
Hulk
Difficulty
Role
Vanguard
Attack Type
Melee
Health
200
Movement Speed
6m/s
Brilliant scientist Dr. Bruce Banner has finally found a way to coexist with his monstrous alter ego, the Hulk. By accumulating gamma energy over transformations, he can become a wise and strong Hero Hulk or a fierce and destructive Monster Hulk – a true force of fury on the battlefield!
Abilities Overview

Gamma Ray Gun

Fire with a Gamma Ray Gun.
Ammo: 25
Damage: 16
Casting: Single-cast projectile with delayed impact
Fire Rate: 5 rounds per second
Critical Hit: Yes
Projectile Speed: 80m/s

Heavy Blow

Swing fists forward to punch enemies.
Range: 4.5m
Damage: 40
Casting: Single-cast Spell Field
Attack Interval: 0.467s

Gamma Grenade

Launch a Gamma Grenade to inflict damage and Launch Up enemies.
Casting: Single-cast projectile with a downward delay that creates a spell field upon impact
Cooldown: 8s
Special Effect: When the caster enters the spell field, it restores 50 gamma energy
Range: 3m spherical radius
Damage: 40

Gamma Burst

Emit gamma-ray bursts to inflict damage. Reduce Indestructible Guard cooldown upon hit.
Cooldown: 6s
Special Effect: Each direct hit reduces Indestructible Guard cooldown by 1s
Projectile Speed: 80m/s
Damage: 75
Casting: Single-cast projectile that can pierce through enemies

Puny Banner

Transform from Bruce Banner into Hero Hulk.
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Casting: Transformation
Energy Cost: 600

Hulk Smash!

Unleash stored gamma energy, transforming from Hero Hulk into Monster Hulk for a limited time period. Gain immunity to Launch and Knockback effects.
Duration: 12s
Energy Cost: 3400
Special Effect: The caster is immobilized during the transformation process and gains Invincibility
Casting: Transformation

Indestructible Guard

Generate gamma shields for Hero Hulk and nearby allies, absorbing and converting damage into energy for HULK SMASH!
Ally's Shield Value: 100
Max Shield Duration: 2.5s
Caster's Shield Value: 200
Range: 5m spherical radius
Casting: Single-cast spell field that surrounds the caster
Cooldown: 10s
Special Effect: When the caster's shield takes damage, 100% of the damage is converted into gamma energy. When an ally's shield takes damage, 10% of the damage is converted into gamma energy

Radioactive Lockdown

Emit gamma energy to render enemies immobilized and immune to all ability effects. Using Heavy Blow or Gamma Burst will prematurely remove this status.
Casting: Single-cast projectile.
Damage: 5
Cooldown: 15s
Max Duration: 2s
Special Effect: Heavy Blow and Gamma Burst can detect and damage irradiated enemies, and prematurely remove the status
Projectile Speed: 100m/s

World Breaker

Grab and smash the enemy in front.
Range: 5m
Damage: Delivers 5 hits, each dealing 40 damage
Casting: Targeted
Duration: 5s
Special Effect: While performing the smash, Hulk gains a 30% Damage Reduction
Savage Toss

Press {Interactive} to grab a large broken object; press {PrimaryAttack} to fling it forward.
Brute Strength

Press {Interactive} to pick up a shield-like broken object and deploy a frontal shield; press {PrimaryAttack} to fling it forward.

Incredible Leap

Hold {Jump} to perform a charged leap that allows Hero Hulk to Knock Down flying enemies.
Casting: Charged Dash
Special Effect: Press Space during the Incredible Leap to cling to the wall you encounter
Maximum Charge Time: 1.7s
Minimum Charge Time: 0.4s
Speed at Maximum Charge Time: 25m/s
Speed at Minimum Charge Time: 19m/s































