Feline Fury
Her basic melee swipe. Each hit steals 50 Fortune, so weave it between abilities to keep your Fortune topped up.
- Casting
- Melee
- Damage
- 35
- Range
- 3.5m
- Fortune Gained On Hit
- 50

Marvel Rivals Duelist · Season 10.5
Updated
Black Cat is a Duelist hero in Marvel Rivals with 275 health and a 4/5 difficulty rating. Black Cat joined the game in Season 7.5 on April 17, 2026. In Season 10.5 ranked, Black Cat has a 48.1% win rate (C tier, #36 of 54) and is picked by 3.9% of teams. Black Cat's team-ups are Feline Alliance (with Black Panther) and Binding Ties (with Spider-Man). The ultimate is Calling Card.
Her basic melee swipe. Each hit steals 50 Fortune, so weave it between abilities to keep your Fortune topped up.
An empowered attack bought with 150 Fortune: tethered claws sweep a wide 7.5 m cone in front of her. Each hit gives 25 bonus health, up to 50, which helps her survive a brawl.
Her ultimate marks every enemy on the map and shows them through walls for 10 seconds. While it lasts she can pounce up to 40 m with 50% damage reduction, and each takedown on a struck target adds 3 seconds and readies the next pounce.
A 15 m dash that slices through anyone in the way, on an 8-second cooldown. Use it to close the gap or to escape; it also gives back her double jump and steals 150 Fortune on a hit.
A 30 m grappling hook and her biggest Fortune source: a hit steals 300 Fortune and gives 50 bonus health. Land it first and you can pay for Phantom Pursuit straight away.
Costs 250 Fortune: she dashes to an enemy up to 20 m away, slashes for 70 damage and returns to where she started. She is Unstoppable with 50% damage reduction during the dash, which makes it her safest way to trade.
The button that spends Fortune. It turns her next attack into Claw Whip for 150 Fortune or Phantom Pursuit for 250.
A double jump that comes back every time she dashes, hooks, uses Phantom Pursuit or climbs a wall, so chaining her movement keeps her hard to pin down.
Lets her climb walls. Use high ground to pick your angle before a dive; after she lets go she has to touch the ground before climbing again.
A passive Jinx on enemies she hits: their critical hits on her have a 25% chance to lose the bonus damage, so headshot heroes hit her less reliably.
Her Fortune engine. Every damaging ability steals Fortune, up to 1,200 in total, and dying costs half of it (at least 200), so spend it before a risky fight.
Opens her relic shop, where Fortune buys one-use items. Pick the relic for the moment: a gamble for more Fortune, invisibility, a reveal, a cleanse, a portal or a slow zone.
A 100-Fortune gamble that pays back 0, 50, 200 or 500 Fortune. Only worth it when you have spare Fortune and nothing else to buy.
200 Fortune for 3 seconds of invisibility and a speed boost that fades out. Good for slipping behind the enemy, but your trail stays visible and you flicker into view.
200 Fortune for an orb with 50 health that reveals and marks enemies within 20 m. Leave it on a flank route to see who is coming.
300 Fortune to instantly clear stuns and other control effects. Keep enough Fortune for it against heroes who lock her down.
300 Fortune for a portal through a surface that stays open for 10 seconds, giving her a shortcut in or an exit through a wall.
300 Fortune for a 5 m zone that slows enemies by 35%, grounds flyers and stops movement abilities. Throw it on a diver chasing your backline or on a flyer.
Ability stats from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.
Black Cat has 2 team-up loadouts. Pick one before the match: it always works, and its enhanced effect turns on when the partner hero is on your team.
Taking 50 damage charges a new ability: an 8 m blast that deals 45 damage, knocks enemies back and gives her 25 bonus health, a speed boost and up to 100 Fortune. With Black Panther on the team it is ready at any time, a solid escape from a failed dive.
Ranked win rate with Black Panther: 47.4% (-0.7 vs Black Cat's 48.1% overall, 1,133 matches)
Swaps Turn of Fortune for a Spider-Web Grapple with 2 charges that steals Fortune and tags enemies; hitting a tagged enemy with any other ability pops the tag for 45 bonus damage. With Spider-Man on the team, grappling an already tagged enemy also stops them in place for 0.5 seconds.
Ranked win rate with Spider-Man: 49.2% (+1.1 vs Black Cat's 48.1% overall, 4,976 matches)
Black Cat has 275 health and needs Fortune for her real damage, so stay grouped and punish her the moment she lands: without 250 Fortune she cannot flash back with Phantom Pursuit. Heroes who hold space or fight from the air give her the most trouble: Peni Parker's webs and mines punish a melee diver, and Storm can stay out of reach of her hook. When Calling Card is active, stay next to a teammate so her pounce lands on two players instead of one.
| Tier (Season 10.5 ranked) | C |
|---|---|
| Win rate | 48.12% (#36 of 54 heroes) |
| Pick rate | 3.9% of teams (#52 of 54) |
| Ban rate | 0.9% of teams (#32 most banned) |
| Win rate in Season 10 | 47.82% |
| Ranked matches | 77,881 |
Full Marvel Rivals tier listWin, pick & ban rates for every hero
Ranked, all ranks. A dot marks a season with an official balance change to Black Cat.
Summaries of the official balance posts. Every patch is on the patch notes page.
Patch history from the Marvel Rivals Wiki (Fandom), licensed under CC BY-SA 3.0.
Black Cat Masterclass - Advanced Guide in Marvel Rivals · True Vanguard
Black Cat was released in Season 7.5 on April 17, 2026 and is playable now.
Black Cat is a Duelist in Marvel Rivals with a difficulty rating of 4 out of 5. Black Cat's main attack type is melee.
In Season 10.5 ranked, Black Cat has a 48.1% win rate (C tier, #36 of 54) across 77,881 matches. That is about the same as 47.8% in Season 10. Black Cat is picked by 3.9% of teams (#52 of 54) and banned by 0.9% (#32).
Black Cat struggles against Hela, Venom and Spider-Man. Black Cat has 275 health and needs Fortune for her real damage, so stay grouped and punish her the moment she lands: without 250 Fortune she cannot flash back with Phantom Pursuit. Heroes who hold space or fight from the air give her the most trouble: Peni Parker's webs and mines punish a melee diver, and Storm can stay out of reach of her hook. When Calling Card is active, stay next to a teammate so her pounce lands on two players instead of one.
Black Cat has 275 health in Season 10.5.
Black Cat's ultimate is Calling Card. Her ultimate marks every enemy on the map and shows them through walls for 10 seconds. While it lasts she can pounce up to 40 m with 50% damage reduction, and each takedown on a struck target adds 3 seconds and readies the next pounce.
Black Cat is voiced by Erica Lindbeck.
Black Cat has 2 team-up loadouts: Feline Alliance (with Black Panther) and Binding Ties (with Spider-Man). Pick one before the match; its enhanced effect turns on when the partner hero is on your team. In ranked, Black Cat wins 47.4% with Black Panther on the team and 49.2% with Spider-Man on the team, against 48.1% overall.
In Season 10 on September 11, 2026: 3 buffs and 5 nerfs. Every change is listed in the patch history on this page.
In Season 8.5 (Version 20260612, June 12, 2026): Weaker Cat's Cradle, pricier tablets, shorter and weaker Calling Card.
By ranked win rate, Season 8 at 50.8%. The lowest was Season 8.5 at 47.3%.