracting.
  • ChangeVenom / TEAM-UP (C): Hive Mind: Enhanced: Berserkers deal increased damage and inflict slow when hitting enemies.

Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.

Gorr FAQ

What role is Gorr in Marvel Rivals?

Gorr is a Duelist in Marvel Rivals with a difficulty rating of 4 out of 5.

How much health does Gorr have in Marvel Rivals?

Gorr has 350 health in Season 10.5.

What is Gorr's ultimate ability?

Twilight of the Gods. Transform All-Black into the Annihilablade. Instantly spawn a Black Berserker beside all enemies in range. While active, slashes deal devastating damage. Berserkers in range will not expire and remain in a Frenzied State.

When was Gorr last buffed or nerfed?

In Season 10.5 on October 9, 2026 (1 buff and 4 nerfs). Living Abyss: Cooldown reduced from 15s to 12s. Living Abyss: Movement speed while active reduced from 13m/s to 10m/s. Shadow Harvest: Shadow Scythe flat damage decreased from 55 to 50 per strike.

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