Marvel Rivals Season 1Eternal Night Falls

Past season

Marvel Rivals Season 1, Eternal Night Falls, started on January 10, 2025 and ran until February 21, 2025, when Season 1.5 began. It added Invisible Woman and Mister Fantastic, plus the World Arena, Midtown and Sanctum Sanctorum maps. Its battle pass was Darkhold. With Season 1.5, the whole season ran until April 11, 2025. The highest ranked win rates that season belonged to Storm (57.2%), Rocket Raccoon (55.6%) and Magik (54.1%).

Season 1 at a Glance

Start
January 10, 2025
End
February 21, 2025
Length
42 days
With Season 1.5
Ends April 11, 2025
Battle pass
Darkhold
Ranked matches tracked
1,072,368

Season 1 Roadmap

Everything announced for Season 1, in date order.

  1. SeasonSeason 1: Eternal Night Falls begins

  2. New heroMister Fantastic and Invisible Woman join

  3. MapEmpire of Eternal Night: Midtown (Convoy)

  4. MapEmpire of Eternal Night: Sanctum Sanctorum (Doom Match)

  5. ModeDoom Match free-for-all arcade mode

  6. Battle passSeason 1 battle pass with 10 costume sets

  7. EventMidnight Features season event (part 1)

  8. (date not final)

    EventSpring Festival (Lunar New Year) event begins

  9. (date not final)

    ModeClash of Dancing Lions 3v3 limited-time mode

  10. (date not final)

    CostumesLunar New Year costumes for Star-Lord, Iron Fist, Black Widow

Source: marvelrivals.com, neteasegames.com. Titles are our own summaries. Current roadmap

Best Heroes of Season 1

Ranked win rates across all ranks over the whole half season. Heroes with fewer than 1,000 matches are left out.

Most Picked

  1. Cloak & Dagger52.6% pick
  2. Invisible Woman39.0% pick
  3. Doctor Strange28.9% pick
  4. Rocket Raccoon28.8% pick
  5. Luna Snow26.4% pick

Climbed vs Season 0

  1. Storm+6.6
  2. Cloak & Dagger+3.5
  3. Winter Soldier+3.4

Fell vs Season 0

  1. Mantis-4.2
  2. Hela-4.0
  3. Hawkeye-3.9

Season 1 Patch Notes: Buffs and Nerfs

Hero changes from the official balance posts, with each hero's ranked win rate change since Season 0. Every patch is on the patch notes page.

Version 20250110 · January 10, 2025 official post

  • Captain America BuffMore health, cheaper ultimate, faster Liberty Rush and shield recovery.+0.6
  • Doctor Strange NerfMaelstrom gains distance falloff; Seraphim shield regenerates slower.+0.6
  • Thor BuffHealth up to 525 and crowd-control immunity during his ultimate.+0.2
  • Hulk NerfHero Hulk's Indestructible Guard shield lowered from 250 to 200.-1.1
  • Venom BuffStronger bonus-health passive and higher ultimate base damage.+0.6
  • Black Panther NerfSpirit Rend mark refresh gives less health with a lower cap.-0.7
  • Black Widow BuffWider Edge Dancer, faster stamina refill, quicker ultimate charge-up.-0.7
  • Hawkeye NerfArcher's Focus range and bonus cut; team-up anchor bonus reduced.-3.9
  • Hela NerfHealth down to 250 and smaller team-up anchor bonus.-4.0
  • Magik BuffUmbral Incursion hits harder while in Darkchild form.+0.5
  • Moon Knight BuffUltimate drops more talons with a larger explosion radius.-0.2
  • Namor BuffFrozen Spawn team-up deals more damage and slows harder.-2.6
  • Psylocke NerfUltimate can no longer hit enemies through barriers.-1.3
  • The Punisher BuffTighter spread on both of his guns.+0.5
  • Scarlet Witch MixedMore flat Chaos Control damage, less percentage damage; stronger Chthonian Burst.+0.7
  • Storm BuffFaster, harder Wind Blade, stronger Bolt Rush, ultimate and Charged Gale.+6.6
  • Squirrel Girl MixedUltimate squirrels now home on enemies, but the wave has half health.+0.8
  • Winter Soldier MixedMore health and bonus health, weaker long-range splash damage.+3.4
  • Wolverine MixedHealth up to 350, but Undying Animal mitigates less damage.-0.4
  • Cloak & Dagger BuffShorter Dagger Storm cooldown and an extra ultimate dash.+3.5
  • Jeff The Land Shark MixedUltimate area reshaped to a flatter cylinder; Joyful Splash heals more.+0.4
  • Luna Snow NerfSlower switching between healing and damage during her ultimate.-1.5
  • Mantis NerfPassive movement speed bonus reduced.-4.2
  • Rocket Raccoon BuffRepair Mode heals more; ammo team-up cooldown shortened.+3.3
  • Magneto BuffMetallic Fusion team-up projectile and field damage raised.-0.6

Marvel Rivals Season 1 FAQ

When did Marvel Rivals Season 1 start?

Season 1 (Eternal Night Falls) started on January 10, 2025. It ended on February 21, 2025, after 42 days. Counting Season 1.5, the full season ended on April 11, 2025.

What heroes were added in Marvel Rivals Season 1?

Invisible Woman and Mister Fantastic.

What was the Marvel Rivals Season 1 battle pass?

Darkhold. The half season that follows keeps the same pass.

Who was the best hero in Marvel Rivals Season 1?

By ranked win rate across all ranks, Storm at 57.2%. Best per role: Peni Parker (53.4%) among Vanguards, Storm (57.2%) among Duelists, Rocket Raccoon (55.6%) among Strategists.

What is on the Marvel Rivals Season 1 roadmap?

Mister Fantastic and Invisible Woman join (Jan 10, 2025), Empire of Eternal Night: Midtown (Convoy) (Jan 10, 2025), Empire of Eternal Night: Sanctum Sanctorum (Doom Match) (Jan 10, 2025), Doom Match free-for-all arcade mode (Jan 10, 2025), Season 1 battle pass with 10 costume sets (Jan 10, 2025), Midnight Features season event (part 1) (Jan 10, 2025), Spring Festival (Lunar New Year) event begins (Jan 23, 2025, expected), Clash of Dancing Lions 3v3 limited-time mode (Jan 23, 2025, expected) and Lunar New Year costumes for Star-Lord, Iron Fist, Black Widow (Jan 23, 2025, expected).

What changed in the Marvel Rivals Season 1 patch notes?

The Season 1 balance patch (Version 20250110) changed 25 heroes. Buffed: Captain America, Thor, Venom, Black Widow, Magik, Moon Knight, Namor, The Punisher, Storm, Cloak & Dagger, Rocket Raccoon and Magneto. Nerfed: Doctor Strange, Hulk, Black Panther, Hawkeye, Hela, Psylocke, Luna Snow and Mantis. Mixed changes: Scarlet Witch, Squirrel Girl, Winter Soldier, Wolverine and Jeff The Land Shark.

What maps were added in Marvel Rivals Season 1?

World Arena, Midtown and Sanctum Sanctorum.